1.
Modeling
Teacher models
assignment or
task step-by-step.
2. Hands-on Manipulatives
Learning aids such
as telescope, tiles
for counting.
3. Realia
Students access
REAL thing related
to lesson
5. Overhead Projector
Projector display
cues for emphasis
and clarification
7. Multimedia
Participation in the
lesson via
technology (iPads,
laptops, etc)
4. Pictures
Use of pictures
depicting content
or process
6. Demonstrations
Comprehensible Input
Techniques
8. Timelines
Visually represent
events in sequence
Displays to the
class of how
something
happens
9. Graphs
10. Maps
Visually represent
numbers & amounts
Used in Science,
Geog, & History.
Provides locational
context to lesson