Re: [Dev-C++] OT: DirectX usage with MinGW
Open Source C & C++ IDE for Windows
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From: Per W. <pw...@ia...> - 2004-08-30 09:47:01
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Not impossible. A lot of EULAs from M$ are not so nice. One other example: You may not benchmark performance of the .NET system and publish the results without a written acknowledge from M$... However, in case there is a problem, I don't think it is something that M$ is interested in actually do something about. A prohibition to use MinGW to build DX applications would just put more fire on the Monopoly debate and that is definitely not to the advantage of M$. /Per W On Mon, 30 Aug 2004, [ISO-8859-2] OROSZI Bal=E1zs wrote: > Hi! > > On a forum, I read a quite shocking writing by one of the forum members, = which stated that > using DirectX with MinGW is a violation of the DX EULA. What??? That make= s the DirectX9 > devpak illegal? Here's what he wrote exactly: > > " > Using DirectX under MinGW is a clear and direct violation of the EULA tha= t is applied to > DirectX. Unless a wrapper is used, when the gcc ( in its current state ) = for MinGW links > to DirectX, it must redistribute parts of DirectX that are not legally re= distributable. > Second |