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From: David M. <dml...@co...> - 2004-06-27 16:59:55
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To the best of my knowledge, No. Mesa is called mesa because it is not officially licensed with SGI (the creators of OpenGL) otherwise it meets all the requirements of an OpenGL implementation. I am pretty sure there are some exceptions but Mesa should be on par with every one else, of course this assumes comparing using the same hardware, same OS, etc. michele wrote: > Excuse me, > but I would like to know one thing, on dev-c++ we use not gl but mesa > libraries, is it true? > This affect the speed of our gl programs? > > Thanks > michele > > > > ------------------------------------------------------- > This SF.Net email sponsored by Black Hat Briefings & Training. > Attend Black Hat Briefings & Training, Las Vegas July 24-29 - > digital self defense, top technical experts, no vendor pitches, > unmatched networking opportunities. Visit www.blackhat.com > _______________________________________________ > Dev-cpp-users mailing list > Dev...@li... > TO UNSUBSCRIBE: http://www23.brinkster.com/noicys/devcpp/ub.htm > https://lists.sourceforge.net/lists/listinfo/dev-cpp-users > |