We are so back!



I’m glad they are helpful for your project! The free mushrooms pack is apart of a larger side-scrolling bundle that comes with several other enemies and tilesets, but they are lacking enemy portraits for now.
I do have a set of enemies for top-down games that all have portrait's as well as 4 directional movement and attack animations in the Aesthetic megapack. You can also buy them individually if you are only interested in the enemy sprites. All of my packs are viewable on my profile if you wanna check them out!
https://phantomcooper.itch.io/aestheticsidescroller
So all the older gifs on my page are working fine, but if you scroll down there are 4 animal sprites that are just still-images when they should be animated. I never had the banner issue tho
Having a strange issue where any Gif I try to post isn't being properly animated. I've tried to upload them on 2 diffirent browsers and on multiple of my asset-pages, but nothing seems to be working.
I thought the new .gif files I was trying to upload were the problem, but even why I try to post older .gif's that are already on my page, they appear as static images, while the ones that are already on there are working just fine.



^^ Can you guys let me know if these are animated for you? Is this just an issue on my end?
They aren’t formatted for rpg maker mv, but can work for it with a few adjustments. These tiles are 24x24 so you’d have to double them in size to fit the 48x48 tile requirement of MV, which can easily be done in ms paint.
If you are unsure if they’d work you can download the free version of this pack to test out!
Glad you're enjoying the assets! So I don’t have any defined color pallet, but I could work on one to add to the packs in a future update. There is quite a lot of color variety, I choose the colors depending on the material, so most golden, stone and wooden objects share similar colors, but its usually dependent on the scene around it. But most of the colors I use have 4 diff shades starting from darkest to light, so I’d just use the color picker for the darkest shade and work your way to the lightest if you wanna alter them