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/****************************************************************************
**
** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: http://www.qt-project.org/
**
** This file is part of the QtDeclarative module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this
** file. Please review the following information to ensure the GNU Lesser
** General Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU General
** Public License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of this
** file. Please review the following information to ensure the GNU General
** Public License version 3.0 requirements will be met:
** http://www.gnu.org/copyleft/gpl.html.
**
** Other Usage
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QQUICKCONTEXT2DTILE_P_H
#define QQUICKCONTEXT2DTILE_P_H
#include "qquickcontext2d_p.h"
#include <QOpenGLFramebufferObject>
QT_BEGIN_HEADER
QT_BEGIN_NAMESPACE
class QQuickContext2DTexture;
class QQuickContext2DCommandBuffer;
class QQuickContext2DTile
{
public:
QQuickContext2DTile();
~QQuickContext2DTile();
bool dirty() const {return m_dirty;}
void markDirty(bool dirty) {m_dirty = dirty;}
QRect rect() const {return m_rect;}
virtual void setRect(const QRect& r) = 0;
virtual QPainter* createPainter(bool smooth = false);
virtual void drawFinished() {}
protected:
virtual void aboutToDraw() {}
uint m_dirty : 1;
QRect m_rect;
QPaintDevice* m_device;
QPainter m_painter;
};
class QQuickContext2DFBOTile : public QQuickContext2DTile
{
public:
QQuickContext2DFBOTile();
~QQuickContext2DFBOTile();
virtual void setRect(const QRect& r);
QOpenGLFramebufferObject* fbo() const {return m_fbo;}
void drawFinished();
protected:
void aboutToDraw();
private:
QOpenGLFramebufferObject *m_fbo;
};
class QQuickContext2DImageTile : public QQuickContext2DTile
{
public:
QQuickContext2DImageTile();
~QQuickContext2DImageTile();
void setRect(const QRect& r);
const QImage& image() const {return m_image;}
private:
QImage m_image;
};
QT_END_HEADER
QT_END_NAMESPACE
#endif // QQUICKCONTEXT2DTILE_P_H
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