Rogue 1 Fox_Amateratsu
CLASS & LEVEL PLAYER NAME
Amus
Human Criminal / Spy 0
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
-1 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +4 Dexterity
+1 Constitution +2 12 9 --
-1 • +5 Intelligence
CLASS
+2 Wisdom INITIATIVE HIT POINTS
9
+0 Charisma
Total 1d8 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES
+2 DEFENSES HIT DICE DEATH SAVES
14 SAVING THROWS INSPIRATION
=== ARMOR ===
Light Armor
CONSTITUTION +2 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+2
+1 +2
+3
Animal Handling WIS
Arcana INT
Crossbow, Hand, Longsword, Rapier,
Shortsword, Simple Weapons
13 -1 Athletics STR === TOOLS ===
ABILITY SAVE DC Alchemist's Supplies, Dice Set, Thieves'
P +2 Deception CHA
Tools
+3 History INT
INTELLIGENCE
+2 Insight WIS === LANGUAGES ===
30 ft. (Walking) Common, Halfling
+3 +0 Intimidation CHA
+3 Investigation INT
16 +2 Medicine WIS SPEED
+3 Nature INT PROFICIENCIES & LANGUAGES
WISDOM +2 Perception WIS
+0 Performance CHA === ACTIONS === attack roll.
+2 +0 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Help, Hide, Ready, Search, Use an Object,
+3 Religion INT
15 Opportunity Attack, Grapple, Shove, Improvise,
+2 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object
P +4 Stealth DEX === SPECIAL ===
CHARISMA Sneak Attack
+2 Survival WIS
Once per turn, you can deal an extra scalevalue -
+0 No level scale data available damage to one creature
you hit with an attack with a finesse or ranged weapon
if you have advantage on the attack roll. You don’t
need advantage on the attack roll if another enemy of
10 the target is within 5 ft. of it, that enemy isn’t
incapacitated, and you don’t have disadvantage on the
SKILLS ACTIONS
NAME HIT DAMAGE/TYPE NOTES
12 PASSIVE WISDOM (PERCEPTION)
Unarmed Strike +1 0 Bludgeoning
12 PASSIVE WISDOM (INSIGHT)
13 PASSIVE INTELLIGENCE (INVESTIGATION)
SENSES WEAPON ATTACKS & CANTRIPS
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Rogue 1 Fox_Amateratsu
CLASS & LEVEL PLAYER NAME
Amus
Human Criminal / Spy 0
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
=== ROGUE FEATURES ===
* Hit Points • PHB 95
* Proficiencies • PHB 95
* Expertise • PHB 96
Your proficiency bonus is doubled for any ability check
you make for two chosen proficiencies. [6th] Choose
two additional proficiencies.
* Sneak Attack • PHB 96
Once per turn, you can deal an extra 1d6 damage to
one creature you hit with an attack with a finesse or
ranged weapon if you have advantage on the attack
roll. You don’t need advantage on the attack roll if
another enemy of the target is within 5 ft. of it, that
enemy isn’t incapacitated, and you don’t have
disadvantage on the attack roll.
| Special
* Thieves’ Cant • PHB 96
You have learned thieves’ cant, a secret mix of dialect,
jargon, and code that allows you to hide messages in
seemingly normal conversation. It takes four times
longer to convey such a message than it does to
speak the same idea plainly.
=== HUMAN RACIAL TRAITS ===
* Ability Score Increase • PHB 31
* Languages • PHB 31
You can speak, read, and write Common and one
extra language.
FEATURES & TRAITS
NAME QTY WEIGHT NAME QTY WEIGHT
CP 0 Alchemist's Supplies 1 8 lb.
SP 0
EP 0
GP 0
PP 0
WEIGHT CARRIED
8 lb.
ENCUMBERED ATTUNED MAGIC ITEMS QTY WEIGHT
135 lb.
PUSH/DRAG/LIFT
270 lb.
EQUIPMENT
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male 25 Medium ? 67
GENDER AGE SIZE HEIGHT WEIGHT
Amus Chaotic Neutral dark skinned white silver
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
The best way to get me to do something is to tell me I can’t do it.
I don’t pay attention to the risks in a situation. Never tell me the odds.
I am incredibly slow to trust. Those who seem the fairest often have the
most to hide.
I am always calm, no matter what the situation. I never raise my voice or
let my emotions control me.
I always have a plan for what to do when things go wrong.
PERSONALITY TRAITS
People. I’m loyal to my friends, not to
any ideals, and everyone else can
take a trip down the Styx for all I
IDEALS
Something important was taken from
me, and I aim to steal it back.
Someone I loved died because of I
BONDS
When I see something valuable, I
can’t think about anything but how to
steal it.
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
CHARACTER BACKSTORY ADDITIONAL NOTES
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
SPELLS
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