-
OpenAI
- San Francisco
- www.clemenswinter.com
Stars
Entity Gym compatible ragged batch transformer implementation.
Deep learning in Rust, with shape checked tensors and neural networks
Opinionated library for managing hyperparameters and mutable state of machine learning training systems.
Collection of entity-gym bindings for different reinforcement learning environments.
Standard interface for entity based reinforcement learning environments.
Reinforcement learning training framework for entity-gym environments.
Collection of in-progress libraries for entity neural networks.
Efficient numpy-like ragged array datatype for Python.
Development repository for the Triton language and compiler
A terminal workspace with batteries included
🐳 🦀 rust interface for maneuvering docker containers
A simple and highly efficient RTS-game-inspired environment for reinforcement learning
A simple and highly efficient RTS-game-inspired environment for reinforcement learning (formerly Gym-MicroRTS)
Deep reinforcement learning implementation that trains AIs for the CodeCraft real-time strategy game.
A refreshingly simple data-driven game engine built in Rust
Prometheus instrumentation library for Rust applications




