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/****************************************************************************
**
** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** You may use this file under the terms of the BSD license as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names
** of its contributors may be used to endorse or promote products derived
** from this software without specific prior written permission.
**
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
**
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick 2.0
Rectangle {
id: main
property bool reversed: false
property real speed: 5
property bool framesync: false
width: 320
height: 480
color: "lightgray"
Column {
id: controls
anchors.horizontalCenter: parent.horizontalCenter
anchors.bottom: parent.bottom
anchors.bottomMargin: 30
width: parent.width - 10
spacing: 5
Text {
text: framesync ? "Rate: FrameSync" : "Rate: FrameRate"
width: controls.width
height: 50
verticalAlignment: Text.AlignVCenter
horizontalAlignment: Text.AlignHCenter
MouseArea {
anchors.fill: parent
onClicked: framesync = !framesync
}
Rectangle { anchors.fill: parent; color: "transparent"; border.color: "black"; radius: 5 }
}
Text {
text: reversed ? "Reverse" : "Forward"
width: controls.width
height: 50
verticalAlignment: Text.AlignVCenter
horizontalAlignment: Text.AlignHCenter
MouseArea {
anchors.fill: parent
onClicked: reversed = !reversed
}
Rectangle { anchors.fill: parent; color: "transparent"; border.color: "black"; radius: 5 }
}
Text {
text: "FPS: "+s1.frameRate
width: controls.width
height: 50
verticalAlignment: Text.AlignVCenter
horizontalAlignment: Text.AlignHCenter
Rectangle {
height: parent.height
width: height
Text { anchors.centerIn: parent; text: "-" }
MouseArea {
anchors.fill: parent
onClicked: speed = speed - 1
}
}
Rectangle {
height: parent.height
width: height
anchors.right: parent.right
Text { anchors.centerIn: parent; text: "+" }
MouseArea {
anchors.fill: parent
onClicked: speed = speed + 1
}
}
Rectangle { anchors.fill: parent; color: "transparent"; border.color: "black"; radius: 5 }
}
}
AnimatedSprite {
id: s1
anchors.centerIn: parent
anchors.verticalCenterOffset: -80
running: true
height: 125
width: 125
frameCount: 13
frameDuration: 50
frameRate: speed
frameSync: framesync
reverse: reversed
interpolate: false
source: "bear_tiles.png"
}
}
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