diff options
author | S-H-GAMELINKS <[email protected]> | 2021-09-11 09:56:59 +0900 |
---|---|---|
committer | Nobuyoshi Nakada <[email protected]> | 2021-09-12 11:16:31 +0900 |
commit | 83a5e2bb5c1b9f24b70dc30c50b5deb4d7232119 (patch) | |
tree | 4b1746f42c5806022b299ecef9f3f6d833fcf442 /compile.c | |
parent | af5826a25e24ba7179038f99362aa918d48bd8be (diff) |
Using RB_FLOAT_TYPE_P macro
Notes
Notes:
Merged: https://github.com/ruby/ruby/pull/4821
Diffstat (limited to 'compile.c')
-rw-r--r-- | compile.c | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -4551,7 +4551,7 @@ rb_node_case_when_optimizable_literal(const NODE *const node) case NODE_LIT: { VALUE v = node->nd_lit; double ival; - if (RB_TYPE_P(v, T_FLOAT) && + if (RB_FLOAT_TYPE_P(v) && modf(RFLOAT_VALUE(v), &ival) == 0.0) { return FIXABLE(ival) ? LONG2FIX((long)ival) : rb_dbl2big(ival); } @@ -12407,7 +12407,7 @@ ibf_dump_object_object(struct ibf_dump *dump, VALUE obj) if (SPECIAL_CONST_P(obj) && ! (SYMBOL_P(obj) || - RB_TYPE_P(obj, T_FLOAT))) { + RB_FLOAT_TYPE_P(obj))) { obj_header.special_const = TRUE; obj_header.frozen = TRUE; obj_header.internal = TRUE; |