Showing 5 open source projects for "book library"

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  • 1
    Data Crow

    Data Crow

    The ultimate cataloguer

    Data Crow allows you to use the standard movie & video (divx, xvid, DVD, Blu-ray, etc), book (and eBooks), images, board games, comic books, games & software, music (mp3 and other music files) cataloguing modules. Besides these modules, which you can change to fit your requirements, you can create new modules (want to catalogue your stamps, equipment, or anything else?). The GUI is skinnable. Reporting (using JasperReports and their community edition JasperSoft Developer Studio ), loan...
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    Downloads: 420 This Week
    Last Update:
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  • 2
    dslibris

    dslibris

    A book reader for Nintendo DS

    An ebook reader for the Nintendo DS, focusing on comfortable and uncluttered presentation. See GitHub for current releases and source code: https://github.com/rhaleblian/dslibris
    Downloads: 31 This Week
    Last Update:
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  • 3
    Jbookshelf

    Jbookshelf

    Jbookshelf is a portable library/video-library/collection manager!

    Jbookshelf is a Bookcase and a book/video/collection or even warehouse manager; it can tracks any changes and shows the aspect of your libraries. It is portable, try to install it on a usb stick! It need only the Java runtime environment(JRE). Follow it on Facebook or G+ !
    Downloads: 0 This Week
    Last Update:
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  • 4
    WeaselGui
    WeaselGui is middleware aimed at game developers to assist the creation of GUI and presentation layers. Simple, extendable, drop-in code with few dependencies for trivial integration. WeaselGui features in the book Game Engine Gems I © Weaseltron 2010.
    Downloads: 0 This Week
    Last Update:
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  • Top Corporate LMS for Training | Best Learning Management Software Icon
    Top Corporate LMS for Training | Best Learning Management Software

    Deliver and Track Online Training and Stay Compliant - with Axis LMS!

    Axis LMS enables you to deliver online and virtual learning and training through a scalable, easy-to-use LMS that is designed to enhance your training, automate your workflows, engage your learners and keep you compliant.
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  • 5
    A C++ library which implements the physical modeling framework described in the book 'Physically-Based Modeling for Computer Graphics' by Ronen Barzel. It includes low-level and high-level classes for computing motion of physical bodies, and some demos.
    Downloads: 0 This Week
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