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PPSSPP是由GC/Wii模拟器Dolphin联合创始人之一Henrik Rydgård开发的一款免费的跨平台开源模拟器,支持Windows、Linux、Mac、Android、iOS、BlackBerry 10等主流计算机与移动操作系统,可直接工作在x86、x64、ARM等CPU平台上,以GNU GPLv2许可协议发布,主要使用C++编写以提高效率和可移植性。只要支持OpenGL ES 2.0,PPSSPP就可以在相当低规格的硬件设备上运行,包括基于ARM的手机及平板电脑。

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PPSSPP - a fast and portable PSP emulator

Written by Henrik Rydgård

Originally released under the GPL 2.0 (and later) in November 2012

Official website: http://www.ppsspp.org/

To contribute, see the development page.

For the latest source code, see our github page.

For build instructions and other development tutorials, see the wiki.

What's new in 0.9.5

  • Many, many emulation fixes:
    • bezier/spline curve support, fixing LocoRoco and others
    • stencil clear emulation, fixing Final Fantasy IV text
  • Performance improvements in some games
  • Post-processing shaders like FXAA, scanlines, vignette
  • More solid save states (we will try to keep them working from now on. Save states only upgrade forward, not backward to older versions though).
  • Change render resolution independently of window size
  • Massive debugger improvements
  • Win32 menu bar is now translatable
  • Multiple UI bugs were fixed, and the UI instantly changes when a new language is selected
  • Win32: Ability to store PPSSPP's config files and memory stick files in places other than the same directory
  • Android-x86 support
  • Unofficial port for modified Xbox 360 consoles
  • Atrac3+ plugin no longer required. Symbian now supports Atrac3+ audio.
  • Symbian audio and ffmpeg is now threaded for more consistent media processing.
  • Haptic feedback support for mobile devices.
  • Accurate system information for mobile devices.
  • Qt audio has been fixed.
  • Analog controller support for Blackberry.

About

PPSSPP是由GC/Wii模拟器Dolphin联合创始人之一Henrik Rydgård开发的一款免费的跨平台开源模拟器,支持Windows、Linux、Mac、Android、iOS、BlackBerry 10等主流计算机与移动操作系统,可直接工作在x86、x64、ARM等CPU平台上,以GNU GPLv2许可协议发布,主要使用C++编写以提高效率和可移植性。只要支持OpenGL ES 2.0,PPSSPP就可以在相当低规格的硬件设备上运行,包括基于ARM的手机及平板电脑。

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