[Dev-C++] Re: Dev-cpp-users digest, Vol 1 #1048 - 11 msgs
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From: manjula <ma...@ic...> - 2002-10-16 16:01:52
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PLEASE REMOVE MY ID FROM YOUR DATABASE..I AM NOT TECHNICAL PERSON I GET 10 = MAILS EVERY DAY HOPE YOU WILL HELP ME. ---------- Original Message ---------------------------------- From: dev...@li... Reply-To: dev...@li... Date: Wed, 16 Oct 2002 07:55:01 -0700 >Send Dev-cpp-users mailing list submissions to > dev...@li... > >To subscribe or unsubscribe via the World Wide Web, visit > https://lists.sourceforge.net/lists/listinfo/dev-cpp-users >or, via email, send a message with subject or body 'help' to > dev...@li... > >You can reach the person managing the list at > dev...@li... > >When replying, please edit your Subject line so it is more specific >than "Re: Contents of Dev-cpp-users digest..." > > >Today's Topics: > > 1. Re: [Mingw-users] dll to def (=3D?iso-8859-1?Q?Jos=3DE9?=3D Fonseca)= > 2. Need help with vector<...> (=3D?ISO-8859-1?Q?=3D22J=3DF6rgen=3D22?= =3D) > 3. Re: Sample code COMMON CONTROLS: DATETIME PICKER & still > lost (Roberto Ricardi) > 4. -fvtable-thunks and CRASH! (=3D?iso-8859-1?Q?Daniel_=3DC5kerud?=3D) > 5. Re: static vector initialization (Daniel Glenfield) > 6. Re: static vector initialization (Per Westermark) > 7. Help on C Standard Library provided by mingw (=3D?iso-8859-1?q?Alain= =3D20KOCELNIAK?=3D) > 8. Re: Help on C Standard Library provided by mingw (=3D?ISO-8859-1?Q?= =3D22J=3DF6rgen=3D22?=3D) > 9. Re: Help on C Standard Library provided by mingw (Ihsan Ali Al Darhi= ) > 10. Re: Help on C Standard Library provided by mingw (Per Westermark) > >--__--__-- > >Message: 1 >Date: Tue, 15 Oct 2002 20:17:59 +0100 >From: =3D?iso-8859-1?Q?Jos=3DE9?=3D Fonseca <j_r...@ya...> >To: Carlos =3D?iso-8859-1?Q?Garc=3DEDa?=3D del Monte <cg...@wo...> >Cc: dev-cpp-users-list <dev...@li...>, > min...@li... >Subject: [Dev-C++] Re: [Mingw-users] dll to def > >pexports, which is included in mingw-utils >(http://sourceforge.net/project/showfiles.php?group_id=3D2435&release_id= =3D115457), >is a more feature-rich application for the same end. > >On Tue, Oct 15, 2002 at 07:12:32PM +0200, Carlos Garc=EDa del Monte wrote:= >>Hi: >>Someone there talked in some post about he had a dll but not the def, in >>this address http://webclub.kcom.ne.jp/ma/colinp/gcc.html I found a link >>to download a program which make a .def file from a dll. >>I don't know if it works fine or not, neither how it works, since I >>still don't know write dlls and I don't do that, but when I saw this I >>remembered there was a message about it, so I tell you. >> > >Jos=E9 Fonseca > > >--__--__-- > >Message: 2 >Date: Wed, 16 Oct 2002 00:59:50 +0200 >From: =3D?ISO-8859-1?Q?=3D22J=3DF6rgen=3D22?=3D <qa...@ho...> >To: dev...@li... >Subject: [Dev-C++] Need help with vector<...> > >--=3D=3D=3D=3D=3D_103472279018467=3D_ >Content-Type: text/plain; charset=3D"ISO-8859-1" >Content-Transfer-Encoding: quoted-printable > >Hi again. > >If I place the following line in the header file "ComputerPlayer.h" as a= =3D > private member of my class "ComputerPlayer" > >vector< pair< unsigned long long, pair< vector< pair<int, double> >,=3D > vector< pair<int, double> > > > > legalVect; > >the program compiles and links just fine, but it's terminated almost=3D > immediately when run. > >I'm going to use the vector in two different functions, thats why I need i= t=3D > as a member of the class. >For debugging purposes, I implemented it as a local member in one of the= =3D > functions (At the moment the only one of the two implemented), see below.= =3D > Now it works just great. Why is that? Why can't I have it in the=3D > headerfile? > > >//------------------------------------------------------------------------= --=3D >------------------------------------- >void ComputerPlayer::insertSortedLegalMoves(vector< pair<int, double> >= =3D > sortedLegalMoves, > unsigned long long legalMoves,= > bool blackToMove){ >//This is not printed when vector<...> is declared in the header > cout << "Debug... Function 'insertSortedLegalMoves(...)' entered" << endl= ; > > // If I uncomment the line below and comment out the one in the header th= e=3D > program runs fine. WHY???? > //vector< pair< unsigned long long, pair< vector< pair<int, double> >,= =3D > vector< pair<int, double> > > > > legalVect; > > vector< pair< unsigned long long, pair< vector< pair<int, double> >,=3D > vector< pair<int, double> > > > >::iterator iter; > > for(iter =3D3D legalVect.begin(); iter < legalVect.end(); iter++){ > if(iter->first =3D3D=3D3D legalMoves){ > if(blackToMove){ > iter->second.first =3D3D sortedLegalMoves; > return; > } > iter->second.second =3D3D sortedLegalMoves; > return; > } > } > > // If legalMoves not found in the vector this code is executed > vector< pair<int, double> > dummyVec; > pair< vector< pair<int, double> >, vector< pair<int, double> > > tmp; > if(blackToMove) > tmp =3D3D pair< vector< pair<int, double> >, vector< pair<int, double> >= =3D > >(sortedLegalMoves, dummyVec); > else > tmp =3D3D pair< vector< pair<int, double> >, vector< pair<int, double> >= =3D > >(dummyVec, sortedLegalMoves); > > legalVect.push_back(pair<unsigned long long, pair< vector< pair<int,=3D > double> >, vector< pair<int, double> > > >(legalMoves, tmp)); >} >//------------------------------------------------------------------------= --=3D >------------------------------------- > > >Any help is appreciated. Thanx >/J=3DF6rgenk > > >--=3D=3D=3D=3D=3D_103472279018467=3D_ >Content-Type: text/html; charset=3D"ISO-8859-1" > ><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> ><HTML><HEAD> ><META http-equiv=3DContent-Type content=3D"text/html; charset=3Diso-8859-1= "> ><META content=3D"MSHTML 6.00.2800.1106" name=3DGENERATOR></HEAD> ><BODY style=3D"FONT-FAMILY: Courier" text=3D#000000 bgColor=3D#ffffff> ><DIV>Hi again.</DIV> ><DIV>=A0</DIV> ><DIV>If I place the following line in the header file "<FONT >size=3D1>ComputerPlayer</FONT>.h" as a private member of my class "<FONT >size=3D1>ComputerPlayer</FONT>"</DIV> ><DIV>=A0</DIV> ><DIV>vector< pair< unsigned long long, pair< vector< pair<int, >double> >, vector< pair<int, double> > > > > >legalVect;</DIV> ><DIV>=A0</DIV> ><DIV>the program compiles and links just fine, but it's terminated almost = >immediately when run.</DIV> ><DIV>=A0</DIV> ><DIV>I'm going to use the vector in two different functions, thats why I n= eed it >as a member of the class. </DIV> ><DIV>For debugging purposes, I implemented it as a local member in one of = the >functions (At the moment the only one of the two implemented), see below. = Now it >works just great. Why is that? Why can't I have it in the headerfile?</DIV= > ><DIV>=A0</DIV> ><DIV>=A0</DIV> ><DIV>//-------------------------------------------------------------------= --------------------------------------------</DIV> ><DIV><FONT size=3D1>void ComputerPlayer::insertSortedLegalMoves(vector< >pair<int, double> > >sortedLegalMoves,=A0<BR>=A0=A0=A0=A0=A0=A0=A0=A0=A0=A0=A0=A0=A0=A0=A0=A0= =A0=A0=A0=A0=A0=A0=A0=A0=A0=A0=A0=A0=A0=A0=A0=A0=A0=A0=A0=A0=A0=A0=A0=A0= =A0=A0=A0=A0unsigned >long long >legalMoves,=A0<BR>=A0=A0=A0=A0=A0=A0=A0=A0=A0=A0=A0=A0=A0=A0=A0=A0=A0=A0= =A0=A0=A0=A0=A0=A0=A0=A0=A0=A0=A0=A0=A0=A0=A0=A0=A0=A0=A0=A0=A0=A0=A0=A0= =A0=A0bool >blackToMove){</FONT></DIV> ><DIV><FONT size=3D1>//This is not printed when vector<...> is declared in = >the header</FONT></DIV><FONT size=3D1> ><DIV>=A0cout << "Debug... Function 'insertSortedLegalMoves(...)' >entered" << endl;</DIV> ><DIV>=A0</DIV> ><DIV>=A0// If I uncomment the line below and comment out the one in the >header the program runs fine. WHY????</DIV> ><DIV>=A0//vector< pair< unsigned long long, pair< vector< >pair<int, double> >, vector< pair<int, double> > > > >> legalVect;</DIV> ><DIV><BR>=A0vector< pair< unsigned long long, pair< vector< >pair<int, double> >, vector< pair<int, double> > > > >>::iterator iter;<BR></FONT><FONT size=3D1></FONT></DIV> ><DIV><FONT size=3D1>=A0for(iter =3D legalVect.begin(); iter < legalVect.en= d(); >iter++){<BR>=A0=A0if(iter->first =3D=3D >legalMoves){<BR>=A0=A0=A0if(blackToMove){<BR>=A0=A0=A0=A0iter->second.firs= t >=3D >sortedLegalMoves;<BR>=A0=A0=A0=A0return;<BR>=A0=A0=A0}<BR>=A0=A0=A0iter->s= econd.second >=3D >sortedLegalMoves;<BR>=A0=A0=A0return;<BR>=A0=A0}<BR>=A0}</FONT></DIV> ><DIV><FONT size=3D1></FONT>=A0</DIV> ><DIV>=A0// If legalMoves not found in the vector this code is executed</DI= V> ><DIV><FONT size=3D1>=A0vector< pair<int, double> > >dummyVec;<BR>=A0pair< vector< pair<int, double> >, vector< >pair<int, double> > > >tmp;<BR>=A0if(blackToMove)<BR>=A0=A0tmp =3D pair< vector< >pair<int, double> >, vector< pair<int, double> > >>(sortedLegalMoves, dummyVec);<BR>=A0else<BR>=A0=A0tmp =3D pair< >vector< pair<int, double> >, vector< pair<int, double> > >>(dummyVec, sortedLegalMoves);</FONT></DIV> ><DIV><FONT size=3D1></FONT>=A0</DIV> ><DIV><FONT size=3D1>=A0legalVect.push_back(pair<unsigned long long, pair< = >vector< pair<int, double> >, vector< pair<int, double> > >> >(legalMoves, tmp));<BR>}</FONT></DIV> ><DIV> ><DIV>//-------------------------------------------------------------------= --------------------------------------------</DIV> ><DIV>=A0</DIV> ><DIV> ><DIV>=A0</DIV> ><DIV>Any help is appreciated. Thanx</DIV> ><DIV>/J=F6rgen</DIV></DIV></DIV></BODY></HTML> > > >--=3D=3D=3D=3D=3D_103472279018467=3D_-- > > > >--__--__-- > >Message: 3 >Date: Wed, 16 Oct 2002 00:19:24 -0300 >From: Roberto Ricardi <rob...@ar...> >To: 'Dev-C++ -Users-List' <dev...@li...> >Subject: Re: [Dev-C++] Sample code COMMON CONTROLS: DATETIME PICKER & stil= l > lost > >Yap, I=B4ll need a lots of HOWTOs to play friendly with the powerfull GNU = >world in a win32 style, cos Im not a programmer that is really funny !. > >Best regards >Roberto > >Per Westermark wrote: > >>This isn't a funny MinGW syntax. >> >>Same thing if you work on Linux or FreeBSD or a number of other OS:es. >> >>No name collisions, since the loader always - a bit simplified but... >>- adds a "lib" prefix and a ".a" suffix. If you do write -llibcomctl32.a >>the linker will look for liblibcomctl32.a.a. >> >>Because you only specify the library name - not the actual file name - th= e >>linker may perform a lot of nifty extras, such as handling multiple >>versions of the libraries, shared-memory libraries, etc. >> >>If you want to know how it works, read >>http://www.tldp.org/HOWTO/Program-Library-HOWTO/ >>or else just accept that the world is complicated and some things has to >>be taken at face value. >> >>/Per W >> >> >>On Mon, 14 Oct 2002, Roberto Ricardi wrote: >> >>Ok, may be rigth or not, some warning level at first time linker >> >> >>>instance, anyway. >>>But, the fact is that mean comctl32.a looks like libcomctl32.a and the >>>sintaxis must be -lNAME where NAME is comctl32 without the 'lib' header = >>>or '.a' ext. ( I read about in the dev-cpp help) funny!. >>>Do you know some win32 source examples (not very complex of course) >>>across the net more than draf a button, combo or something else ?? >>> >>>Thanks Seb >>> >>>Roberto >>> >>> >>> > > > > > >--__--__-- > >Message: 4 >From: =3D?iso-8859-1?Q?Daniel_=3DC5kerud?=3D <zi...@ho...> >To: <dev...@li...> >Date: Wed, 16 Oct 2002 07:45:03 +0200 >Subject: [Dev-C++] -fvtable-thunks and CRASH! > >This is a multi-part message in MIME format. > >------=3D_NextPart_000_0013_01C274E7.F03E3030 >Content-Type: text/plain; > charset=3D"iso-8859-1" >Content-Transfer-Encoding: quoted-printable > > >At last I found the problem! >compiling with -fvtable-thunks is causing this simple program to crash: > > >#include <iostream> >#include <sstream> > >using std::stringstream; > >int main() >{ > stringstream s; > s << endl; > > return 0; >} > > >Why? How can I solve it? >If you ask why I use -fvtable-thunks it's because I code in directX! > >thanks! > >Daniel =3DC5kerud > > > >------=3D_NextPart_000_0013_01C274E7.F03E3030 >Content-Type: text/html; > charset=3D"iso-8859-1" >Content-Transfer-Encoding: quoted-printable > ><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> ><HTML><HEAD> ><META http-equiv=3D3DContent-Type content=3D3D"text/html; =3D >charset=3D3Diso-8859-1"> ><META content=3D3D"MSHTML 6.00.2719.2200" name=3D3DGENERATOR> ><STYLE></STYLE> ></HEAD> ><BODY bgColor=3D3D#ffffff> ><DIV><FONT face=3D3DArial size=3D3D2></FONT>=A0</DIV> ><DIV><FONT face=3D3DArial size=3D3D2>At last I found the =3D >problem!</FONT></DIV> ><DIV><FONT face=3D3DArial size=3D3D2>compiling with -fvtable-thunks is = =3D >causing this=3D20 >simple program to crash:</FONT></DIV> ><DIV><FONT face=3D3DArial size=3D3D2></FONT>=A0</DIV><FONT face=3D3DArial = =3D >size=3D3D2> ><DIV><BR>#include <iostream><BR>#include <sstream></DIV> ><DIV>=A0</DIV> ><DIV>using std::stringstream;</DIV> ><DIV>=A0</DIV> ><DIV>int main()<BR>{<BR>=A0=A0=A0 stringstream =3D >s;<BR>=A0=A0=A0=3D20 >s << endl;</DIV> ><DIV>=A0</DIV> ><DIV>=A0=A0=A0 return 0;<BR>}</DIV> ><DIV>=A0</DIV> ><DIV>=A0</DIV> ><DIV>Why? How can I solve it?</DIV> ><DIV>If you ask why I use -fvtable-thunks it's because I code in =3D >directX!</DIV> ><DIV>=A0</DIV> ><DIV>thanks!</DIV> ><DIV>=A0</DIV> ><DIV>Daniel =3DC5kerud</DIV> ><DIV>=A0</DIV> ><DIV></FONT>=A0</DIV></BODY></HTML> > >------=3D_NextPart_000_0013_01C274E7.F03E3030-- > > > >--__--__-- > >Message: 5 >From: "Daniel Glenfield" <sp...@ho...> >To: ai...@if..., dev...@li... >Subject: Re: [Dev-C++] static vector initialization >Date: Wed, 16 Oct 2002 12:06:16 +0100 > >I am sure that the only way to initialise static members si with a static = >member function, but I don't know about vectors. > >Is static const int size =3D 10; actually allowed? > > > > > > >>From: Anderson Ilha dos Santos <ai...@if...> >>To: dev...@li... >>Subject: [Dev-C++] static vector initialization >>Date: Mon, 14 Oct 2002 18:10:36 -0200 >> >> >>Greetings, >> >>I have been working on a set of utility functions that I gruped together = on >>an >>entirely static class. The >>private part of this class has a (static) STL vector container whose >>components >>I have had trouble to >>intialize. My class partial listing can be given as below, >> >>// file utility.hpp >>class Utility >>{ >> // public interface ... >> >> private: >> static const int size =3D 10; >> static vector<double> vec; >>} >> >>// file utility.cpp >>#include "Utility.hpp" >>const int Utility::size; >>vector<double> Utility::vec( size ); >> >>the private member 'size' can be directly initialized in the class body >>because >>it is a static >>integral value. However, I was unable to intialize the vec components >>(vec[0], >>vec[1], etc.) directly >>below the vector<double> vec declaration in the utility.cpp file, just as= I >>would have for the other >>static private members of the class. The only way I have found to >>initiliaze >>the vec components was >>to use a new function, say 'void init_vec()', and then initialize the >>components inside this new function. >> >>I would like to know whether this is indeed the case or if I am missing >>something. The init_vec() >>approach seems to be something like a "makeshift" constructor, and I woul= d >>prefer to be able to >>initialize the container components just as I would have to a usual stati= c >>member. >> >>I will appreciate any advice you guys can give me. >> >> Regards, Anderson. >> >> >> >> >>------------------------------------------------------- >>This sf.net email is sponsored by:ThinkGeek >>Welcome to geek heaven. >>http://thinkgeek.com/sf >>_______________________________________________ >>Dev-cpp-users mailing list >>Dev...@li... >>TO UNSUBSCRIBE: http://www.noicys.cjb.net/devcpp/ub.htm >>https://lists.sourceforge.net/lists/listinfo/dev-cpp-users > > >_________________________________________________________________ >Broadband?=A0Dial-up? Get reliable MSN Internet Access. >http://resourcecenter.msn.com/access/plans/default.asp > > > >--__--__-- > >Message: 6 >Date: Wed, 16 Oct 2002 13:17:46 +0200 (CEST) >From: Per Westermark <pw...@ia...> >To: Daniel Glenfield <sp...@ho...> >cc: ai...@if..., dev...@li... >Subject: Re: [Dev-C++] static vector initialization > >Depends on compiler version. If you need backwards compatibility, it >shouldn't be used. > >/Per W > > >On Wed, 16 Oct 2002, Daniel Glenfield wrote: > >> I am sure that the only way to initialise static members si with a stati= c=3D >=3D20 >> member function, but I don't know about vectors. >>=3D20 >> Is static const int size =3D3D 10; actually allowed? >>=3D20 >>=3D20 >>=3D20 >>=3D20 >>=3D20 >>=3D20 >> >From: Anderson Ilha dos Santos <ai...@if...> >> >To: dev...@li... >> >Subject: [Dev-C++] static vector initialization >> >Date: Mon, 14 Oct 2002 18:10:36 -0200 >> > >> > >> >Greetings, >> > >> >I have been working on a set of utility functions that I gruped togethe= r=3D > on=3D20 >> >an >> >entirely static class. The >> >private part of this class has a (static) STL vector container whose= =3D20 >> >components >> >I have had trouble to >> >intialize. My class partial listing can be given as below, >> > >> >// file utility.hpp >> >class Utility >> >{ >> > // public interface ... >> > >> > private: >> > static const int size =3D3D 10; >> > static vector<double> vec; >> >} >> > >> >// file utility.cpp >> >#include "Utility.hpp" >> >const int Utility::size; >> >vector<double> Utility::vec( size ); >> > >> >the private member 'size' can be directly initialized in the class body= =3D >=3D20 >> >because >> >it is a static >> >integral value. However, I was unable to intialize the vec components= =3D20 >> >(vec[0], >> >vec[1], etc.) directly >> >below the vector<double> vec declaration in the utility.cpp file, just = a=3D >s I >> >would have for the other >> >static private members of the class. The only way I have found to=3D20 >> >initiliaze >> >the vec components was >> >to use a new function, say 'void init_vec()', and then initialize the >> >components inside this new function. >> > >> >I would like to know whether this is indeed the case or if I am missing= >> >something. The init_vec() >> >approach seems to be something like a "makeshift" constructor, and I wo= u=3D >ld >> >prefer to be able to >> >initialize the container components just as I would have to a usual sta= t=3D >ic >> >member. >> > >> >I will appreciate any advice you guys can give me. >> > >> > Regards, Anderson. >> > >> > >> > >> > >> >------------------------------------------------------- >> >This sf.net email is sponsored by:ThinkGeek >> >Welcome to geek heaven. >> >http://thinkgeek.com/sf >> >_______________________________________________ >> >Dev-cpp-users mailing list >> >Dev...@li... >> >TO UNSUBSCRIBE: http://www.noicys.cjb.net/devcpp/ub.htm >> >https://lists.sourceforge.net/lists/listinfo/dev-cpp-users >>=3D20 >>=3D20 >> _________________________________________________________________ >> Broadband?=3DA0Dial-up? Get reliable MSN Internet Access.=3D20 >> http://resourcecenter.msn.com/access/plans/default.asp >>=3D20 >>=3D20 >>=3D20 >> ------------------------------------------------------- >> This sf.net email is sponsored by: viaVerio will pay you up to >> $1,000 for every account that you consolidate with us. >> http://ad.doubleclick.net/clk;4749864;7604308;v? >> http://www.viaverio.com/consolidator/osdn.cfm >> _______________________________________________ >> Dev-cpp-users mailing list >> Dev...@li... >> TO UNSUBSCRIBE: http://www.noicys.cjb.net/devcpp/ub.htm >> https://lists.sourceforge.net/lists/listinfo/dev-cpp-users >>=3D20 > > > >--__--__-- > >Message: 7 >Date: Wed, 16 Oct 2002 16:04:21 +0200 (CEST) >From: =3D?iso-8859-1?q?Alain=3D20KOCELNIAK?=3D <ak...@ya...> >To: dev...@li... >Subject: [Dev-C++] Help on C Standard Library provided by mingw > >Where can I find documentation, help on C Standard >library ( and others libraries ) provided by devc++ >4.0.1 ( mingw gcc 2.95.2 ). > >For example if I need an 'random' function, I must for >the moment search the word 'rand' in all the header >files ( .h ) to finally find that this function >in mingw is called srand and is defined in stdlib.h. > >Is there an interactive help ( html with index, ... ) > > >Thanks for your help. > >Alain. > >___________________________________________________________ >Do You Yahoo!? -- Une adresse @yahoo.fr gratuite et en fran=E7ais ! >Yahoo! Mail : http://fr.mail.yahoo.com > > >--__--__-- > >Message: 8 >Date: Wed, 16 Oct 2002 16:16:39 +0200 >From: =3D?ISO-8859-1?Q?=3D22J=3DF6rgen=3D22?=3D <qa...@ho...> >To: "Alain KOCELNIAK" <ak...@ya...>, dev...@li....n= et >Subject: Re: [Dev-C++] Help on C Standard Library provided by mingw > >For information about the standard template library (STL) I recommend > >http://www.sgi.com/tech/stl/ > >and for other > >http://www.cplusplus.com/ > >where you just do a search for what your looking for > >/J > >*********** REPLY SEPARATOR *********** > >On 2002-10-16 at 16:04 Alain KOCELNIAK wrote: > >>Where can I find documentation, help on C Standard >>library ( and others libraries ) provided by devc++ >>4.0.1 ( mingw gcc 2.95.2 ). >> >>For example if I need an 'random' function, I must for >>the moment search the word 'rand' in all the header >>files ( .h ) to finally find that this function >>in mingw is called srand and is defined in stdlib.h. >> >>Is there an interactive help ( html with index, ... ) >> >> >>Thanks for your help. >> >>Alain. >> >>___________________________________________________________ >>Do You Yahoo!? -- Une adresse @yahoo.fr gratuite et en fran=3DE7ais ! >>Yahoo! Mail : http://fr.mail.yahoo.com >> >> >>------------------------------------------------------- >>This sf.net email is sponsored by: viaVerio will pay you up to >>$1,000 for every account that you consolidate with us. >>http://ad.doubleclick.net/clk;4749864;7604308;v? >>http://www.viaverio.com/consolidator/osdn.cfm >>_______________________________________________ >>Dev-cpp-users mailing list >>Dev...@li... >>TO UNSUBSCRIBE: http://www.noicys.cjb.net/devcpp/ub.htm >>https://lists.sourceforge.net/lists/listinfo/dev-cpp-users > >n > > > >--__--__-- > >Message: 9 >From: Ihsan Ali Al Darhi <ia...@jo...> >To: dev...@li... >Subject: Re: [Dev-C++] Help on C Standard Library provided by mingw >Date: Sat, 12 Oct 2002 17:39:32 -0700 > >>For information about the standard template library (STL) I recommend > >He is asking about the C standard library not the STL. There are many >differences between the two. > > >Mohammed > > >--__--__-- > >Message: 10 >Date: Wed, 16 Oct 2002 16:53:33 +0200 (CEST) >From: Per Westermark <pw...@ia...> >To: =3D?ISO-8859-1?Q?=3D22J=3DF6rgen=3D22?=3D <qa...@ho...> >cc: Alain KOCELNIAK <ak...@ya...>, dev...@li...= >Subject: Re: [Dev-C++] Help on C Standard Library provided by mingw > >Or you may try >http://www.gnu.org/software/gcc/onlinedocs/ > >/Per W > > >On Wed, 16 Oct 2002, "J=3DF6rgen" wrote: > >> For information about the standard template library (STL) I recommend >>=3D20 >> http://www.sgi.com/tech/stl/ >>=3D20 >> and for other >>=3D20 >> http://www.cplusplus.com/ >>=3D20 >> where you just do a search for what your looking for >>=3D20 >> /J >>=3D20 >> *********** REPLY SEPARATOR *********** >>=3D20 >> On 2002-10-16 at 16:04 Alain KOCELNIAK wrote: >>=3D20 >> >Where can I find documentation, help on C Standard >> >library ( and others libraries ) provided by devc++ >> >4.0.1 ( mingw gcc 2.95.2 ). >> > >> >For example if I need an 'random' function, I must for >> >the moment search the word 'rand' in all the header >> >files ( .h ) to finally find that this function >> >in mingw is called srand and is defined in stdlib.h. >> > >> >Is there an interactive help ( html with index, ... ) >> > >> > >> >Thanks for your help. >> > >> >Alain. >> > >> >___________________________________________________________ >> >Do You Yahoo!? -- Une adresse @yahoo.fr gratuite et en fran=3DE7ais ! >> >Yahoo! Mail : http://fr.mail.yahoo.com >> > >> > >> >------------------------------------------------------- >> >This sf.net email is sponsored by: viaVerio will pay you up to >> >$1,000 for every account that you consolidate with us. >> >http://ad.doubleclick.net/clk;4749864;7604308;v? >> >http://www.viaverio.com/consolidator/osdn.cfm >> >_______________________________________________ >> >Dev-cpp-users mailing list >> >Dev...@li... >> >TO UNSUBSCRIBE: http://www.noicys.cjb.net/devcpp/ub.htm >> >https://lists.sourceforge.net/lists/listinfo/dev-cpp-users >>=3D20 >> n >>=3D20 >>=3D20 >>=3D20 >> ------------------------------------------------------- >> This sf.net email is sponsored by: viaVerio will pay you up to >> $1,000 for every account that you consolidate with us. >> http://ad.doubleclick.net/clk;4749864;7604308;v? >> http://www.viaverio.com/consolidator/osdn.cfm >> _______________________________________________ >> Dev-cpp-users mailing list >> Dev...@li... >> TO UNSUBSCRIBE: http://www.noicys.cjb.net/devcpp/ub.htm >> https://lists.sourceforge.net/lists/listinfo/dev-cpp-users >>=3D20 > > > > >--__--__-- > >_______________________________________________ >Dev-cpp-users mailing list >Dev...@li... >TO UNSUBSCRIBE: http://www.noicys.cjb.net/devcpp/ub.htm >https://lists.sourceforge.net/lists/listinfo/dev-cpp-users > > >End of Dev-cpp-users Digest > |