vvvv is a graphical programming environment for easy prototyping and development. It is designed to facilitate the handling of large media environments with physical interfaces, real-time motion graphics, audio and video that can interact with many users simultaneously. vvvv is currently windows only but there are plans to release a mac version in near future. http://vvvv.org/
Blackberry Winter – Artificial human motion in asymmetry
Created by Christian Mio Loclair (Waltz Binaire), 'Blackberry Winter' is an investigation into the possibilities of identify motion as a continuous walk in a latent space of situations.
Alt-C – Designing for synergy between our ecosystems and network economics
Created by Michael Sedbon, Alt-C is an installation that uses electricity produced by plants to power a single board computer mining a cryptocurrency. The project questions our relationship to ecosystems in regards to networked technologies and ab...
HALO – Sculpting the sunlight into (im)material form
Created by Kimchi and Chips and currently on view at the Somerset House in London, HALO is a new installation in the series of works by the Seoul based Mimi Son and Elliot Woods where light is sculpted to create form that exists between material a...
Superception – Expanding human perception with personal projection mapping
Created by Shunichi Kasahara in collaboration with Satoru Higa, Takuto Usami, Shotaro Hirata and Tetsuya Konishi, "Superception" (Super + perception) is a research framework that uses computer technologies to intervene and transform human percepti...
Melting Memories – Drawing neural mechanisms of cognitive control
Created by Refik Anadol, "Melting Memories" is a series of digital artworks that explore materiality of remembering by offering new insights into the representational possibilities of EEG data collected on the neural mechanisms of cognitive control.
Konrad Zuse and the origins of the modern computer – Zuse Computer Museum
Created by Schnellebuntebilder, four installs now on display at the ZCOM Zuse Computer Museum in Hoyerswerda, Germany, capture and celebrate the pioneering work of Konrad Zuse, famed German engineer and inventor whose biggest achievement, the 1941...
Who Wants to be a Self-Driving Car? – Empathising with self-driving vehicle systems
Created by Joey Lee (US), Benedikt Groß (DE), and Raphael Reimann (DE) from the moovel Lab, in collaboration with MESO Digital Interiors (DE), Who Wants to be a Self-Driving Car? is a data driven trust exercise that uses augmented reality to help ...
Positions of the Unknown – Tracking 52 secret satellites in Earth’s orbit
Created by Juliane Götz and Sebastian Neitsch of Quadrature and currently on view within the Ars Electronica exhibition at the DRIVE Volkswagen Group Forum in Berlin, “Positions of the Unknown” is an installation of 52 custom-made mini machines th...
Archive Dreaming – Building relations and drawing alt-history with machine learning
Created by Refik Anadol in collaboration with Google's Artists and Machine Intelligence program, 'Archive Dreaming' is a 6 meters wide circular installation that employs machine learning algorithms to search and sort relations among 1,700,000 docu...
The Light Barrier, Third Edition – Drawing volumes in the air with light
Created by Seoul based duo Kimchi and Chips, "The Light Barrier Third Edition" is the latest and largest in the series of works by the studio to create volumetric drawings in the air using hundreds of calibrated video projections.
Powerline – Audio reactive ‘short circuit’ installation by VOLNA
Created by St. Petersburg artist collective VOLNA, Powerline is an audio reactive installation comprised of 220 meters of electroluminescent wire driven by 15 meter “voltaic arc” filling the space with electric buzz and sparks.
DUST – Exploring VR as a medium for contemporary dance
Created by Mária Júdová and Andrej Boleslavský, 'DUST' explores new ways of interaction and experience of contemporary dance through the use of immersive virtual reality experience and online media.
Sinuous Flow, Gelatinous Form – Paul Prudence’s Mylar Topology
The Mylar Topology is a new audiovisual performance by the London-based artist Paul Prudence. In it liquid forms ripple along with binaural beats, forming vertebral columns and congealing oil slicks – which dissipate as quickly as they form.
Attachment – Balloon-Powered (In)direct Messaging Revisited
A complete redesign of his 2014 Jean Tinguely-inspired project, David Colombini’s Attachment is a “poetic machine” that renders physical manifestations of user-generated digital messages (text, images, or videos) and sends them off via biodegradab...
MASSES – Searching for a perfect equilibrium state
Created by Quadrature and first shown at this years' Ars Electronica festival in Linz, MASSES installation includes two stones lying on top of a balanced steel plate and a machine with aim to create a perfect equilibrium state by moving the stones...
483 Lines Second Edition – Kimchi and Chips / ACT Festival 2015
Kimchi and Chips have just released a video of their 483 Lines Second Edition exhibited at the Asian Cultural Centre (ACC) last year and presented during the first edition of ACT Festival curated and co-organised by HOLO/CreativeApplications.Net t...
Folding Patterns – Simulating folded paper structures
Folding Patterns is an investigation of methods to create three dimensional structures that behave like folded paper and have controllable properties.
Soap and Milk – Organic figments of data
Created by Waltz Binaire, Soap and Milk is designed as an interactive experience of data, allowing the observer to perceive social media as an overwhelming and organic figment. Each microscopic droplet represents a tweet and once an entity gets sp...
MIMPI – Mobile interactive multiparametric image
Created by Moscow based duo Stain, MIMPI (mobile interactive multiparametric image) is an experiment combining abstract generative image and simple multiuser interactivity.
Virtual Depictions: San Francisco – Cinematic data-driven sculpture
Created by Refik Anadol in collaboration with Kilroy Realty Corporation and SOM Architects, Virtual Depictions: San Francisco is cinematic and site-specific data-driven sculpture consisting of 90 minutes long dynamic visuals projected in the build...
In the Eyes of the Animal – MLF virtualise a forest through the eyes of its creatures
In the Eyes of the Animal is the latest installation by Marshmallow Laser Feast, commissioned by the AND Festival and set in Grizedale Forest, that takes visitors on a fascinating journey allowing them to fly above the forest canopy, come face-to-...
Pow2045 – Generative design meets urban choreography
Pow2045 is a dance performance that combines generative design with urban choreography, focusing on a personal perspective towards duetts of man and machine.
Karesansui – Pitch-black sprawling limbs in the gallery’s floors and walls
In Karesansui, Aaaajiao used an algorithm and vvvv to create a landscape in a vector-field like arrangement of pitch-black mutant limbs, taking a viewer into an unsettling dystopian scenery of spawned beings growing out of the gallery’s floors, wa...
Visions of America: Amériques – Walt Disney Concert Hall
Visions of America: Amériques is a site-specific architectural video installation, developed to illuminate and enhance the Varèse's composition and to activate the architecture of Frank Gehry's Walt Disney Concert Hall.
Rebus Cumulations – Audiovisual triptych for Soundcloud
Rebus Cumulations combines abstract data visualisation and cinemagraphic still lifes into an alchemy of different artistic languages presented in the three meter installation for Soundcloud HQ in Berlin.
Colors of Noise, Pt. III by Rainer Kohlberger
Powered by the multiply changing, rising and ebbing granular high-frequency, dissolves into a pointillist delirium of colored dots in the latest piece by Rainer Kohlberger
Light Barrier – Millions of calibrated light beams create floating phantoms in the air
Light Barrier by Kimchi and Chips creates phantoms of light in the air by crossing millions of calibrated beams, creating floating graphic objects which animate through space.
Epilog – Interactive Light and Shadow by Schnellebuntebilder
Epilog is a room installation that uses light, sound and haze to create a 25-minute constantly transforming world of moving images and sounds.
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