Re: [Dev-C++] The choice between OpenGL & Direct3D?
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From: Vassili <v.v...@bt...> - 2001-03-01 03:56:05
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from what i've read, directx8 now uses the same lighting technique as opengl ----- Original Message ----- From: "Max" <ma...@va...> To: <dev...@li...> Sent: Wednesday, February 28, 2001 4:47 AM Subject: Re: [Dev-C++] The choice between OpenGL & Direct3D? > Since your are a beginner(well, even if your weren't), I suggest OGL. It's > cleaner, portable, easier to use and learn... better. Many will dissagree, > though. > Max > ----- Original Message ----- > From: "Stein Nygaard" <tem...@of...> > To: "C++_mailing" <dev...@li...> > Sent: Tuesday, February 27, 2001 10:36 AM > Subject: [Dev-C++] The choice between OpenGL & Direct3D? > > > > Hey! > > > > How do I choose between OpenGL and Direct3D? I'd like to make cool looking > > 3D-games, which I can run on my PII 400mhz (32mb nVidia Graphics)! > > > > Thanks > > > > ------------- > > #define stone > > > > > > _______________________________________________ > > Dev-cpp-users mailing list > > Dev...@li... > > http://lists.sourceforge.net/lists/listinfo/dev-cpp-users > > > > > _______________________________________________ > Dev-cpp-users mailing list > Dev...@li... > http://lists.sourceforge.net/lists/listinfo/dev-cpp-users > |