This project is a mod for Granblue Fantasy Versus: Rising. It adds an on-screen display of character frame data during training and replays, similar to the frame meter from Street Fighter 6. This can be used to easily analyze gameplay situations, find frametraps or troubleshoot combos.
2024-07-07.15-25-31.mp4
- Go to the latest release page.
- Download the
gbvsr-frame-meter.ziparchive. - Extract the archive content alongside your
GBVSR-Win64-Shipping.exefile. Its default location isC:\Program Files (x86)\Steam\steamapps\common\Granblue Fantasy Versus Rising\RED\Binaries\Win64. - The resulting directory structure should look like this:
📁 Granblue Fantasy Versus Rising\RED\Binaries
📁 Win64
📄 GBVSR-Win64-Shipping.exe
📄 dwmapi.dll
📄 UE4SS.dll
📄 UE4SS-settings.ini
📁 Mods
📁 FrameMeterMod
📄 enabled.txt
📁 dlls
📄 main.dll
- Launch the game via Steam as usual.
| Color | Meaning |
|---|---|
| Counter State | |
| Recovery | |
| Non-Counter Action | |
| Hitbox Appearance Period | |
| Projectile's Active Time | |
| Armor or Parry | |
| Post-Damage/Post-Block Recovery Period | |
| Partial or Full Invincibility |
| Key | Effect |
|---|---|
F3 |
Cycles hitboxes visibility between None / All / Only Player 1 / Only Player 2 (default None). |
F4 |
Toggles frame meter visibility (default On). |
F5 |
Toggles freeze-frame (training mode only). |
F6 |
After enabling freeze-frame, advance the game by 1 frame. |
- This mod is not compatible with the free version of the game.
- ⚠ This mod will stop working after every game update. Please come back to this page and download a new version after each game patch.
- If you run into any issues, you can disable the mod entirely it by renaming
enabled.txttodisabled.txt. The location of this file isC:\Program Files (x86)\Steam\steamapps\common\Granblue Fantasy Versus Rising\RED\Binaries\Win64\Mods\FrameMeterMod\enabled.txt.
- Thanks to Ryn (@WistfulHopes) for her help and prior work on Arc System Works game modding.
- Thanks to the RE-UE4SS project for providing a useful modding framework.