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/****************************************************************************
**
** Copyright (C) 2017 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtQuick module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qquickpointerhandler_p.h"
QT_BEGIN_NAMESPACE
Q_LOGGING_CATEGORY(lcPointerHandlerDispatch, "qt.quick.handler.dispatch")
Q_LOGGING_CATEGORY(lcPointerHandlerGrab, "qt.quick.handler.grab")
Q_LOGGING_CATEGORY(lcPointerHandlerActive, "qt.quick.handler.active")
/*!
\qmltype PointerHandler
\qmlabstract
\since 5.10
\preliminary
\instantiates QQuickPointerHandler
\inqmlmodule Qt.labs.handlers
\ingroup qtquick-handlers
\brief Abstract handler for pointer events.
PointerHandler is the base class handler (not registered as a QML type) for
pointer events without regard to source (touch, mouse or graphics tablet).
*/
QQuickPointerHandler::QQuickPointerHandler(QObject *parent)
: QObject(parent)
, m_currentEvent(nullptr)
, m_target(nullptr)
, m_enabled(true)
, m_active(false)
, m_targetExplicitlySet(false)
, m_hadKeepMouseGrab(false)
, m_hadKeepTouchGrab(false)
, m_grabPermissions(CanTakeOverFromItems | CanTakeOverFromHandlersOfDifferentType | ApprovesTakeOverByAnything)
{
}
QQuickPointerHandler::~QQuickPointerHandler()
{
QQuickItem *parItem = parentItem();
if (parItem) {
QQuickItemPrivate *p = QQuickItemPrivate::get(parItem);
p->extra.value().pointerHandlers.removeOne(this);
}
}
/*!
Notification that the grab has changed in some way which is relevant to this handler.
The \a grabber (subject) will be the PointerHandler whose state is changing,
or null if the state change regards an Item.
The \a stateChange (verb) tells what happened.
The \a point (object) is the point that was grabbed or ungrabbed.
EventPoint has the sole responsibility to call this function.
The PointerHandler must react in whatever way is appropriate, and must
emit the relevant signals (for the benefit of QML code).
A subclass is allowed to override this virtual function, but must always
call its parent class's implementation in addition to (usually after)
whatever custom behavior it implements.
*/
void QQuickPointerHandler::onGrabChanged(QQuickPointerHandler *grabber, QQuickEventPoint::GrabState stateChange, QQuickEventPoint *point)
{
qCDebug(lcPointerHandlerGrab) << point << stateChange << grabber;
Q_ASSERT(point);
if (grabber == this) {
bool wasCanceled = false;
switch (stateChange) {
case QQuickEventPoint::GrabPassive:
case QQuickEventPoint::GrabExclusive:
break;
case QQuickEventPoint::CancelGrabPassive:
case QQuickEventPoint::CancelGrabExclusive:
wasCanceled = true; // the grab was stolen by something else
Q_FALLTHROUGH();
case QQuickEventPoint::UngrabPassive:
case QQuickEventPoint::UngrabExclusive:
setActive(false);
point->setAccepted(false);
if (auto par = parentItem()) {
par->setKeepMouseGrab(m_hadKeepMouseGrab);
par->setKeepTouchGrab(m_hadKeepTouchGrab);
}
break;
case QQuickEventPoint::OverrideGrabPassive:
// Passive grab is still there, but we won't receive point updates right now.
// No need to notify about this.
return;
}
if (wasCanceled)
emit canceled(point);
else
emit grabChanged(point);
}
}
/*!
\internal
Acquire or give up a passive grab of the given \a point, according to the \a grab state.
Unlike the exclusive grab, multiple PointerHandlers can have passive grabs
simultaneously. This means that each of them will receive further events
when the \a point moves, and when it is finally released. Typically a
PointerHandler should acquire a passive grab as soon as a point is pressed,
if the handler's constraints do not clearly rule out any interest in that
point. For example, DragHandler needs a passive grab in order to watch the
movement of a point to see whether it will be dragged past the drag
threshold. When a handler is actively manipulating its \l target (that is,
when \l active is true), it may be able to do its work with only a passive
grab, or it may acquire an exclusive grab if the gesture clearly must not
be interpreted in another way by another handler.
*/
void QQuickPointerHandler::setPassiveGrab(QQuickEventPoint *point, bool grab)
{
qCDebug(lcPointerHandlerGrab) << point << grab;
if (grab) {
point->setGrabberPointerHandler(this, false);
} else {
point->removePassiveGrabber(this);
}
}
/*!
Check whether it's OK to take an exclusive grab of the \a point.
The default implementation will call approveGrabTransition() to check this
handler's \l grabPermissions. If grabbing can be done only by taking over
the exclusive grab from an Item, approveGrabTransition() checks the Item's
\l keepMouseGrab or \l keepTouchGrab flags appropriately. If grabbing can
be done only by taking over another handler's exclusive grab, canGrab()
also calls approveGrabTransition() on the handler which is about to lose
its grab. Either one can deny the takeover.
*/
bool QQuickPointerHandler::canGrab(QQuickEventPoint *point)
{
QQuickPointerHandler *existingPhGrabber = point->grabberPointerHandler();
return approveGrabTransition(point, this) &&
(existingPhGrabber ? existingPhGrabber->approveGrabTransition(point, this) : true);
}
/*!
Check this handler's rules to see if \l proposedGrabber will be allowed to take
the exclusive grab. This function may be called twice: once on the instance which
will take the grab, and once on the instance which would thereby lose its grab,
in case of a takeover scenario.
*/
bool QQuickPointerHandler::approveGrabTransition(QQuickEventPoint *point, QObject *proposedGrabber)
{
bool allowed = false;
if (proposedGrabber == this) {
QObject* existingGrabber = point->exclusiveGrabber();
allowed = (existingGrabber == nullptr) || ((m_grabPermissions & CanTakeOverFromAnything) == CanTakeOverFromAnything);
if (existingGrabber) {
if (QQuickPointerHandler *existingPhGrabber = point->grabberPointerHandler()) {
if (!allowed && (m_grabPermissions & CanTakeOverFromHandlersOfDifferentType) &&
existingPhGrabber->metaObject()->className() != metaObject()->className())
allowed = true;
if (!allowed && (m_grabPermissions & CanTakeOverFromHandlersOfSameType) &&
existingPhGrabber->metaObject()->className() == metaObject()->className())
allowed = true;
} else if ((m_grabPermissions & CanTakeOverFromItems)) {
QQuickItem * existingItemGrabber = point->grabberItem();
if (existingItemGrabber && !((existingItemGrabber->keepMouseGrab() && point->pointerEvent()->asPointerMouseEvent()) ||
(existingItemGrabber->keepTouchGrab() && point->pointerEvent()->asPointerTouchEvent())))
allowed = true;
}
}
} else {
// proposedGrabber is different: that means this instance will lose its grab
if (proposedGrabber) {
if ((m_grabPermissions & ApprovesTakeOverByAnything) == ApprovesTakeOverByAnything)
allowed = true;
if (!allowed && (m_grabPermissions & ApprovesTakeOverByHandlersOfDifferentType) &&
proposedGrabber->metaObject()->className() != metaObject()->className())
allowed = true;
if (!allowed && (m_grabPermissions & ApprovesTakeOverByHandlersOfSameType) &&
proposedGrabber->metaObject()->className() == metaObject()->className())
allowed = true;
if (!allowed && (m_grabPermissions & ApprovesTakeOverByItems) && proposedGrabber->inherits("QQuickItem"))
allowed = true;
} else {
if (!allowed && (m_grabPermissions & ApprovesCancellation))
allowed = true;
}
}
qCDebug(lcPointerHandlerGrab) << "point" << hex << point->pointId() << "permission" <<
QMetaEnum::fromType<GrabPermissions>().valueToKeys(grabPermissions()) <<
':' << this << (allowed ? "approved to" : "denied to") << proposedGrabber;
return allowed;
}
/*!
\qmlproperty bool QtQuick::PointerHandler::grabPermission
This property specifies the permissions when this handler's logic decides
to take over the exclusive grab, or when it is asked to approve grab
takeover or cancellation by another handler.
The default is
\c {CanTakeOverFromItems | CanTakeOverFromHandlersOfDifferentType | ApprovesTakeOverByAnything}
which allows most takeover scenarios but avoids e.g. two PinchHandlers fighting
over the same touchpoints.
*/
void QQuickPointerHandler::setGrabPermissions(GrabPermissions grabPermission)
{
if (m_grabPermissions == grabPermission)
return;
m_grabPermissions = grabPermission;
emit grabPermissionChanged();
}
/*!
\internal
Acquire or give up the exclusive grab of the given \a point, according to
the \a grab state, and subject to the rules: canGrab(), and the rule not to
relinquish another handler's grab. Returns true if permission is granted,
or if the exclusive grab has already been acquired or relinquished as
specified. Returns false if permission is denied either by this handler or
by the handler or item from which this handler would take over
*/
bool QQuickPointerHandler::setExclusiveGrab(QQuickEventPoint *point, bool grab)
{
if ((grab && point->exclusiveGrabber() == this) || (!grab && point->exclusiveGrabber() != this))
return true;
// TODO m_hadKeepMouseGrab m_hadKeepTouchGrab
bool allowed = true;
if (grab) {
allowed = canGrab(point);
} else {
QQuickPointerHandler *existingPhGrabber = point->grabberPointerHandler();
// Ask before allowing one handler to cancel another's grab
if (existingPhGrabber && existingPhGrabber != this && !existingPhGrabber->approveGrabTransition(point, nullptr))
allowed = false;
}
qCDebug(lcPointerHandlerGrab) << point << (grab ? "grab" : "ungrab") << (allowed ? "allowed" : "forbidden") <<
point->exclusiveGrabber() << "->" << (grab ? this : nullptr);
if (allowed)
point->setGrabberPointerHandler(grab ? this : nullptr, true);
return allowed;
}
/*!
\internal
Cancel any existing grab of the given \a point.
*/
void QQuickPointerHandler::cancelAllGrabs(QQuickEventPoint *point)
{
qCDebug(lcPointerHandlerGrab) << point;
point->cancelAllGrabs(this);
}
QPointF QQuickPointerHandler::eventPos(const QQuickEventPoint *point) const
{
return (target() ? target()->mapFromScene(point->scenePosition()) : point->scenePosition());
}
bool QQuickPointerHandler::parentContains(const QQuickEventPoint *point) const
{
if (point) {
if (QQuickItem *par = parentItem())
return par->contains(par->mapFromScene(point->scenePosition()));
}
return false;
}
/*!
\qmlproperty bool QtQuick::PointerHandler::enabled
If a PointerHandler is disabled, it will reject all events
and no signals will be emitted.
*/
void QQuickPointerHandler::setEnabled(bool enabled)
{
if (m_enabled == enabled)
return;
m_enabled = enabled;
emit enabledChanged();
}
/*!
\qmlproperty Item QtQuick::PointerHandler::target
The Item which this handler will manipulate.
By default, it is the same as the \l [QML] {parent}, the Item within which
the handler is declared. However, it can sometimes be useful to set the
target to a different Item, in order to handle events within one item
but manipulate another; or to \c null, to disable the default behavior
and do something else instead.
*/
void QQuickPointerHandler::setTarget(QQuickItem *target)
{
m_targetExplicitlySet = true;
if (m_target == target)
return;
QQuickItem *oldTarget = m_target;
m_target = target;
onTargetChanged(oldTarget);
emit targetChanged();
}
QQuickItem *QQuickPointerHandler::target() const
{
if (!m_targetExplicitlySet)
return parentItem();
return m_target;
}
void QQuickPointerHandler::handlePointerEvent(QQuickPointerEvent *event)
{
bool wants = wantsPointerEvent(event);
qCDebug(lcPointerHandlerDispatch) << metaObject()->className() << objectName()
<< "on" << parentItem()->metaObject()->className() << parentItem()->objectName()
<< (wants ? "WANTS" : "DECLINES") << event;
if (wants) {
handlePointerEventImpl(event);
} else {
setActive(false);
int pCount = event->pointCount();
for (int i = 0; i < pCount; ++i) {
QQuickEventPoint *pt = event->point(i);
if (pt->grabberPointerHandler() == this && pt->state() != QQuickEventPoint::Stationary)
pt->cancelExclusiveGrab();
}
}
event->device()->eventDeliveryTargets().append(this);
}
bool QQuickPointerHandler::wantsPointerEvent(QQuickPointerEvent *event)
{
Q_UNUSED(event)
return m_enabled;
}
/*!
\readonly
\qmlproperty bool QtQuick::PointerHandler::active
This holds true whenever this PointerHandler has taken sole responsibility
for handing one or more EventPoints, by successfully taking an exclusive
grab of those points. This means that it is keeping its properties
up-to-date according to the movements of those Event Points and actively
manipulating its \l target (if any).
*/
void QQuickPointerHandler::setActive(bool active)
{
if (m_active != active) {
qCDebug(lcPointerHandlerActive) << this << m_active << "->" << active;
m_active = active;
onActiveChanged();
emit activeChanged();
}
}
void QQuickPointerHandler::handlePointerEventImpl(QQuickPointerEvent *event)
{
m_currentEvent = event;
}
/*!
\readonly
\qmlproperty Item QtQuick::PointerHandler::parent
The \l Item which is the scope of the handler; the Item in which it was declared.
The handler will handle events on behalf of this Item, which means a
pointer event is relevant if at least one of its event points occurs within
the Item's interior. Initially \l [QML] {target} {target()} is the same, but it
can be reassigned.
\sa {target}, QObject::parent()
*/
/*!
\qmlsignal QtQuick::PointerHandler::grabChanged(EventPoint point)
This signal is emitted when this handler has acquired or relinquished a
passive or exclusive grab of the given \a point.
*/
/*!
\qmlsignal QtQuick::PointerHandler::canceled(EventPoint point)
If this handler has already grabbed the given \a point, this signal is
emitted when the grab is stolen by a different Pointer Handler or Item.
*/
QT_END_NAMESPACE
|