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reedery/README.md

Hello, I am Ryan.

I am a creative builder fascinated by new paradigms. Experienced in computer graphics, cretive tools, spatial computing and education technology. Currently exploring interactivity and editing tools for Gaussian Splats.

πŸš€ What I Do

  • Product Engineering in realtime & offline graphics-related projects.
  • Growth/Fwd-deployed Engineering, Technical Solutions Eng, Technical Content Creation.

πŸ’‘ Previously

🌐 Find Me Online

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  1. chmosquera/ml-agents chmosquera/ml-agents Public

    Forked from Unity-Technologies/ml-agents

    The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement …

    C# 1

  2. LichtFeld-Studio LichtFeld-Studio Public

    Forked from MrNeRF/LichtFeld-Studio

    LichtFeld Studio: Where reality and the digital world blend.

    C++

  3. AirGrist AirGrist Public

    TypeScript 4 1

  4. RealityVirtually2019/ComposAR RealityVirtually2019/ComposAR Public

    The ultimate AR tool for rapid prototyping of story concepts.

    C# 11 5