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-rw-r--r--src/backend/storage/aio/aio.c1130
1 files changed, 1130 insertions, 0 deletions
diff --git a/src/backend/storage/aio/aio.c b/src/backend/storage/aio/aio.c
index 828a94efdc3..4d5439c73fd 100644
--- a/src/backend/storage/aio/aio.c
+++ b/src/backend/storage/aio/aio.c
@@ -3,6 +3,28 @@
* aio.c
* AIO - Core Logic
*
+ * For documentation about how AIO works on a higher level, including a
+ * schematic example, see README.md.
+ *
+ *
+ * AIO is a complicated subsystem. To keep things navigable, it is split
+ * across a number of files:
+ *
+ * - method_*.c - different ways of executing AIO (e.g. worker process)
+ *
+ * - aio_target.c - IO on different kinds of targets
+ *
+ * - aio_io.c - method-independent code for specific IO ops (e.g. readv)
+ *
+ * - aio_callback.c - callbacks at IO operation lifecycle events
+ *
+ * - aio_init.c - per-server and per-backend initialization
+ *
+ * - aio.c - all other topics
+ *
+ * - read_stream.c - helper for reading buffered relation data
+ *
+ *
* Portions Copyright (c) 1996-2025, PostgreSQL Global Development Group
* Portions Copyright (c) 1994, Regents of the University of California
*
@@ -15,10 +37,28 @@
#include "postgres.h"
#include "lib/ilist.h"
+#include "miscadmin.h"
+#include "port/atomics.h"
#include "storage/aio.h"
+#include "storage/aio_internal.h"
#include "storage/aio_subsys.h"
#include "utils/guc.h"
#include "utils/guc_hooks.h"
+#include "utils/resowner.h"
+#include "utils/wait_event_types.h"
+
+#ifdef USE_INJECTION_POINTS
+#include "utils/injection_point.h"
+#endif
+
+
+static inline void pgaio_io_update_state(PgAioHandle *ioh, PgAioHandleState new_state);
+static void pgaio_io_reclaim(PgAioHandle *ioh);
+static void pgaio_io_resowner_register(PgAioHandle *ioh);
+static void pgaio_io_wait_for_free(void);
+static PgAioHandle *pgaio_io_from_wref(PgAioWaitRef *iow, uint64 *ref_generation);
+static const char *pgaio_io_state_get_name(PgAioHandleState s);
+static void pgaio_io_wait(PgAioHandle *ioh, uint64 ref_generation);
/* Options for io_method. */
@@ -31,17 +71,976 @@ const struct config_enum_entry io_method_options[] = {
int io_method = DEFAULT_IO_METHOD;
int io_max_concurrency = -1;
+/* global control for AIO */
+PgAioCtl *pgaio_ctl;
+
+/* current backend's per-backend state */
+PgAioBackend *pgaio_my_backend;
+
+
+static const IoMethodOps *const pgaio_method_ops_table[] = {
+ [IOMETHOD_SYNC] = &pgaio_sync_ops,
+};
+
+/* callbacks for the configured io_method, set by assign_io_method */
+const IoMethodOps *pgaio_method_ops;
/*
+ * Currently there's no infrastructure to pass arguments to injection points,
+ * so we instead set this up for the duration of the injection point
+ * invocation. See pgaio_io_call_inj().
+ */
+#ifdef USE_INJECTION_POINTS
+static PgAioHandle *pgaio_inj_cur_handle;
+#endif
+
+
+
+/* --------------------------------------------------------------------------------
+ * Public Functions related to PgAioHandle
+ * --------------------------------------------------------------------------------
+ */
+
+/*
+ * Acquire an AioHandle, waiting for IO completion if necessary.
+ *
+ * Each backend can only have one AIO handle that has been "handed out" to
+ * code, but not yet submitted or released. This restriction is necessary to
+ * ensure that it is possible for code to wait for an unused handle by waiting
+ * for in-flight IO to complete. There is a limited number of handles in each
+ * backend, if multiple handles could be handed out without being submitted,
+ * waiting for all in-flight IO to complete would not guarantee that handles
+ * free up.
+ *
+ * It is cheap to acquire an IO handle, unless all handles are in use. In that
+ * case this function waits for the oldest IO to complete. If that is not
+ * desirable, use pgaio_io_acquire_nb().
+ *
+ * If a handle was acquired but then does not turn out to be needed,
+ * e.g. because pgaio_io_acquire() is called before starting an IO in a
+ * critical section, the handle needs to be released with pgaio_io_release().
+ *
+ *
+ * To react to the completion of the IO as soon as it is known to have
+ * completed, callbacks can be registered with pgaio_io_register_callbacks().
+ *
+ * To actually execute IO using the returned handle, the pgaio_io_prep_*()
+ * family of functions is used. In many cases the pgaio_io_prep_*() call will
+ * not be done directly by code that acquired the handle, but by lower level
+ * code that gets passed the handle. E.g. if code in bufmgr.c wants to perform
+ * AIO, it typically will pass the handle to smgr.c, which will pass it on to
+ * md.c, on to fd.c, which then finally calls pgaio_io_prep_*(). This
+ * forwarding allows the various layers to react to the IO's completion by
+ * registering callbacks. These callbacks in turn can translate a lower
+ * layer's result into a result understandable by a higher layer.
+ *
+ * During pgaio_io_prep_*() the IO is staged (i.e. prepared for execution but
+ * not submitted to the kernel). Unless in batchmode
+ * (c.f. pgaio_enter_batchmode()), the IO will also get submitted for
+ * execution. Note that, whether in batchmode or not, the IO might even
+ * complete before the functions return.
+ *
+ * After pgaio_io_prep_*() the AioHandle is "consumed" and may not be
+ * referenced by the IO issuing code. To e.g. wait for IO, references to the
+ * IO can be established with pgaio_io_get_wref() *before* pgaio_io_prep_*()
+ * is called. pgaio_wref_wait() can be used to wait for the IO to complete.
+ *
+ *
+ * To know if the IO [partially] succeeded or failed, a PgAioReturn * can be
+ * passed to pgaio_io_acquire(). Once the issuing backend has called
+ * pgaio_wref_wait(), the PgAioReturn contains information about whether the
+ * operation succeeded and details about the first failure, if any. The error
+ * can be raised / logged with pgaio_result_report().
+ *
+ * The lifetime of the memory pointed to be *ret needs to be at least as long
+ * as the passed in resowner. If the resowner releases resources before the IO
+ * completes (typically due to an error), the reference to *ret will be
+ * cleared. In case of resowner cleanup *ret will not be updated with the
+ * results of the IO operation.
+ */
+PgAioHandle *
+pgaio_io_acquire(struct ResourceOwnerData *resowner, PgAioReturn *ret)
+{
+ PgAioHandle *h;
+
+ while (true)
+ {
+ h = pgaio_io_acquire_nb(resowner, ret);
+
+ if (h != NULL)
+ return h;
+
+ /*
+ * Evidently all handles by this backend are in use. Just wait for
+ * some to complete.
+ */
+ pgaio_io_wait_for_free();
+ }
+}
+
+/*
+ * Acquire an AioHandle, returning NULL if no handles are free.
+ *
+ * See pgaio_io_acquire(). The only difference is that this function will return
+ * NULL if there are no idle handles, instead of blocking.
+ */
+PgAioHandle *
+pgaio_io_acquire_nb(struct ResourceOwnerData *resowner, PgAioReturn *ret)
+{
+ if (pgaio_my_backend->num_staged_ios >= PGAIO_SUBMIT_BATCH_SIZE)
+ {
+ Assert(pgaio_my_backend->num_staged_ios == PGAIO_SUBMIT_BATCH_SIZE);
+ pgaio_submit_staged();
+ }
+
+ if (pgaio_my_backend->handed_out_io)
+ elog(ERROR, "API violation: Only one IO can be handed out");
+
+ if (!dclist_is_empty(&pgaio_my_backend->idle_ios))
+ {
+ dlist_node *ion = dclist_pop_head_node(&pgaio_my_backend->idle_ios);
+ PgAioHandle *ioh = dclist_container(PgAioHandle, node, ion);
+
+ Assert(ioh->state == PGAIO_HS_IDLE);
+ Assert(ioh->owner_procno == MyProcNumber);
+
+ pgaio_io_update_state(ioh, PGAIO_HS_HANDED_OUT);
+ pgaio_my_backend->handed_out_io = ioh;
+
+ if (resowner)
+ pgaio_io_resowner_register(ioh);
+
+ if (ret)
+ {
+ ioh->report_return = ret;
+ ret->result.status = ARS_UNKNOWN;
+ }
+
+ return ioh;
+ }
+
+ return NULL;
+}
+
+/*
+ * Release IO handle that turned out to not be required.
+ *
+ * See pgaio_io_acquire() for more details.
+ */
+void
+pgaio_io_release(PgAioHandle *ioh)
+{
+ if (ioh == pgaio_my_backend->handed_out_io)
+ {
+ Assert(ioh->state == PGAIO_HS_HANDED_OUT);
+ Assert(ioh->resowner);
+
+ pgaio_my_backend->handed_out_io = NULL;
+ pgaio_io_reclaim(ioh);
+ }
+ else
+ {
+ elog(ERROR, "release in unexpected state");
+ }
+}
+
+/*
* Release IO handle during resource owner cleanup.
*/
void
pgaio_io_release_resowner(dlist_node *ioh_node, bool on_error)
{
+ PgAioHandle *ioh = dlist_container(PgAioHandle, resowner_node, ioh_node);
+
+ Assert(ioh->resowner);
+
+ ResourceOwnerForgetAioHandle(ioh->resowner, &ioh->resowner_node);
+ ioh->resowner = NULL;
+
+ switch (ioh->state)
+ {
+ case PGAIO_HS_IDLE:
+ elog(ERROR, "unexpected");
+ break;
+ case PGAIO_HS_HANDED_OUT:
+ Assert(ioh == pgaio_my_backend->handed_out_io || pgaio_my_backend->handed_out_io == NULL);
+
+ if (ioh == pgaio_my_backend->handed_out_io)
+ {
+ pgaio_my_backend->handed_out_io = NULL;
+ if (!on_error)
+ elog(WARNING, "leaked AIO handle");
+ }
+
+ pgaio_io_reclaim(ioh);
+ break;
+ case PGAIO_HS_DEFINED:
+ case PGAIO_HS_STAGED:
+ if (!on_error)
+ elog(WARNING, "AIO handle was not submitted");
+ pgaio_submit_staged();
+ break;
+ case PGAIO_HS_SUBMITTED:
+ case PGAIO_HS_COMPLETED_IO:
+ case PGAIO_HS_COMPLETED_SHARED:
+ case PGAIO_HS_COMPLETED_LOCAL:
+ /* this is expected to happen */
+ break;
+ }
+
+ /*
+ * Need to unregister the reporting of the IO's result, the memory it's
+ * referencing likely has gone away.
+ */
+ if (ioh->report_return)
+ ioh->report_return = NULL;
+}
+
+/*
+ * Add a [set of] flags to the IO.
+ *
+ * Note that this combines flags with already set flags, rather than set flags
+ * to explicitly the passed in parameters. This is to allow multiple callsites
+ * to set flags.
+ */
+void
+pgaio_io_set_flag(PgAioHandle *ioh, PgAioHandleFlags flag)
+{
+ Assert(ioh->state == PGAIO_HS_HANDED_OUT);
+
+ ioh->flags |= flag;
+}
+
+/*
+ * Returns an ID uniquely identifying the IO handle. This is only really
+ * useful for logging, as handles are reused across multiple IOs.
+ */
+int
+pgaio_io_get_id(PgAioHandle *ioh)
+{
+ Assert(ioh >= pgaio_ctl->io_handles &&
+ ioh < (pgaio_ctl->io_handles + pgaio_ctl->io_handle_count));
+ return ioh - pgaio_ctl->io_handles;
+}
+
+/*
+ * Return the ProcNumber for the process that can use an IO handle. The
+ * mapping from IO handles to PGPROCs is static, therefore this even works
+ * when the corresponding PGPROC is not in use.
+ */
+ProcNumber
+pgaio_io_get_owner(PgAioHandle *ioh)
+{
+ return ioh->owner_procno;
+}
+
+/*
+ * Return a wait reference for the IO. Only wait references can be used to
+ * wait for an IOs completion, as handles themselves can be reused after
+ * completion. See also the comment above pgaio_io_acquire().
+ */
+void
+pgaio_io_get_wref(PgAioHandle *ioh, PgAioWaitRef *iow)
+{
+ Assert(ioh->state == PGAIO_HS_HANDED_OUT ||
+ ioh->state == PGAIO_HS_DEFINED ||
+ ioh->state == PGAIO_HS_STAGED);
+ Assert(ioh->generation != 0);
+
+ iow->aio_index = ioh - pgaio_ctl->io_handles;
+ iow->generation_upper = (uint32) (ioh->generation >> 32);
+ iow->generation_lower = (uint32) ioh->generation;
+}
+
+
+
+/* --------------------------------------------------------------------------------
+ * Internal Functions related to PgAioHandle
+ * --------------------------------------------------------------------------------
+ */
+
+static inline void
+pgaio_io_update_state(PgAioHandle *ioh, PgAioHandleState new_state)
+{
+ pgaio_debug_io(DEBUG5, ioh,
+ "updating state to %s",
+ pgaio_io_state_get_name(new_state));
+
+ /*
+ * Ensure the changes signified by the new state are visible before the
+ * new state becomes visible.
+ */
+ pg_write_barrier();
+
+ ioh->state = new_state;
+}
+
+static void
+pgaio_io_resowner_register(PgAioHandle *ioh)
+{
+ Assert(!ioh->resowner);
+ Assert(CurrentResourceOwner);
+
+ ResourceOwnerRememberAioHandle(CurrentResourceOwner, &ioh->resowner_node);
+ ioh->resowner = CurrentResourceOwner;
+}
+
+/*
+ * Stage IO for execution and, if appropriate, submit it immediately.
+ *
+ * Should only be called from pgaio_io_prep_*().
+ */
+void
+pgaio_io_stage(PgAioHandle *ioh, PgAioOp op)
+{
+ bool needs_synchronous;
+
+ Assert(ioh->state == PGAIO_HS_HANDED_OUT);
+ Assert(pgaio_my_backend->handed_out_io == ioh);
+ Assert(pgaio_io_has_target(ioh));
+
+ ioh->op = op;
+ ioh->result = 0;
+
+ pgaio_io_update_state(ioh, PGAIO_HS_DEFINED);
+
+ /* allow a new IO to be staged */
+ pgaio_my_backend->handed_out_io = NULL;
+
+ pgaio_io_call_stage(ioh);
+
+ pgaio_io_update_state(ioh, PGAIO_HS_STAGED);
+
+ /*
+ * Synchronous execution has to be executed, well, synchronously, so check
+ * that first.
+ */
+ needs_synchronous = pgaio_io_needs_synchronous_execution(ioh);
+
+ pgaio_debug_io(DEBUG3, ioh,
+ "prepared (synchronous: %d, in_batch: %d)",
+ needs_synchronous, pgaio_my_backend->in_batchmode);
+
+ if (!needs_synchronous)
+ {
+ pgaio_my_backend->staged_ios[pgaio_my_backend->num_staged_ios++] = ioh;
+ Assert(pgaio_my_backend->num_staged_ios <= PGAIO_SUBMIT_BATCH_SIZE);
+
+ /*
+ * Unless code explicitly opted into batching IOs, submit the IO
+ * immediately.
+ */
+ if (!pgaio_my_backend->in_batchmode)
+ pgaio_submit_staged();
+ }
+ else
+ {
+ pgaio_io_prepare_submit(ioh);
+ pgaio_io_perform_synchronously(ioh);
+ }
+}
+
+bool
+pgaio_io_needs_synchronous_execution(PgAioHandle *ioh)
+{
+ /*
+ * If the caller said to execute the IO synchronously, do so.
+ *
+ * XXX: We could optimize the logic when to execute synchronously by first
+ * checking if there are other IOs in flight and only synchronously
+ * executing if not. Unclear whether that'll be sufficiently common to be
+ * worth worrying about.
+ */
+ if (ioh->flags & PGAIO_HF_SYNCHRONOUS)
+ return true;
+
+ /* Check if the IO method requires synchronous execution of IO */
+ if (pgaio_method_ops->needs_synchronous_execution)
+ return pgaio_method_ops->needs_synchronous_execution(ioh);
+
+ return false;
+}
+
+/*
+ * Handle IO being processed by IO method.
+ *
+ * Should be called by IO methods / synchronous IO execution, just before the
+ * IO is performed.
+ */
+void
+pgaio_io_prepare_submit(PgAioHandle *ioh)
+{
+ pgaio_io_update_state(ioh, PGAIO_HS_SUBMITTED);
+
+ dclist_push_tail(&pgaio_my_backend->in_flight_ios, &ioh->node);
+}
+
+/*
+ * Handle IO getting completed by a method.
+ *
+ * Should be called by IO methods / synchronous IO execution, just after the
+ * IO has been performed.
+ *
+ * Expects to be called in a critical section. We expect IOs to be usable for
+ * WAL etc, which requires being able to execute completion callbacks in a
+ * critical section.
+ */
+void
+pgaio_io_process_completion(PgAioHandle *ioh, int result)
+{
+ Assert(ioh->state == PGAIO_HS_SUBMITTED);
+
+ Assert(CritSectionCount > 0);
+
+ ioh->result = result;
+
+ pgaio_io_update_state(ioh, PGAIO_HS_COMPLETED_IO);
+
+ pgaio_io_call_inj(ioh, "AIO_PROCESS_COMPLETION_BEFORE_SHARED");
+
+ pgaio_io_call_complete_shared(ioh);
+
+ pgaio_io_update_state(ioh, PGAIO_HS_COMPLETED_SHARED);
+
+ /* condition variable broadcast ensures state is visible before wakeup */
+ ConditionVariableBroadcast(&ioh->cv);
+
+ /* contains call to pgaio_io_call_complete_local() */
+ if (ioh->owner_procno == MyProcNumber)
+ pgaio_io_reclaim(ioh);
+}
+
+/*
+ * Has the IO completed and thus the IO handle been reused?
+ *
+ * This is useful when waiting for IO completion at a low level (e.g. in an IO
+ * method's ->wait_one() callback).
+ */
+bool
+pgaio_io_was_recycled(PgAioHandle *ioh, uint64 ref_generation, PgAioHandleState *state)
+{
+ *state = ioh->state;
+ pg_read_barrier();
+
+ return ioh->generation != ref_generation;
+}
+
+/*
+ * Wait for IO to complete. External code should never use this, outside of
+ * the AIO subsystem waits are only allowed via pgaio_wref_wait().
+ */
+static void
+pgaio_io_wait(PgAioHandle *ioh, uint64 ref_generation)
+{
+ PgAioHandleState state;
+ bool am_owner;
+
+ am_owner = ioh->owner_procno == MyProcNumber;
+
+ if (pgaio_io_was_recycled(ioh, ref_generation, &state))
+ return;
+
+ if (am_owner)
+ {
+ if (state != PGAIO_HS_SUBMITTED
+ && state != PGAIO_HS_COMPLETED_IO
+ && state != PGAIO_HS_COMPLETED_SHARED
+ && state != PGAIO_HS_COMPLETED_LOCAL)
+ {
+ elog(PANIC, "waiting for own IO in wrong state: %d",
+ state);
+ }
+ }
+
+ while (true)
+ {
+ if (pgaio_io_was_recycled(ioh, ref_generation, &state))
+ return;
+
+ switch (state)
+ {
+ case PGAIO_HS_IDLE:
+ case PGAIO_HS_HANDED_OUT:
+ elog(ERROR, "IO in wrong state: %d", state);
+ break;
+
+ case PGAIO_HS_SUBMITTED:
+
+ /*
+ * If we need to wait via the IO method, do so now. Don't
+ * check via the IO method if the issuing backend is executing
+ * the IO synchronously.
+ */
+ if (pgaio_method_ops->wait_one && !(ioh->flags & PGAIO_HF_SYNCHRONOUS))
+ {
+ pgaio_method_ops->wait_one(ioh, ref_generation);
+ continue;
+ }
+ /* fallthrough */
+
+ /* waiting for owner to submit */
+ case PGAIO_HS_DEFINED:
+ case PGAIO_HS_STAGED:
+ /* waiting for reaper to complete */
+ /* fallthrough */
+ case PGAIO_HS_COMPLETED_IO:
+ /* shouldn't be able to hit this otherwise */
+ Assert(IsUnderPostmaster);
+ /* ensure we're going to get woken up */
+ ConditionVariablePrepareToSleep(&ioh->cv);
+
+ while (!pgaio_io_was_recycled(ioh, ref_generation, &state))
+ {
+ if (state == PGAIO_HS_COMPLETED_SHARED ||
+ state == PGAIO_HS_COMPLETED_LOCAL)
+ break;
+ ConditionVariableSleep(&ioh->cv, WAIT_EVENT_AIO_IO_COMPLETION);
+ }
+
+ ConditionVariableCancelSleep();
+ break;
+
+ case PGAIO_HS_COMPLETED_SHARED:
+ case PGAIO_HS_COMPLETED_LOCAL:
+ /* see above */
+ if (am_owner)
+ pgaio_io_reclaim(ioh);
+ return;
+ }
+ }
+}
+
+/*
+ * Make IO handle ready to be reused after IO has completed or after the
+ * handle has been released without being used.
+ */
+static void
+pgaio_io_reclaim(PgAioHandle *ioh)
+{
+ /* This is only ok if it's our IO */
+ Assert(ioh->owner_procno == MyProcNumber);
+ Assert(ioh->state != PGAIO_HS_IDLE);
+
+ /*
+ * It's a bit ugly, but right now the easiest place to put the execution
+ * of shared completion callbacks is this function, as we need to execute
+ * local callbacks just before reclaiming at multiple callsites.
+ */
+ if (ioh->state == PGAIO_HS_COMPLETED_SHARED)
+ {
+ pgaio_io_call_complete_local(ioh);
+ pgaio_io_update_state(ioh, PGAIO_HS_COMPLETED_LOCAL);
+ }
+
+ pgaio_debug_io(DEBUG4, ioh,
+ "reclaiming: distilled_result: (status %s, id %u, error_data %d), raw_result: %d",
+ pgaio_result_status_string(ioh->distilled_result.status),
+ ioh->distilled_result.id,
+ ioh->distilled_result.error_data,
+ ioh->result);
+
+ /* if the IO has been defined, we might need to do more work */
+ if (ioh->state != PGAIO_HS_HANDED_OUT)
+ {
+ dclist_delete_from(&pgaio_my_backend->in_flight_ios, &ioh->node);
+
+ if (ioh->report_return)
+ {
+ ioh->report_return->result = ioh->distilled_result;
+ ioh->report_return->target_data = ioh->target_data;
+ }
+ }
+
+ if (ioh->resowner)
+ {
+ ResourceOwnerForgetAioHandle(ioh->resowner, &ioh->resowner_node);
+ ioh->resowner = NULL;
+ }
+
+ Assert(!ioh->resowner);
+
+ ioh->op = PGAIO_OP_INVALID;
+ ioh->target = PGAIO_TID_INVALID;
+ ioh->flags = 0;
+ ioh->num_callbacks = 0;
+ ioh->handle_data_len = 0;
+ ioh->report_return = NULL;
+ ioh->result = 0;
+ ioh->distilled_result.status = ARS_UNKNOWN;
+
+ /* XXX: the barrier is probably superfluous */
+ pg_write_barrier();
+ ioh->generation++;
+
+ pgaio_io_update_state(ioh, PGAIO_HS_IDLE);
+
+ /*
+ * We push the IO to the head of the idle IO list, that seems more cache
+ * efficient in cases where only a few IOs are used.
+ */
+ dclist_push_head(&pgaio_my_backend->idle_ios, &ioh->node);
+}
+
+/*
+ * Wait for an IO handle to become usable.
+ *
+ * This only really is useful for pgaio_io_acquire().
+ */
+static void
+pgaio_io_wait_for_free(void)
+{
+ int reclaimed = 0;
+
+ pgaio_debug(DEBUG2, "waiting for self with %d pending",
+ pgaio_my_backend->num_staged_ios);
+
+ /*
+ * First check if any of our IOs actually have completed - when using
+ * worker, that'll often be the case. We could do so as part of the loop
+ * below, but that'd potentially lead us to wait for some IO submitted
+ * before.
+ */
+ for (int i = 0; i < io_max_concurrency; i++)
+ {
+ PgAioHandle *ioh = &pgaio_ctl->io_handles[pgaio_my_backend->io_handle_off + i];
+
+ if (ioh->state == PGAIO_HS_COMPLETED_SHARED)
+ {
+ pgaio_io_reclaim(ioh);
+ reclaimed++;
+ }
+ }
+
+ if (reclaimed > 0)
+ return;
+
+ /*
+ * If we have any unsubmitted IOs, submit them now. We'll start waiting in
+ * a second, so it's better they're in flight. This also addresses the
+ * edge-case that all IOs are unsubmitted.
+ */
+ if (pgaio_my_backend->num_staged_ios > 0)
+ pgaio_submit_staged();
+
+ if (dclist_count(&pgaio_my_backend->in_flight_ios) == 0)
+ elog(ERROR, "no free IOs despite no in-flight IOs");
+
+ /*
+ * Wait for the oldest in-flight IO to complete.
+ *
+ * XXX: Reusing the general IO wait is suboptimal, we don't need to wait
+ * for that specific IO to complete, we just need *any* IO to complete.
+ */
+ {
+ PgAioHandle *ioh = dclist_head_element(PgAioHandle, node,
+ &pgaio_my_backend->in_flight_ios);
+
+ switch (ioh->state)
+ {
+ /* should not be in in-flight list */
+ case PGAIO_HS_IDLE:
+ case PGAIO_HS_DEFINED:
+ case PGAIO_HS_HANDED_OUT:
+ case PGAIO_HS_STAGED:
+ case PGAIO_HS_COMPLETED_LOCAL:
+ elog(ERROR, "shouldn't get here with io:%d in state %d",
+ pgaio_io_get_id(ioh), ioh->state);
+ break;
+
+ case PGAIO_HS_COMPLETED_IO:
+ case PGAIO_HS_SUBMITTED:
+ pgaio_debug_io(DEBUG2, ioh,
+ "waiting for free io with %d in flight",
+ dclist_count(&pgaio_my_backend->in_flight_ios));
+
+ /*
+ * In a more general case this would be racy, because the
+ * generation could increase after we read ioh->state above.
+ * But we are only looking at IOs by the current backend and
+ * the IO can only be recycled by this backend.
+ */
+ pgaio_io_wait(ioh, ioh->generation);
+ break;
+
+ case PGAIO_HS_COMPLETED_SHARED:
+ /* it's possible that another backend just finished this IO */
+ pgaio_io_reclaim(ioh);
+ break;
+ }
+
+ if (dclist_count(&pgaio_my_backend->idle_ios) == 0)
+ elog(PANIC, "no idle IO after waiting for IO to terminate");
+ return;
+ }
+}
+
+/*
+ * Internal - code outside of AIO should never need this and it'd be hard for
+ * such code to be safe.
+ */
+static PgAioHandle *
+pgaio_io_from_wref(PgAioWaitRef *iow, uint64 *ref_generation)
+{
+ PgAioHandle *ioh;
+
+ Assert(iow->aio_index < pgaio_ctl->io_handle_count);
+
+ ioh = &pgaio_ctl->io_handles[iow->aio_index];
+
+ *ref_generation = ((uint64) iow->generation_upper) << 32 |
+ iow->generation_lower;
+
+ Assert(*ref_generation != 0);
+
+ return ioh;
+}
+
+static const char *
+pgaio_io_state_get_name(PgAioHandleState s)
+{
+#define PGAIO_HS_TOSTR_CASE(sym) case PGAIO_HS_##sym: return #sym
+ switch (s)
+ {
+ PGAIO_HS_TOSTR_CASE(IDLE);
+ PGAIO_HS_TOSTR_CASE(HANDED_OUT);
+ PGAIO_HS_TOSTR_CASE(DEFINED);
+ PGAIO_HS_TOSTR_CASE(STAGED);
+ PGAIO_HS_TOSTR_CASE(SUBMITTED);
+ PGAIO_HS_TOSTR_CASE(COMPLETED_IO);
+ PGAIO_HS_TOSTR_CASE(COMPLETED_SHARED);
+ PGAIO_HS_TOSTR_CASE(COMPLETED_LOCAL);
+ }
+#undef PGAIO_HS_TOSTR_CASE
+
+ return NULL; /* silence compiler */
+}
+
+const char *
+pgaio_io_get_state_name(PgAioHandle *ioh)
+{
+ return pgaio_io_state_get_name(ioh->state);
+}
+
+const char *
+pgaio_result_status_string(PgAioResultStatus rs)
+{
+ switch (rs)
+ {
+ case ARS_UNKNOWN:
+ return "UNKNOWN";
+ case ARS_OK:
+ return "OK";
+ case ARS_PARTIAL:
+ return "PARTIAL";
+ case ARS_ERROR:
+ return "ERROR";
+ }
+
+ return NULL; /* silence compiler */
+}
+
+
+
+/* --------------------------------------------------------------------------------
+ * Functions primarily related to IO Wait References
+ * --------------------------------------------------------------------------------
+ */
+
+/*
+ * Mark a wait reference as invalid
+ */
+void
+pgaio_wref_clear(PgAioWaitRef *iow)
+{
+ iow->aio_index = PG_UINT32_MAX;
+}
+
+/* Is the wait reference valid? */
+bool
+pgaio_wref_valid(PgAioWaitRef *iow)
+{
+ return iow->aio_index != PG_UINT32_MAX;
+}
+
+/*
+ * Similar to pgaio_io_get_id(), just for wait references.
+ */
+int
+pgaio_wref_get_id(PgAioWaitRef *iow)
+{
+ Assert(pgaio_wref_valid(iow));
+ return iow->aio_index;
+}
+
+/*
+ * Wait for the IO to have completed. Can be called in any process, not just
+ * in the issuing backend.
+ */
+void
+pgaio_wref_wait(PgAioWaitRef *iow)
+{
+ uint64 ref_generation;
+ PgAioHandle *ioh;
+
+ ioh = pgaio_io_from_wref(iow, &ref_generation);
+
+ pgaio_io_wait(ioh, ref_generation);
+}
+
+/*
+ * Check if the referenced IO completed, without blocking.
+ */
+bool
+pgaio_wref_check_done(PgAioWaitRef *iow)
+{
+ uint64 ref_generation;
+ PgAioHandleState state;
+ bool am_owner;
+ PgAioHandle *ioh;
+
+ ioh = pgaio_io_from_wref(iow, &ref_generation);
+
+ if (pgaio_io_was_recycled(ioh, ref_generation, &state))
+ return true;
+
+ if (state == PGAIO_HS_IDLE)
+ return true;
+
+ am_owner = ioh->owner_procno == MyProcNumber;
+
+ if (state == PGAIO_HS_COMPLETED_SHARED ||
+ state == PGAIO_HS_COMPLETED_LOCAL)
+ {
+ if (am_owner)
+ pgaio_io_reclaim(ioh);
+ return true;
+ }
+
+ /*
+ * XXX: It likely would be worth checking in with the io method, to give
+ * the IO method a chance to check if there are completion events queued.
+ */
+
+ return false;
+}
+
+
+
+/* --------------------------------------------------------------------------------
+ * Actions on multiple IOs.
+ * --------------------------------------------------------------------------------
+ */
+
+/*
+ * Submit IOs in batches going forward.
+ *
+ * Submitting multiple IOs at once can be substantially faster than doing so
+ * one-by-one. At the same time, submitting multiple IOs at once requires more
+ * care to avoid deadlocks.
+ *
+ * Consider backend A staging an IO for buffer 1 and then trying to start IO
+ * on buffer 2, while backend B does the inverse. If A submitted the IO before
+ * moving on to buffer 2, this works just fine, B will wait for the IO to
+ * complete. But if batching were used, each backend will wait for IO that has
+ * not yet been submitted to complete, i.e. forever.
+ *
+ * End batch submission mode with pgaio_exit_batchmode(). (Throwing errors is
+ * allowed; error recovery will end the batch.)
+ *
+ * To avoid deadlocks, code needs to ensure that it will not wait for another
+ * backend while there is unsubmitted IO. E.g. by using conditional lock
+ * acquisition when acquiring buffer locks. To check if there currently are
+ * staged IOs, call pgaio_have_staged() and to submit all staged IOs call
+ * pgaio_submit_staged().
+ *
+ * It is not allowed to enter batchmode while already in batchmode, it's
+ * unlikely to ever be needed, as code needs to be explicitly aware of being
+ * called in batchmode, to avoid the deadlock risks explained above.
+ *
+ * Note that IOs may get submitted before pgaio_exit_batchmode() is called,
+ * e.g. because too many IOs have been staged or because pgaio_submit_staged()
+ * was called.
+ */
+void
+pgaio_enter_batchmode(void)
+{
+ if (pgaio_my_backend->in_batchmode)
+ elog(ERROR, "starting batch while batch already in progress");
+ pgaio_my_backend->in_batchmode = true;
}
/*
+ * Stop submitting IOs in batches.
+ */
+void
+pgaio_exit_batchmode(void)
+{
+ Assert(pgaio_my_backend->in_batchmode);
+
+ pgaio_submit_staged();
+ pgaio_my_backend->in_batchmode = false;
+}
+
+/*
+ * Are there staged but unsubmitted IOs?
+ *
+ * See comment above pgaio_enter_batchmode() for why code may need to check if
+ * there is IO in that state.
+ */
+bool
+pgaio_have_staged(void)
+{
+ Assert(pgaio_my_backend->in_batchmode ||
+ pgaio_my_backend->num_staged_ios == 0);
+ return pgaio_my_backend->num_staged_ios > 0;
+}
+
+/*
+ * Submit all staged but not yet submitted IOs.
+ *
+ * Unless in batch mode, this never needs to be called, as IOs get submitted
+ * as soon as possible. While in batchmode pgaio_submit_staged() can be called
+ * before waiting on another backend, to avoid the risk of deadlocks. See
+ * pgaio_enter_batchmode().
+ */
+void
+pgaio_submit_staged(void)
+{
+ int total_submitted = 0;
+ int did_submit;
+
+ if (pgaio_my_backend->num_staged_ios == 0)
+ return;
+
+
+ START_CRIT_SECTION();
+
+ did_submit = pgaio_method_ops->submit(pgaio_my_backend->num_staged_ios,
+ pgaio_my_backend->staged_ios);
+
+ END_CRIT_SECTION();
+
+ total_submitted += did_submit;
+
+ Assert(total_submitted == did_submit);
+
+ pgaio_my_backend->num_staged_ios = 0;
+
+ pgaio_debug(DEBUG4,
+ "aio: submitted %d IOs",
+ total_submitted);
+}
+
+
+
+/* --------------------------------------------------------------------------------
+ * Other
+ * --------------------------------------------------------------------------------
+ */
+
+
+/*
* Perform AIO related cleanup after an error.
*
* This should be called early in the error recovery paths, as later steps may
@@ -50,6 +1049,22 @@ pgaio_io_release_resowner(dlist_node *ioh_node, bool on_error)
void
pgaio_error_cleanup(void)
{
+ /*
+ * It is possible that code errored out after pgaio_enter_batchmode() but
+ * before pgaio_exit_batchmode() was called. In that case we need to
+ * submit the IO now.
+ */
+ if (pgaio_my_backend->in_batchmode)
+ {
+ pgaio_my_backend->in_batchmode = false;
+
+ pgaio_submit_staged();
+ }
+
+ /*
+ * As we aren't in batchmode, there shouldn't be any unsubmitted IOs.
+ */
+ Assert(pgaio_my_backend->num_staged_ios == 0);
}
/*
@@ -62,11 +1077,86 @@ pgaio_error_cleanup(void)
void
AtEOXact_Aio(bool is_commit)
{
+ /*
+ * We should never be in batch mode at transactional boundaries. In case
+ * an error was thrown while in batch mode, pgaio_error_cleanup() should
+ * have exited batchmode.
+ *
+ * In case we are in batchmode somehow, make sure to submit all staged
+ * IOs, other backends may need them to complete to continue.
+ */
+ if (pgaio_my_backend->in_batchmode)
+ {
+ pgaio_error_cleanup();
+ elog(WARNING, "open AIO batch at end of (sub-)transaction");
+ }
+
+ /*
+ * As we aren't in batchmode, there shouldn't be any unsubmitted IOs.
+ */
+ Assert(pgaio_my_backend->num_staged_ios == 0);
+}
+
+/*
+ * Need to submit staged but not yet submitted IOs using the fd, otherwise
+ * the IO would end up targeting something bogus.
+ */
+void
+pgaio_closing_fd(int fd)
+{
+ /*
+ * Might be called before AIO is initialized or in a subprocess that
+ * doesn't use AIO.
+ */
+ if (!pgaio_my_backend)
+ return;
+
+ /*
+ * For now just submit all staged IOs - we could be more selective, but
+ * it's probably not worth it.
+ */
+ pgaio_submit_staged();
+}
+
+/*
+ * Registered as before_shmem_exit() callback in pgaio_init_backend()
+ */
+void
+pgaio_shutdown(int code, Datum arg)
+{
+ Assert(pgaio_my_backend);
+ Assert(!pgaio_my_backend->handed_out_io);
+
+ /* first clean up resources as we would at a transaction boundary */
+ AtEOXact_Aio(code == 0);
+
+ /*
+ * Before exiting, make sure that all IOs are finished. That has two main
+ * purposes:
+ *
+ * - Some kernel-level AIO mechanisms don't deal well with the issuer of
+ * an AIO exiting before IO completed
+ *
+ * - It'd be confusing to see partially finished IOs in stats views etc
+ */
+ while (!dclist_is_empty(&pgaio_my_backend->in_flight_ios))
+ {
+ PgAioHandle *ioh = dclist_head_element(PgAioHandle, node, &pgaio_my_backend->in_flight_ios);
+
+ /* see comment in pgaio_io_wait_for_free() about raciness */
+ pgaio_io_wait(ioh, ioh->generation);
+ }
+
+ pgaio_my_backend = NULL;
}
void
assign_io_method(int newval, void *extra)
{
+ Assert(pgaio_method_ops_table[newval] != NULL);
+ Assert(newval < lengthof(io_method_options));
+
+ pgaio_method_ops = pgaio_method_ops_table[newval];
}
bool
@@ -88,3 +1178,43 @@ check_io_max_concurrency(int *newval, void **extra, GucSource source)
return true;
}
+
+
+
+/* --------------------------------------------------------------------------------
+ * Injection point support
+ * --------------------------------------------------------------------------------
+ */
+
+#ifdef USE_INJECTION_POINTS
+
+/*
+ * Call injection point with support for pgaio_inj_io_get().
+ */
+void
+pgaio_io_call_inj(PgAioHandle *ioh, const char *injection_point)
+{
+ pgaio_inj_cur_handle = ioh;
+
+ PG_TRY();
+ {
+ InjectionPointCached(injection_point);
+ }
+ PG_FINALLY();
+ {
+ pgaio_inj_cur_handle = NULL;
+ }
+ PG_END_TRY();
+}
+
+/*
+ * Return IO associated with injection point invocation. This is only needed
+ * as injection points currently don't support arguments.
+ */
+PgAioHandle *
+pgaio_inj_io_get(void)
+{
+ return pgaio_inj_cur_handle;
+}
+
+#endif