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fix(explore-3d): tighten default 3D filter to tutorial + mission (#2517) - #2542
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The prior default (tutorial + concept + mission) covered 5,939 of 6,319 nodes (94%), so it barely reduced the scene and the 3D view was slow. Tutorials have no direct tutorial-to-tutorial edges (they connect through concepts/missions), so tutorial-only would render as disconnected points. tutorial + mission is ~3,125 nodes (~50%): missions cluster the tutorials into a readable, connected graph that performs well. 2D all-on default unchanged. concept remains one dropdown click away. 🤖 Generated with [Claude Code](https://claude.com/claude-code)
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Follow-up to #2520. Tightens the initial 3D node-type filter so the
/explore/3D view is faster and more readable.Why
The prior default (
tutorial + concept + mission) was 5,939 of 6,319 nodes (94%) — it barely filtered, so the 3D scene was slow. Measured against DEV's live/graph/explore-data:Tutorials have no direct tutorial↔tutorial edges (0 measured) — they connect through concepts/missions. So tutorial-only would render 2,843 disconnected points.
tutorial + missionis ~3,125 nodes (~50%): missions cluster tutorials into a connected, readable graph that performs noticeably better while keeping tutorials the focus.Change
THREED_DEFAULT_TYPES→['tutorial', 'mission'](single named constant, App.vue).concept(and everything else) remains one click away in the existing filter dropdown.KG_EXPLORE_3D_ENABLEDstill default-OFF.Testing
🤖 Generated with Claude Code