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From: <tot...@gm...> - 2002-10-14 23:11:35
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Hi folks, I have the following problem: I´m trying to use the OpenGL-API with devC++. I linked -lglu32 -lopengl32 -lglut32 , included #include <gl/glut.h> but it doesn´t work. it "hangs" while compiling. It would compile forever if I didn´t cut the process. I also tried to do this: #define GLUT_NO_LIB_PRAGMA and #define GLUT_NO_WARNING_DISABLE to prevent "glut.h" from doing things related to MSVC. But with or without these gimmicks, it doesn´t work. With DevC++4, this worked. Is it a 4.9.6 bug ? Or else ? I´d appreciate your help. Thank you Roberto Gonzalez -- +++ GMX - Mail, Messaging & more http://www.gmx.net +++ NEU: Mit GMX ins Internet. Rund um die Uhr für 1 ct/ Min. surfen! |