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GUI editor for Blo2 format, a GUI layout format used by some Nintendo games like Pikmin 2 and Mario Kart Double Dash.

Python 10 1 Updated Feb 8, 2025

Python stuff for working with Pikmin (mostly Pikmin 2 for the Gamecube)

Python 10 1 Updated Jan 19, 2025

A native, user-mode, multi-process, graphical debugger.

C 6,553 282 Updated Jan 20, 2026

Code for Go-Here within pikmin 2 for decomp, add to your mod if you like - just be sure to credit me for it

Assembly 4 2 Updated Sep 15, 2025

A decompilation of LEGO Island (1997)

C++ 3,364 139 Updated Jan 19, 2026

Disassembly of JPN Pokémon Red/Green

Assembly 17 3 Updated Jan 17, 2026

A gradual guide to discover and learn the Jai programming language

Jai 559 15 Updated Jan 21, 2026

A set of C++ classes that provide a common API for realtime MIDI input/output across Linux (ALSA & JACK), Macintosh OS X (CoreMIDI) and Windows (Multimedia)

C++ 1,155 299 Updated Nov 27, 2025

Kanto at its max (and beyond!)

Assembly 32 8 Updated Jan 21, 2026

Modified disassembly of Pokémon TCG that supports up to 511 cards.

Assembly 10 9 Updated Jan 21, 2026

Media Player Classic

C++ 14,196 586 Updated Jan 20, 2026
Assembly 13 8 Updated Oct 30, 2021

This is a Pokémon Rom Hack made by TheSmithPlays with the intended purpose of fixing Pokémon Yellow into a more polished experience while staying true to the vision of Generation 1's Yellow.

Assembly 244 55 Updated Oct 21, 2025

Pokémon Red Remastered - Ported to Crystal engine w/ QOL updates/bug fixes

Assembly 12 3 Updated Jul 7, 2024

The original sources of MS-DOS 1.25, 2.0, and 4.0 for reference purposes

Assembly 31,705 4,551 Updated Apr 25, 2024

pokecrystal map editor written in python (3.4) + tkinter, needs Pillow/PIL

Python 6 Updated Apr 16, 2024

Converts Furnace 0.6pre2+ project files to pokecrystal ASM, plus a nostalgia-miner's UI

Nim 3 Updated Sep 22, 2024

A simple and easy-to-use library to enjoy videogames programming

C 30,480 2,879 Updated Jan 20, 2026

A GDB frontend for Lïnux.

Objective-C 2,930 83 Updated Dec 31, 2025

Repo of the fangame 'Pokemon TCG Neo', a hack of the Pokemon Trading Card Gameboy game.

Assembly 35 2 Updated Dec 2, 2024

Immediate mode rendering and 3d gizmos.

C++ 1,280 71 Updated Sep 14, 2025

Moved to https://codeberg.org/ISSOtm/rsgbds

40 5 Updated Sep 23, 2025

Gen 1 Fakemon Overhaul hack using pokered-crysaudio as a base

Assembly 18 2 Updated Sep 3, 2024

É uma Hack 2

Assembly 2 1 Updated Jun 24, 2023

Data Structures and Algorithms, STL replacement without mess

C++ 21 Updated Jan 17, 2025

Polish translation for Pokemon trading card game

Assembly 2 Updated Feb 13, 2023

C++ library for writing multiplatform terminal applications

C++ 633 65 Updated Jan 21, 2026

Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D gam…

C++ 9,361 2,081 Updated Jan 21, 2026

First Generation Pokémon ROM Analyser (Red & Blue US)

Rust 35 4 Updated Mar 19, 2023
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