®
ABOUT THIS DECK
Welcome to the Johnson ‘Dex, your handy rolodex of some of the brightest Mr. Johnsons in the biz!
In this deck, you’ll find a brief bio and image of each Johnson, some plot hooks for missions they might
send you on, and some basic character stats.
One of those stats is a guide for the type of gear they might have (besides the items listed with
the character). It’s called the Gear Level, and it abstracts the type of thing that Mr. Johnson would
commonly use. Here is how it guides you:
> WEAPONS: The Mr. Johnson uses a weapon > ELECTRONICS: When gear has a device rating,
appropriate to their skills that costs no the Gear Level indicates what rating that
more than their Gear Level x 150¥ Mr. Johnson would use—so a Mr. Johnson
> ARMOR: The Mr. Johnson wears armor with a with a Gear Level of 5 would use a rating 5.
Defense Rating equal to their Gear Level (the > VEHICLE: Mr. Johnson has access to vehicles
gamemaster can adjust plus or minus one equal to the Gear Level x 20,000¥.
based on their preferences and game needs). Note that any augmentations or magical goods
> SIN: Mr. Johnson has a real SIN and a rating-6 the character would have are listed with the
fake SIN. character and would not be part of the Gear Level.
© 2021 The Topps Company, Inc. SHADOWRUN: JOHNSON ‘DEX
ABOUT THIS DECK
EARNING FAVORS The favors fit into the following categories:
The more work you do for a specific Mr. Johnson, Open a door: At some point, runners may
the more indebted they might feel to you. There is a want Mr. Johnson to reach out to someone in their
standard set of favors people might ask Mr. Johnson organization. This favor has several sub-categories,
for; the favor scale indicates the willingness of Mr. based on the level of contact the runners are seeking.
Johnson to do those favors. The scale is based on Advance: The runners may be hard up for cash
the amount of Karma the runners have earned at some point, so they may decide to reach out to
doing jobs for that Mr. Johnson. If there is a gap Mr. Johnson for a loan or advance on the next job.
in Karma (for example, the runners might want Inside intel: The runners may ask for some
a 20-Karma-level favor even though they’ve only information about the workings of Mr. Johnson’s
earned 18 Karma from that Johnson), the runners organization or rivalries they’re engaged in. There
can pay 1,000 nuyen per missing point of Karma. are, of course, different levels of secrecy.
Note that when a Karma cost is listed with “n/a,”
Reference: Maybe Mr. Johnson doesn’t have
that favor or level of favor is not available from that
work for you right now, but they might know
Mr. Johnson.
someone who does. By calling in this favor, runners
When the runners call in a favor, their effective
find out if Mr. Johnson is willing to pass their name
Karma with that Mr. Johnson is reduced by the value
to someone else.
of the favor.
© 2021 The Topps Company, Inc. SHADOWRUN: JOHNSON ‘DEX
HERA ‘LEGS’ ANDERSON
FEMALE DWARF
The Sixth World has brought with it a lot of miraculous medicine. However,
for Hera Anderson, born with a rare degenerative nervous disorder, it could
not bring true relief. Instead, it brought opportunity for the bright young
girl. She learned robotics and became an expert in her field. She crafted her
own wheelchair drone at age ten, and by eighteen she was finishing up her
doctoral thesis at MIT&T. She was plucked right away by Mitsuhama Computer
Technologies to work in their Denver offices.
She likes things to work correctly the first time and has redundancies and
contingency plans built into every one of her designs. Some say she was “over-
engineering” her drone designs, but she knew from firsthand experience just how
dangerous a drone could be if it went awry even once. Hera rose through the ranks
and became known as a talented troubleshooter as well as a skilled engineer.
Working at MCT taught Hera that while she loves the efficiency of corporate
life, she misses the ability to make a difference to the have-nots of the world.
Despite all her success in the corporate world, she remembers where she
came from and wants to give back to her community. She has begun to work
as a fixer for lower-level runners, hiring them to take on hooding jobs, doing
what she cannot from her position within MCT. She’s highly paid and will often
compensate her runners with money out of her own pocket to ensure that the
right people are on the job.
SHADOWRUN: JOHNSON ‘DEX
HERA ‘LEGS’ ANDERSON
Plot Hooks STATS
Warrens rats: The Aurora Warrens are full of se- B A R S W L I C EDG ESS
cret tunnels and scavengers. One of those scavenger 2 2 2 3 4 6 3 4 4 3.0
groups has dug into one of those tunnels and gotten
themselves trapped. The authorities aren’t going to Skills: Biotech 3, Con 2, Cracking 2, Electronics 7, En-
come to their rescue. Hera has connected with a lo- gineering 7, Firearms 2, Influence 4, Perception 3
cal group that’s willing to dig them out, but there are Gear Level: 5
reports of ghouls in the area. Her rescue team needs Other: Control rig (rating 3), purpose-built legged drone
an escort to ensure that everyone gets out alive. Pay: (serves as a carrier for Legs and her other drones)
2,000 nuyen per runner.
FAVORS
© 2021 The Topps Company, Inc.
Drone home: The ZDF is planning to introduce
Open a door: People of Denver (community leader: 5
a new humanoid combat drone to supplement its
Karma; gang leader: 10 Karma; MCT engineer: 15 Kar-
forces. Legs has a client who is willing to pay to sabo- ma; MCT executive: 20 Karma)
tage the drones. Infiltrate the robotics factory, insert
Advance: 10 Karma per 1,000¥
the code into the drone’s Pilot program, and get out.
Inside intel: Denver happenings: 5 Karma; MCT hap-
No one needs to die to do this job, and discretion is
penings: 10 Karma
extremely important. Pay: 3,000 nuyen per runner.
Reference: 30 Karma
FEMALE dwarf
DULMA ’SNOWBLINDER” BARANOV
FEMALE TROLL
Leaving a long career as a military firearms instructor for a position with
Evo’s human resource department may seem like settling down, but that
certainly wasn’t the case for Dulma Baranov. While she occasionally handles
some of the hiring and conflict resolution typical of HR, Ms. Baranov’s level of
trust with the corporation has earned her a unique position. Her real job involves
presiding over relationships with independent and off-record contractors—which
is to say, she’s an Evo corp Johnson whose job is to hire shadowrunners.
Foregoing the traditional fake name, Ms. Baranov uses the handle
“Snowblinder” with her runners. She frequently hires runner teams to
negotiate opportunities for candidates in a position to join Evo’s ranks, or to run
extractions on those who are not. However, her jobs can range from bringing in
new Evo hires to gathering intelligence on competitors or acquiring assets for
R&D that are tough to obtain. Whatever kind of shadow work Evo has officially
sanctioned is work that Snowblinder could present to runners.
And working a cushy desk job doesn’t mean she’s neglected her
marksmanship skills; in fact, she continues to hone them. An array of custom-
tailored, Evo-subsidized cyber and bioware has made Snowblinder arguably
a better shot than she was in her military days, and she uses her skills in Evo
marksmanship tournaments and downtime target practice with spy drones.
SHADOWRUN: JOHNSON ‘DEX
DULMA ’SNOWBLINDER” BARANOV
Plot Hooks stats
Extraction: Shiawase Cybernetics has just made B A R S W L I C EDG ESS
an announcement celebrating the appointment of a
new R&D department head, which means the previ- 4 4 6(7) 4 4 4 5 4 3 4.7
ous head, Dr. Yoshiro Sato, is likely out of a job. The
Skills: Athletics 3, Firearms 6, Influence 5, Outdoors 4,
change has come at a strange time, as Sato was at the
Perception 4, Piloting 2
height of his career and in no position to retire. His
expertise and knowledge could be a major asset to Gear Level: 6
Evo, but before Snowblinder can extend a job offer, Other: Cybereyes [rating 5, w/ image link, flare com-
she needs a team of runners to locate him. Pay: 3,500 pensation, & vision enhancement], datajack, reflex re-
nuyen per runner. corder (firearms), sleep regulator, synaptic booster 1
Security: Competition in Evo sports can be cut-
© 2021 The Topps Company, Inc.
throat, and an upcoming company-wide marksman- Favors
ship competition is proving to be no exception. Snow- Open a Door (Evo Eurasia): Director: 12 Karma; vice
blinder has heard rumors ranging from plans to rig the Ppresident: 30 Karma; regional executive: 50 Karma
competition to conspiracies to use the event as cover Advance: 5 Karma per 1,000¥
to assassinate a high-level executive. Worse, regular Inside intel: Office gossip: 5 Karma; new product
corpsec can’t be trusted because some unusual in- lines: 20 Karma; executive dealings: 40 Karma
quiries have indicated a possible mole. Identify and
prevent any possible sabotage—preferably without Reference: 30 Karma
causing a scene. Pay: 5,000 nuyen per runner.
FEMALE TROLL
ALLANA BRIGHT
FEMALE ELF
For some people, the Boston Lockdown was hell on earth. For Allana
Bright, it was very profitable chaos. Allana used to be an executive at
NeoNET, and following the collapse of NeoNET’s interests in the city, she
went solo and decided to bring her corporate bodyguard with her.
Thug is her bodyguard, and he rarely speaks. If you have to deal with
Allana, you can bet that Thug will be at her side. She brings the brains
and the looks, he brings the muscle and the firepower. They have a deep
connection from their time together at NeoNET, but no one knows the
specifics of that relationship. For whatever reason, they owe each other
their lives and have seen each other through the Boston Lockdown and out
to the other side.
Allana works along the eastern seaboard, but her contacts and such are
focused in and around Boston. If you need to meet up with Damon or get
some dirt on one of the megas in Boston, Allana is your girl.
SHADOWRUN: JOHNSON ‘DEX
ALLANA BRIGHT
Plot Hooks STATS
Hellriders in the sky: There are rumors that B A R S W L I C EDG ESS
the Hellriders are about to unleash a new BAD upon 2 4 3 2 4 3(6) 4 5 4 3.9
the streets of Boston. Allana has a client who will pay
to determine the gang’s supplier, and there’s a bonus Skills: Athletics 1, Con 4, Cracking 4, Electronics 6,
if you can get a sample from the gang. Pay: 3,000 Firearms 3, Influence 6, Perception 4, Piloting 2
nuyen per runner, bonus is 5,000 nuyen per runner. Gear Level: 5
MIT&T excursion: The Lockdown meant that Other: Cerebral booster (rating 3), cyberjack (rating 2)
access to MIT&T was heavily restricted. Squatters
and scavengers have tried to pick the place over, but
with limited luck. Allana has learned of a way into FAVORS
the MIT&T compound and learned of a prototype cy- Open a door: O’Malley mafiosi: 15 Karma; Former
© 2021 The Topps Company, Inc.
berdeck that should be untouched. She’s got a client NeoNET executives: 20 Karma; Damon: 50 Karma
willing to pay to get their hands on this prototype Advance: 5 Karma per 1,000¥
cyberdeck. Pay: 5,000 nuyen per runner.
Inside intel: Boston happenings: 5 Karma; NeoNET
secrets: 15 Karma; data hosts: 20 Karma; Damon’s se-
crets: are you kidding?
Reference: 30 Karma
FEMALE ELF
TAMIRA “HANDBRAKE” DIXON
FEMALE HUMAN
Handbrake is a cold-hearted monster, if the rumors are to be believed.
If you’ve broken the law in Los Angeles, you should be less worried about
having Knight Errant or Lone Star on your hoop than having Handbrake
know about you. With KE or the Star, you know that they have boundaries
they won’t normally cross. If you get on Handbrake’s list, you know your
hoop is fragged.
When law enforcement wants someone or something stopped, they call
on Handbrake. She hires runners of any level to bring down and bring in
threats that the local law enforcement doesn’t want to handle. She asks no
questions, and she expects her runners to do the same.
In her past life, she was a Knight Errant sergeant. She lost both her arms
in an IED attack en route to what would later be known as the Deep Lacuna.
KE offered her some replacements and she took them, along with an early
retirement. She uses her connections at Knight Errant to help ensure that
she gets first crack at whatever bounties are coming down the pipe: gang
lords, wild critters, bug hives, or anything else that needs to be stopped.
SHADOWRUN: JOHNSON ‘DEX
TAMIRA “HANDBRAKE” DIXON
Plot Hooks Gear Level: 4
Bug hunt: A new sinkhole has opened up in Other: Cyberarm (Obvious, left, w/ attribute in-
Irvine, revealing a bug hive that threatens some crease: Agility 4, attribute increase: Strength 4), cy-
of the corporate suits who live in the area. Take a berarm (obvious, right, w/ attribute increase: Agility
flamethrower and some marshmallows and delete 4, attribute increase: Strength 4), datajack
the hive from the face of the planet. Pay: 10,000
nuyen per runner.
Watts happening: The Watts arcology is a local
FAVORS
haven for criminal activity. Normally, this wouldn’t Open a door: Local law enforcement agencies
be a problem, but one of the gangs in the arcology (Knight Errant sergeant: 10 Karma; Knight Errant
stopped paying rent to the city and they need to be lieutenant: 15 Karma; CFS deputy: 15 Karma; CFS
evicted, forcibly. Pay: 2,500 nuyen per runner. sheriff: 20 Karma)
© 2021 The Topps Company, Inc.
Advance: 6 Karma per 1,000¥
STATS Inside intel: Gang happenings: 5 Karma; planned
police activities: 10 Karma; locations of fugitives:
B A R S W L I C EDG ESS
30 Karma
3 3 3 3 3 2 3 2 3 3.9
Reference: 30 Karma
Skills: Athletics 3, Biotech 1, Close Combat 5, Con 1,
Electronics 1, Firearms 4, Influence 4, Perception 4,
Piloting 2
FEMALE HUMAN
‘KRISH’ DUGAL
MALE HUMAN
One of the perverse truths of the Sixth World is that exploiting something
rare and valuable frequently makes it more rare, and thus more valuable.
Elephant ivory, pangolin scales, the pineal gland of a bayard—all of them have
value. And sometimes the value is in the whole animal, like selling an electric
marten to the right bidder.
“Krish” Dugal can meet all these needs. If there is demand somewhere for a
piece of an animal or critter, or for the whole thing, Krish is attempting to meet
it. He is not tied to any one corp, acting instead as an independent contractor
with a particular area of expertise. He has connections to pretty much all
corps that specialize in enchanting, providing them with loads of reagents.
Additionally, the wealthy of the world who want an exotic pet know to contact
Krish. Whether it’s an adorable parrot fox to show off or an ammit to guard
your moat, Krish will do what he can to meet your request.
That means if you are the type of runner who likes traipsing through
swamps, jungles, or snowy mountains to hunt down rare critters, Krish is
someone you should know. He can sell some critters for seven figures, which
means your finder’s fee might hit the upper fives—or more, if you know how
to negotiate. Just be sure to treat him fairly, or you’ll find one of his custom
cybertigers at your throat.
SHADOWRUN: JOHNSON ‘DEX
‘KRISH’ DUGAL
Plot Hooks STATS
Wild extraction: Krish has word that a client is will- B A R S W L I C EDG M ESS
ing to pay a very high sum for the Awakened bird known 3 4 4 3 5 3 4 6 4 6 6.0
as the alicanto. These golden birds are very rare and only
found in South America, far from Krish’s base in Mumbai.
Skills: Astral 3, Athletics 3, Close Combat 2, Con 5,
He knows of one a little closer to home, in the mansion
Conjuring 4, Electronics 4, Enchanting 4, Firearms 2,
of a collector who paid his down payment for the critter
Influence 5, Perception 4, Sorcery 5
but has not kept up with his installments. Krish thinks the
easiest solution will be relocating the local alicanto from Gear Level: 5
the deadbeat owner to the one ready to pay the full price Other: Spells: Analyze Magic, Control Actions, Cooling
upfront. He just needs someone to fetch the bird for him. Heal, Focus Burst, Manaball, Mind Probe, Sensor Sneak
Pay: 3,500 nuyen per runner.
© 2021 The Topps Company, Inc.
Death rattles: The desert snake known as the
deathrattle is coveted for the range of reagents available
FAVORS
Open a door: Talislegger: 3 Karma; magic corporate
in its body. Finding them isn’t easy—deathrattles are des-
ert inhabitants, they possess powerful venom, and there executive: 7 Karma; exotic animal owner: 18 Karma
is plenty of competition. It’s quite possible to successfully Advance: 3 Karma per 1,000¥
kill a deathrattle only to have a rival talislegger steal the Inside intel: Animal trafficking rings: 6 Karma; enchant-
corpse out from under you. If you brave these obstacles ing techniques: 13 Karma; critter owners: 17 Karma
and succeed, Krish will reward you. Pay: 4,000 nuyen per
Reference: 27 Karma
deathrattle corpse delivered.
MALE HUMAN
FEATHERS
FEMALE ELF
No one knows where Feathers came from or how she arrived at her current
station. She just seems to have always been around, a London-based smuggler
who knows routes in and out of practically every major European sprawl. Often,
her knowledge is more detailed than that, as she seems to know how to get into
buildings others see as impenetrable. Want to get a package into Buckingham
Palace? Talk to Feathers.
Much of the credit for Feathers’ success is given to her network of pixies,
although there’s some controversy about the subject, since no one is sure how
this network is held together. Are they friends? Employees? Servants? Held under
compulsion? No one really knows, and that’s a source of concern. Few pixies have
spoken freely about their relationship with Feathers, and while some talk about
the elf glowingly, others report mistreatment and forced labor. This is enough
to make some people wary about working with Feathers, but there are plenty of
people who are willing to put their moral qualms aside and work with someone
who is effective. And Feathers certainly is that.
The advantage of working for Feathers is if she signs you up to help one
of her smuggling efforts, you’ll receive excellent logistical support and inside
information few people in the world know. You just have to decide if you can live
with how Feathers gets her info.
SHADOWRUN: JOHNSON ‘DEX
FEATHERS
Plot Hooks STATS
New Monaco Tango: Lots of goods and re- B A R S W L I C EDG ESS
sources are pouring to New Monaco in anticipation 5 2 2 4 4 4 6 4 5 6.0
of Spinrad returning their headquarters to that city,
and some of it includes cutting-edge materials that Skills: Athletics 1, Close Combat 3, Con 6, Electronics
other corporations are very interested in. Feathers 5, Firearms 4, Influence 7, Perception 5, Piloting 3
would like a sample of this, but it won’t be easy, as Gear Level: 6
she wants an entire steel beam to test what it’s made
of and how much strength it has. Smuggling out a Other: Magic Resistance quality
beam that is about ten meters long and weighs twen-
ty kilos won’t be easy. Pay: 5,000 nuyen per runner.
Taming the pirates: There’s more than one way
FAVORS
© 2021 The Topps Company, Inc.
to illicitly move goods, and Feathers sometimes has Open a door: Smuggler: 3 Karma; pirate leader: 7
to deal with those whose methods conflict with hers. Karma; corporate unspecified ops director: 16 Karma
Lately, that’s involved a bunch of pirates off the coast Advance: 5 Karma per 1,000¥
of Spain who are intercepting the goods she’s trying Inside intel: Smuggling routes: 5 Karma; organized
to move. She wants the pirates stopped. She’s will- crime personnel: 12 Karma; pixie society: 18 Karma
ing to bribe them, but having them dead or shipless
works also. Pay: 3,500 nuyen per runner. Reference: 26 Karma
FEMALE ELF
YUJI “TOPKNOT” HARADA
male dwarf
Small of stature but larger than life, Topknot is a premium fixer for
the Yamaguchi-gumi in Washington, FDC. He’s known for his outlandish
appearance, often wearing brightly colored suits and generally trying
to catch the eyes of everyone in the room. His work is often equally
outlandish, hiring mercenaries and runners to pull off stunts that make
headlines.
If you’re not careful, Topknot will talk your ears off about anything
and everything. He seems to have a width and breadth of knowledge that
makes it seem like he’s connected to a data host at all times. The good
news about that is that he’s a great source of intel on almost anything
happening in the DC area. He has his fingers in a lot of pies, so to speak.
If you want to know what the good Senator from Ontario was up to last
Saturday night, Topknot can find out quickly.
The jobs that Topknot arranges tend to be focused on sabotage, making
things fall into place for other assets that he may have in play at the same
time. It’s not unusual for him to arrange two or three teams to do runs at
the same time in different places so that his ultimate goal can be achieved.
SHADOWRUN: JOHNSON ‘DEX
YUJI “TOPKNOT” HARADA
Plot Hooks STATS
Watergate sabotage: The Watergate Hotel has B A R S W L I C EDG ESS
a long and storied history, from Nixon to the Rift. 3 2 2 2 3 4 (6) 4 5 4 5.2
They want to open a second location across the Po-
Skills: Athletics 1, Con 6, Electronics 4, Firearms 2,
tomac, and Topknot wants to delay its construction. Influence 6, Perception 2
Runners are asked to Infiltrate the construction site Gear Level: 5
and demolish some of the heavy machinery. They Other: Cerebral booster (rating 2), cybereyes (rating
must be aware that the location is close to the Penta- 3 w/ low-light vision, thermographic vision, vision en-
gon. Pay: 5,000 nuyen per runner. hancement, vision magnification), datajack
Intel recovery: One of Topknot’s other teams
© 2021 The Topps Company, Inc.
went down in one of the Georgetown mini-arcologies. FAVORS
He needs a team to get there before anyone else and Open a door: Yakuza in the Yamaguchi-gumi (Wak-
recover the data that the other team retrieved. He agashira-hosa: 10 Karma; Shategashira: 15 Karma;
has a rival who is after this same intel, and it’s very Wakagashira: 20 Karma; Oyabun: 50 Karma)
likely that the rival has hired a different team to go Advance: 3 Karma per 1,000¥
after the same data. Pay: 5,000 nuyen per runner. Inside intel: Syndicate rumors: 5 Karma; political
dirt: 10 Karma; true political dirt: 20 Karma; Unre-
leased true political dirt: 40 Karma
Reference: 30 Karma
male dwarf
FU “JIAN” JOW
female human
Fu Jow was given the nickname “Jian” when she led a gang that reported to
the Smoke Circle Society, having lost an eye in a clash with Black Chrysanthemum
forces during the Tempo Wars of 2071. Her battle skill and adept prowess earned
her a drekload of street cred, as well as the opportunity to work her way up in the
Triad hierarchy. Today, she holds the rank of Double Flower with the Smoke Circle
Society and is the Red Pole (or military commander) for the Ten Thousand Lions.
She’s also embraced her handle—but while the mythical one-eyed, one-winged
jian bird must search for its other half, Fu “Jian” Jow has found it already in a
network of shadowrunners and gang members across the Hong Kong sprawl.
The gangs that swear their loyalty to the Smoke Circle Society allow Jian
to keep her finger on the pulse of the sprawl, but some areas are beyond their
reach. Checking in on corporate interests, gathering intel on rival Triads, and
negotiating with gangs that are not yet under the Triad’s authority is where
shadowrunners come in.
Jian’s knowledge of Hong Kong and her Triad connections worldwide make her
an excellent contact for any runner. She can provide access to services ranging
from smuggling and black-market goods to burning SINs or creating fakes. She
keeps tabs on the activity of various groups operating in Ten Thousand Lions
territory, but when it comes to information on affairs of the Triad itself, Jian is
often tight-lipped, bound by an oath of secrecy that prevents her from sharing
any potentially compromising information.
SHADOWRUN: JOHNSON ‘DEX
FU “JIAN” JOW
Plot Hooks Skills: Athletics 3, Close Combat 5, Con 3, Firearms 4,
Influence 4, Stealth 2
Reconnaissance: A new gang called the 168s has
recently surfaced in Kowloon. Jian wants to know ev- Knowledge & Languages: Area Knowledge (Hong
erything about them: who they are, how they operate, Kong), Cantonese (Native), English (Specialist), Gangs
where their loyalties lie, and how to convince them Gear Level: 6
to swear allegiance to the Smoke Circle Society. Pay:
Other: Adept, Wuxing tradition.
2,500 nuyen per runner.
Gear acquisition: The White Paper Fan insists Adept Powers: Astral Perception, Improved Reflexes
that the Triad is in need of a cash influx in advance of 2, Kinesics, Pain Resistance 1, Rapid Healing 1
… well, that’s none of your business. One of the gangs
under Jian’s command has determined that a shipment FAVORS
of weapons on Black Chrysanthemum turf is going to
© 2021 The Topps Company, Inc.
Open a door: Triad leadership: 20 Karma; Triad-affil-
be hijacked, and the Ten Thousand Lions would like it
iated Wuxing executive: 30 Karma
instead. The catch is the same as with all other Triad
work; the Triad will not openly aide or acknowledge any Advance: 5 Karma per 1,000¥
affiliation with you. Pay: 4,500 nuyen per runner. Inside intel: Gang affairs: 5 Karma; Rival Triads: 15
Karma
STATS
Reference: 30 Karma
B A R S W L I C EDG M ESS
3 4 4 3 6 5 4 5 3 4 6.0
female human
“MINA MIAMI” JUAREZ
female elf
These days, if something is moving through Miami, it’s moving
through REM Space, where Mina Miami holds court amidst the laser
lights, flashing neon, and pulsing beats of Magic City’s premiere
megaclub. Visitors can find her on the mezzanine—nothing so gauche
as a VIP section for her—but make no mistake, unwelcome guests
quickly find themselves back on the dancefloor just long enough for
the bouncers to toss ’em out for breaking the “No Parking” rule.
Mina Miami came up quickly during the Tempo Cartel Wars, linking
the House of Jah to the Gingerbread gang. When the dust settled,
she capitalized on the goodwill she’d built up to create a little haven
for herself. From there, she leveraged her connections, and now
practically every pirate, coyote, courier, and smuggler crew stops
in for a drink. That makes her club the spot to secure movement
throughout the Caribbean League.
Of course, that brings opportunity, and ever the gracious hostess,
Mina Miami loves to share. There’s plenty to move and all the cred
needed to move it. Every successful run, every delivered crate, every
favor repaid, and every victory is personal. Of course, so is failure.
SHADOWRUN: JOHNSON ‘DEX
“MINA MIAMI” JUAREZ
Plot Hooks Skills: Astral 4, Athletics 3, Close Combat 5, Con 5,
Conjuring 6, Firearms 4, Influence 5, Perception 2,
Null sheen: Team Zero is running ops in the Keys,
and that’s got a lot of people nervous. When folks get Sorcery 6
nervous, everything slows down, and slow is not Mina Gear Level: 5
Miami’s style. Of course, the only way Team Zero is going Other: Shamanic magician with mentor spirit (Seduc-
to stop playing wargames is when they complete their
mission. Even the most prestigious mercs can use an un- er), initiate grade 2 (masking, spell shaping); Spells:
seen hand. Pay: 5,000 nuyen per runner. Agony, Clout, Confusion, Darkness, Heal, Increase
Loa blow: There’s no lack of krewes who would Reflexes, Light, Mind Probe, Phantasm, Stunbolt, Trid
love nothing more than to take Miami for their own, Phantasm
blessed by Papa Zobop himself for putting a houngan
or mambo at the top of Miami’s underworld structure.
Of course, that’s only if the loa will it. Can there be a
FAVORS
© 2021 The Topps Company, Inc.
greater sign than crushing your enemies without lifting
a hand? Mina Miami has no illusions about her place Open a door: Smuggling networks (local courier: 5
under new management, so when one krewe comes Karma; gunrunner: 10 Karma; pirate captain: 15 Kar-
calling, she looks for outside help to send that message. ma; The House of Jah: 20 Karma)
Pay: 5,000 nuyen per runner.
Advance: 5 Karma per 1,000¥
Inside Intel: Grey market movement: 5 Karma; black
STATS market movement: 10 Karma; cyberpirates: 20 Karma
B A R S W L I C EDG M ESS Reference: 30 Karma
3 3 3 2 4 3 5 6 5 5 6.0
female elf
vin ‘blank’ kennedy
male dwarf (gnome)
Not far from Mt. Kilimanjaro and the mass driver lies the capital city of
Kenya, Nairobi. The city contains buildings for each of the Big Ten, along
with some of the worst slums in Africa. Carving out a living between the
two extremes is an albino gnome named Blank dealing in everything from
smuggling to sabotage to laundering nuyen. He’s looking for runners who are
hungry and aren’t afraid of magic or big corporations.
You can find Blank at the Golden Lion Casino almost any time of the day.
Ask for him, and you will find yourself seated high above the gambling tables
in the VIP section. Or if you aren’t the high-class type, you get an escort up
through the kitchens into one of the many backrooms of the Lion. Besides
being an albino, he stands out with his cold blue cybereyes and unusual
headware. He’s got a reputation for being cold and calculating, and he seems
to have a chip on his shoulder when it comes to the Big Ten. All the jobs you
get from him are going to be poking into one hornet nest or another.
So what are the particulars of these high-risk jobs? They might involve
sabotaging some transports heading to the mass driver. Or smuggling
some gear to the Mungiki in the Kibera. Stealing corporate secrets to sell
to the highest bidders is one of his simpler tasks, a job used to finance
some more runs.
SHADOWRUN: JOHNSON ‘DEX
vin ‘blank’ kennedy
Plot Hooks STATS
Kibera distraction: Nairobi isn’t Awak- B A R S W L I C EDG ESS
ened-friendly. One of the Maasai shamans in the 1 4 3 1 7 5 4 3 3 3.8
Kibera slums needs to be smuggled out. Blank has
the right team to do the job, but he needs a team to Skills: Athletics 4, Biotech 2, Close Combat 2, Con 5,
cause a distraction nearby. He wants the runners to Electronics 4, Engineering 1, Firearms 4, Influence 7,
plant some explosives near the wall on the sprawl’s Outdoors 4, Perception 5, Piloting 2, Stealth 4
west side while another team takes advantage of the Gear Level: 5
distracted guards and extracts the target. Pay: 1,500
nuyen per runner. Other: Cybereyes (rating 3), cyberjack (rating 2), im-
Supplying the Spindle: Blank catches wind that planted cyberdeck
Aztechnology is about to send a resupply shipment
© 2021 The Topps Company, Inc.
up to the Spindle, with four pallets of goods being
FAVORS
sent into space. This is a fantastic opportunity for Open a door: Maasai tribes or Mungiki organized
him to hit the Azzies by sneaking a biological agent crime (director: 12 Karma; vice president: 30 Karma;
onto the station. He’s looking for a team that can get regional executive: 50 Karma)
into the Aztechnology warehouse, swap one product Advance: 5 Karma per 1,000¥
on a pallet with another, and get out without being Inside intel: Office gossip: 5 Karma; new product
noticed. Oh, and the weight of the items involved in lines: 20 Karma; executive dealings: 40 Karma
the swap has to be exactly the same. Pay: 6,000 nuy-
en per runner. Reference: 30 Karma
male dwarf (gnome)
TASER LUIZA
female ork
If you find yourself in London, take some time and look up Taser Luiza.
She’s one of the best fixers in town, and she always has work for runners
of any stripe. Rumor has it that she works for Hildebrandt-Kleinfort-Bernal,
one of the largest banks in the world. No one really knows for sure. But
when the night falls, she puts on her wigs, makeup, and dresses, and hits
the town to start her real work.
She generally hires runners to perform jobs related to data. Her clients
are very interested in information, and Taser tends to know exactly where
to find it and who to send after it. She’s not an information broker herself,
but she knows all the right people in the Smoke to find anything someone
might need. Supposedly she even knows how to get meetings with MPs
from across the country.
If someone gets an appointment with Taser, she will meet them in one
of London’s nightclubs, where she will be well protected and secure. And
if someone is particularly good to her, she may even grace them with a
private performance. She’s been out of the drag ball circuit for several
years, but she’s still got it.
SHADOWRUN: JOHNSON ‘DEX
TASER LUIZA
Plot Hooks Skills: Athletics 2, Close Combat 2, Con 5, Electronics
6, Firearms 2, Influence 5, Perception 4
Smoke out: A client has a decker that was re-
cently locked up by Saeder-Krupp. The client is pay- Gear Level: 5
ing to get the decker out before they get moved to a Other: Cyberears (rating 3, w/ balance augmenter,
more permanent facility. One complication: S-K has select sound filter rating 2, spatial recognizer), cybe-
not yet learned that the decker has a cortex bomb reyes (rating 2, w/ low-light vision, vision enhance-
implant. If they discover it, they may trigger it rather ment), datajack, voice modulator (rating 2)
than allow her to leave. Pay: 3,500 nuyen per runner.
Seek and destroy: The new Matrix protocols
make data available almost everywhere. Except FAVORS
when someone decides to strip everything from the Open a door: People of London (West End or East
Matrix and move it all to an old offline server. Taser’s
© 2021 The Topps Company, Inc.
End: 5 Karma; the Temple, the City, or the Village: 10
client wants someone to destroy that server and en- Karma; the Estates or the Palace: 20 Karma)
sure that the data never sees the light of day. Pay:
4,000 nuyen per runner. Advance: 5 Karma per 1,000¥
Inside intel: London nightclubs: 5 Karma; corporate
STATS rumors: 10 Karma; financial advice: 15 Karma
B A R S W L I C EDG ESS Reference: 30 Karma
4 4 3 3 3 3 4 4 4 5.2
female ork
CRISPIN “DR. CRISP” McSWEENEY
male troll
Crispin McSweeney got his start with Evo, serving as a fairly skilled researcher.
His best gift was his insatiable curiosity, causing him to regularly ask what was
possible and how certain goals could be accomplished. That led him to regularly
look beyond the confines of his own lab and behind news headlines, wanting to
learn more than he was being told. He wanted glimpses into other people’s labs,
to know what other corps were working on as soon as their work started. When
he eventually decided to hire some runners to maybe look into a spot he couldn’t
access, his path to the shadows became clear.
Dr. Crisp gained a lot of prominence during the cognitive fragmentation
disorder and subsequent Monad situation. Information on nanotech and genetech
was much in demand, and Dr. Crisp was the person lots of people turned to in order
to find it. He developed a reliable force of runners and the tactical know-how to get
what he needed. He also has the technical expertise to understand what his teams
find—where other people see the letters GATC in a wide variety of sequences, Dr.
Crisp sees the genetic code to make a four-eyed cat.
Unsurprisingly, Dr. Crisp loves to pay in augmentations. If you’re the type of
runner who wouldn’t think twice when offered 4,000 nuyen or a rating 1 bone
density augmentation and would leap for the latter, then Dr. Crisp is someone you
should work for.
SHADOWRUN: JOHNSON ‘DEX
CRISPIN “DR. CRISP” McSWEENEY
Plot Hooks STATS
Magic and science: Developing technology B A R S W L I C EDG ESS
that can spur an individual’s Awakening or repair 8 4 3 7 4 4(6) 5 4 3 5.1
someone’s magical burnout has long been coveted
by the corps, and it’s an enterprise they’ve continu- Skills: Athletics 3, Close Combat 4, Con 4, Electronics
ally failed at. Dr. Crisp is a firm skeptic that this will 4, Firearms 3, Influence 6, Perception 6, Piloting 3
ever be possible, and he delights at shooting down Gear Level: 7
rumors as they arise. Aztechnology operatives have
been talking about “metaplanar-guided technology,” Other: Cerebral booster 2, mnemonic enhancer 2,
and Dr. Crisp wants to shoot it down as a bunch of pain editor
nonsense. But first he needs to find out what it is.
Pay: 3,500 nuyen per runner.
FAVORS
© 2021 The Topps Company, Inc.
Defend the lab: Sometimes you’re the thief, Open a door: Evo lab scientist: 5 Karma; Evo mid-lev-
other times you’re the target. Evo has a research el executive: 9 Karma; Evo high-level executive: 30
campus in Atlanta, and they hear runners are going Karma
to try to break into one of the buildings. Sure, they Advance: 4 Karma per 1,000¥
have normal security, but Dr. Crisp wants some- Inside intel: Bleeding-edge augmentations: 6 Kar-
thing extra—he wants to know specifically what the ma; enhanced critters: 12 Karma; Monad activities:
runners are after and maybe have a few words with 24 Karma
them about what they wanted to do with what they
find. Pay: 6,000 nuyen per runner. Reference: 20 Karma
male troll
JOHN “DEVILFISH” MOORE
male dwarf
Austin has an unusual number of fixers, due to its proclivity for espionage
and military activity. But one fixer stands out in the crowd—Devilfish. He is
a retired luchador, who fought in more than thirty matches under the name
“El Gringo Pesca Demonico” and only lost two. In lucha libre, wrestlers
sometimes wager their mask on the outcome of a match, with the loser
surrendering their mask to the victor. Devilfish has a collection of masks in
his house that shows his skill and legacy.
Austin is a complicated town, being directly on the border between Aztlan
and the CAS. Devilfish rides both sides of the border, capitalizing on his fame
as a luchador in the Aztlan sectors, and his reputation for getting things done
in the CAS sectors. He is not known for taking “no” for an answer, and many
of those who have refused his advice, services, or business have gone on to
have particularly short careers.
Despite being out of the lucha libre life, Devilfish still follows the sport
and even has his own stable of fighters. If a runner displays exceptional
hand-to-hand combat skills, they may be invited to join his wrestling team as
a mercenario, someone who fights for money but not for fame.
SHADOWRUN: JOHNSON ‘DEX
JOHN “DEVILFISH” MOORE
Plot Hooks STATS
Texas two-step: A client wants to bankroll a B A R S W L I C EDG M ESS
complicated two-team run. Devilfish is running both 5 5 (9) 5 5 3 2 3 5 4 5 6.0
teams. One team will go and infiltrate a Lone Star
training site and steal some prototype armor that Skills: Athletics 5, Close Combat 7 (Unarmed Combat
they’re planning to deploy. The other team will be +3), Con 3, Electronics 3, Influence 5, Perception 4
a distraction by committing random crimes around Gear Level: 4
town. Devilfish will offer to give the runners their
choice of job, and both teams get the same pay: Other: Adrenaline Boost 4, Attribute Boost (Agility)
4,000 nuyen per runner. 4, Combat Sense 2, Critical Strike 2
Lucha de apuesta: One of Devilfish’s old rivals
from the ring has resurfaced. Break into El Pez De-
© 2021 The Topps Company, Inc.
monio’s estate in the Aztlan sector of Austin and FAVORS
ensure he stays retired. The catch: Devilfish’s former Open a door: People of Austin (luchadores: 5 Karma;
coach has come forward to El Pez Demonio to reveal Lone Star detective: 10 Karma; Aztlan or CAS govern-
that Devilfish cheated in their last fight together. ment official: 15 Karma)
Pay: 4,000 nuyen per runner. Advance: 5 Karma per 1,000¥
Inside intel: Lucha libre culture: 5 Karma; Lone Star
activities: 10 Karma; Aztlan or CAS intel: 15 Karma
Reference: 30 Karma
male dwarf
JAMES “BARGE” OBI
male troll
Barge does not deal in small things. He has no time for small jobs,
small bank accounts, or small-time runners. Looking to get hired on a
milk run to start to develop your cred as a runner? Barge has no time for
you. Looking to sneak through an MCT zero-zone and waltz out with a
critical prototype? Barge is waiting for you.
Barge is a kingpin in Pretoria, working to keep the inequity of the
sprawl right where it is. He is a mercenary, working for whatever corp
allies with his interests. Evo is one of his favorite clients. That means
knowing who is running in the shadows of the sprawl and who they’re
working for. You can’t hold the opposition down if you don’t know who
they are.
But that part of the job keeps other people’s hands out of your
pockets; it doesn’t bring in more money. For that, he keeps tab on
shipping and smuggling operations in the area, mining, and the ever-
present wrangling between the corps.
SHADOWRUN: JOHNSON ‘DEX
JAMES “BARGE” OBI
Plot Hooks STATS
Gang stomp: A Pretoria street gang known as B A R S W L I C EDG ESS
the Shoats has gotten a bit big for their britches, 7 2 3 6 5 5 4 5 5 5.0
destroying corp property, most recently an armored
truck of rough diamonds. Barge needs to teach them Skills: Athletics 3, Biotech 2, Close Combat 4, Con 5,
a lesson—a big, flashy one. He needs runners to hit Electronics 4, Engineering 1, Firearms 3, Influence 7,
them hard, and show them the cost of messing with Outdoors 2, Perception 5, Piloting 2, Stealth 2
the rich and powerful. Pay: 2,500¥ per runner Gear Level: 5
Charm offensive: Some of the major corps of
Pretoria are working on a ritual to re-align ley lines Other: Cybereyes (rating 4), datajack, implanted
around the sprawl. On behalf of Evo, Barge wants commlink, pain editor
to find out what they are up to and how the lines
© 2021 The Topps Company, Inc.
are supposed to move. The planners were not about
FAVORS
to put their plans down in any steal-able fashion, Open a door: (any Big Ten corp in Pretoria) Director:
so runners are going to have to learn what’s going 12 Karma; Vice President: 30 Karma; Regional execu-
to happen the old-fashioned way—by getting people tive: 50 Karma
to talk. Advance: 5 Karma per 1,000¥
Inside intel: Office gossip: 5 Karma; New product
lines: 20 Karma; executive dealings: 40 Karma
Reference: 30 Karma
male troll
KATINKA “CATHEDRAL” ORLOV
female elf
Religion is a strange and powerful thing. Ekaterina Orlov (Katinka to her
friends) grew up in an orphanage just outside the “Shanghai” slums in Moscow.
It should have been the same story as a thousand others; it would have been
the same story, but she caught the attention of a particular bishop in the Urban
Diocese. There, the church utilized her natural charms, wit, and instinct in the
pursuit of artifact recovery. Along with the skills to pull off a successful op, she
developed an eye for transcendent art.
Imagine being a shadowrunner, but your fixer is the church and God is
your Mr. Johnson. Over the years, her team gathered more than a fair share of
artifacts, contacts, cred, and complexes. Their risk-taking eventually took its
toll, and the entire team was wiped out when they moved on a target before a
full recon.
Certain failsafes established in those first years of art hunting kicked in,
and by some miracle, Ekaterina woke up in a cyberclinic. She had, in her mind,
risen from the dead. Convincing the Russian Orthodox Church that she had
transcended into something more divine was a non-starter. Half a year later,
Katinka “Cathedral” Orlov purchased and restored the old Cathedral of the
Immaculate Conception into a gallery for the rarest and most exquisite art
in the world. Everyone knows Katinka throws the best parties with the best
entertainment and most know to humor her delusions of grandeur, lest they
become the evening’s main attraction.
SHADOWRUN: JOHNSON ‘DEX
KATINKA “CATHEDRAL” ORLOV
Plot Hooks STATS
Art is the deal: The Russian Orthodox Church B A R S W L I C EDG ESS
is expecting a shipment of stolen relics in just a few 2(+4) 3(7) 3(6) 2(6) 4 3 5 6(+4) 4 1.31
days. Of course, all they really need are the mystic
relics, the recovered art that has been shipped with Active Skills: Athletics 3, Close Combat 6, Con 4, In-
it has no spiritual value for the church but is exactly fluence 6, Perception 4, Piloting 1, Stealth 5
what Katinka needs for her next gala event. Leave Knowledge Skills: Art
the relics, grab the art, get paid. Pay: 5,000 nuyen
Gear Level: 5
per runner.
UGB on MI-6: Moscow is still a playground for Other: Bone density 3, cybereyes (rating 1, w/ flare
national covert operatives, and everyone playing compensation), cyberarm (obvious, left, +2 Agility,
the game knows who’s playing it with them. It gets +2 Strength), cyberleg (obvious, left, +2 Agility, +2
© 2021 The Topps Company, Inc.
downright chummy, sometimes. But when the Red Strength, synaptic booster 3
Army calls for a head to roll, agencies still need to
make it look good. They’ll be disappointed if you fail
FAVORS
Open a door: Moscow Vory: 5 Karma; Red Army: 10 Kar-
the extraction, but they still aren’t going to pull their
ma; UGB: 15 Karma; Russian Orthodox Church: 20 Karma
punches. Pay: 7,500 nuyen per runner.
Advance: 10 Karma per 1,000¥
Inside intel: Fine art: 5 Karma; international espio-
nage: 10 Karma
Reference: 40 Karma
female elf
MALOSI “BIG MAL” SMITH
male troll
Malosi is a big guy and perfectly capable of kicking your ass with his
cyberlegs, but he would much rather hire you to make sure his cargo gets
where it needs to be. “Big Mal,” as his acquaintances know him, is a specialist
in moving valuable, expensive, and fragile objects. Usually these objects are
sensitive technological prototypes, but he also moves art, magical artifacts,
and biological samples. Mr. Smith is second to none for getting these items
where they need to go.
Runners are almost as likely to get in Malosi’s way as they are to work for
him, since the valuable cargo he moves is a prime target for runners … which is
exactly why he often needs to hire other runners to protect that cargo. He pays
well and expects runners to perform well.
Working, as he does, in cross-border transport, Malosi is also excellent at
getting travel documents, visas, permits for equipment, and even entire fake
identities for his couriers. He is willing to put his network of contacts to use for
a reasonable fee, and he will provide steep discounts on such items if you take
them as payment for work he provides.
Malosi’s sharp mind sometimes makes people forget that he has significant
combat enhancements, but if he has to get into a fight, you can be sure that
he will put away whatever expensive prototype he is moving before stomping
thieves into the floor.
SHADOWRUN: JOHNSON ‘DEX
MALOSI “BIG MAL” SMITH
Plot Hooks Skills: Athletics 3, Biotech 2, Close Combat 4, Con 5,
Electronics 4, Engineering 1, Firearms 3, Influence 7,
Get it back: An encrypted chip with sensitive Outdoors 2, Perception 5, Piloting 2, Stealth 2
data was stolen before Big Mal could pick it up. His
customer is willing to pay to retrieve the item, and Gear Level: 6
Big Mal is willing to pass this fee onto the runners if Other: Two obvious cyberlegs, Renraku corporate SIN
they find and return the chip. The group that pulled
off the heist are novice shadowrunners who got lucky
on their first gig and have no idea what to do next. FAVORS
Pay: 5,000 nuyen per runner. Open a door: Art organization (curator: 12 Karma;
Shakedown the competition: A new team of principal expert: 30 Karma; head of acquisitions: 50
smugglers has set up shop in the city where the run- Karma); research labs (researcher: 12 Karma; head
ners are based. So far, they have declined to work
© 2021 The Topps Company, Inc.
researcher: 30 Karma; director: 50 Karma)
with Big Mal. They need to be convinced to join him,
or they need to be retired from the business. Pay: Advance: 3 Karma per 1,000¥
3,000 nuyen per runner. Inside intel: Art and technology news: 5 Karma;
new product lines: 20 Karma; executive dealings: 40
STATS Karma
B A R S W L I C EDG ESS Reference: 30 Karma
7 3 3 6 5 3 5 5 3 4.0
male troll
KAEDE “TICKFACE” TAKAHASHI
male human (ghoul)
Kaede Takahashi made it to a level of success few people achieve.
He had two board seats, both on high-profile Renraku subsidiaries (The
Mizuho Group and Najima Securities). Between them, he earned half a
million nuyen annually for part-time work. On top of that, he had plenty of
income from stock and real-estate holdings. He had power, prestige, and all
of the finer things in life.
Then, he caught Type-3 HMHVV.
He became a ghoul, and his unsympathetic contemporaries gave
him the nickname that became his street name, based on his disfiguring
condition. He was removed from his board seats, his retainers were
reduced, and his work shifted. Every megacorporation needs people who
can deal with Infected issues, and Takahashi is now part of Renraku’s effort.
HMHVV affairs often have one major issue at their core—the procurement
of food—and that demands a lot of Tickface’s time. Low-level Renraku
staffers who are no longer of use to the company are often sent to Tickface,
and he gives them one final use. That doesn’t usually require runners,
though. Other parts of the work do, such as extracting newly Infected,
concealing Infected safehouses, and stealing prototypes of artificial flesh.
Tickface is showing skill in this work as he builds a new life—one he hopes
might lead to his being first in line for an eventual cure.
SHADOWRUN: JOHNSON ‘DEX
KAEDE “TICKFACE” TAKAHASHI
Plot Hooks STATS
Vamp quarrel: Two groups of vampires in B A R S W L I C EDG M ESS
Neo-Tokyo are feuding, and the effort is threatening 5 2 3 5 4 4 3 2 4 5 6.0
to spill out of the shadows and gain unwanted atten-
tion. Tickface needs runners to talk to people from Skills: Astral 2, Athletics 3, Biotech 2, Close Combat 4,
each faction, find out what the fighting is about, and Con 5, Electronics 4, Engineering 1, Firearms 3, Influ-
resolve it. Pay: 3,000 nuyen per runner. ence 7, Outdoors 2, Perception 5, Piloting 2, Stealth 2
The Holy Grail: Rumors of viable artificial flesh Gear Level: 6
are an ongoing part of Sixth World lore, and most
of them are not worth chasing down. This rumor, Other: Renraku corporate SIN
though, comes from Shiawase subsidiary Sensei
Snacks, and Tickface believes it’s worth looking into.
© 2021 The Topps Company, Inc.
He warns the runners, though, that this sort of rumor FAVORS
is often placed as bait by ghouls who are looking for a Open a door: Ghoul leaders: 10 Karma; Renraku
much simpler way to get food—bringing unwary run- junior executives: 30 Karma; Renraku senior execu-
ners to them. He offers runners 1,500 nuyen apiece tives: 75 Karma
to check it out. Advance: 6 Karma per 1,000¥
Inside intel: Ghoul intrigue: 20 Karma; Renraku in-
side information: 50 Karma
Reference: 25 Karma
male human (ghoul)
LAURA “DOOMWHEEL” TORRES
female ork
Laura has always had a travel bug; she just can’t stay too long in one
place without getting all twitchy and anxious. That said, thanks to her
global weapons-dealing contacts, she always knows about some job or
other that needs attention from deniable assets. Delivery, field testing,
stealing blueprints, or even creating a viral marketing campaign by
assassinating someone important and leaving new weapons nearby—
there is always something on the hop.
Since she meets and deals with so many people, it is difficult to gain
her trust. She has been in the biz a long time and has the scars to prove
it. She always has a good, solid, simple plan to make sure that she and
her crew can walk away if a deal goes bad. If you manage to earn her
trust, it might be you who gets to pull her hoop from the fire. You’ll be
amply paid in hardware.
Most of the stock she has easy access to is military and insurgency
equipment from the recent actions in South America, but with time and
money, she can lay her hands on the latest in bleeding-edge weaponry,
and you can get deep discounts on guns, vehicles, and drones if you take
payment from her in that form.
SHADOWRUN: JOHNSON ‘DEX
LAURA “DOOMWHEEL” TORRES
Plot Hooks STATS
Hot guns: It seems Doomwheel purchased a B A R S W L I C EDG ESS
shipment of assault rifles and other hardware that 4 4 5 3 5 3 5 5 3 1.55
was not as untraceable as advertised. Laura wants
to hire the runners to destroy the evidence, and then Skills: Athletics 3, Con 5, Electronics 4, Firearms 5,
pay the seller a visit to make sure that there will not Influence 6, Outdoors 2, Perception 4, Piloting 6
be any slip-ups in the future. Pay: 3,000 nuyen per Gear Level: 7
runner. Other: Control rig 2, cyberjack 3, cyberlimb (left fore-
Local knowledge: Laura is hosting a gun show arm) with smuggling compartment
and has a number of potential customers in town.
She wants the team to keep an eye on a small group
of paramilitary “freedom fighters” to make sure they FAVORS
© 2021 The Topps Company, Inc.
stay out of jail and don’t pick fights with local street Open a door: Arms dealers, military logistics crew,
gangs. She thinks it will cost less to have shadowrun- and paramilitary organizations (sergeant: 12 Karma;
ners nursemaid them than the bribes she will other- base commander: 30 Karma; general: 50 Karma)
wise have to pay to get them out of jail. Pay is 2,000 Advance: 5 Karma per 1,000¥ (maximum 20,000¥)
nuyen per runner if she doesn’t have to bribe anyone
Inside intel: Paramilitary news: 5 Karma; informa-
to clean up a mess. If the runners make a good effort
tion about who is buying which weapons: 20 Karma;
but everything goes south anyway, she’ll still pay 500
customer contact details: 40 Karma
nuyen per runner.
Reference: 15 Karma
female ork
ANGELA “CASSOWARY” WILLIAMS
female human
Okay, chummer, I know you think that you’re big time and taking small-time
gigs is beneath you. But hear me out about an MCT Mr. Johnson who works out of
Sydney. Angela “Cassowary” Williams is originally from the land down under, and
recently Pentacle Distributing saw fit to send her away from her posh Hong Kong
digs back down to Sydney. Her memories of her early days in Australia are not
uniformly positive—she lost an arm to a mana storm, an event that convinced her
to get the frag out of Australia the first time. But even without the obvious metal
arm, she’s easy to spot with a shock of bright hair and matching lipstick.
Cassowary hasn’t been back in Sydney long, but she’s made an impact. She’s
been working to find runners she can trust, as she believes that’s an important
part of her job. The runners she’s been hiring have said they’ve been seeing two
different types of runs. One type is local work for relatively low pay, while the
other type are well-financed, multi-sprawl-spanning expeditions. As long as you
don’t mind taking nuyen from the man, she’ll keep the jobs flowing—if you keep
up your end of the deal. If you backstab her or double deal with her, you’ll never
work for her again, and she’ll blackball you as far and wide as she can.
Sometimes she’ll even take more extreme measures. There are already a few
less runners down under because they thought they could make a little extra by
dealing behind Cassowary’s back. Seems some drekheads thought they could sell
the information she had hired them to steal to a secondary buyer. She got word
of the double dipping, and those runners were found at Bondi Beach with their
throats ripped out.
SHADOWRUN: JOHNSON ‘DEX
ANGELA “CASSOWARY” WILLIAMS
Plot Hooks STATS
Smuggler shakedown: A smuggler named Hard B A R S W L I C EDG ESS
Yakka has been moving telesma for Cassowary. On a 2 3 3 3 5 4 5 6 5 5.0
recent haul, the numbers didn’t match. She did a bit
Skills: Athletics 3, Biotech 2, Close Combat 5, Con 5,
of digging and found that Hard Yakka didn’t deliver Electronics 3, Firearms 5, Influence 8, Outdoors 3,
the same amount of goods that he picked up from Perception 5, Piloting 1, Stealth 2
the supplier. Yakka has gone underground, and Cas- Gear Level: 5
sowary is hiring you to make sure he dies. Pay: 2,000
Other: Cyberarm (betaware, obvious right; Agility 4,
nuyen per runner. Armor 6, Strength 4; retractable spur), datajack, im-
Two in the bush: MCT magical researchers have planted commlink
© 2021 The Topps Company, Inc.
caught wind of a mana storm convergence located at
Lake Etamunbanie in the Outback. Weird thing is that
the storms have stopped moving and have formed a FAVORS
ring around the lake. Cassowary is putting together a Open a door: MCT director: 12 Karma; vice president:
30 Karma; regional executive: 50 Karma
crack team that can move right now. With little time,
babysitting some researchers, and trying to get to Advance: 5 Karma per 1,000¥
the site before the other corps, it’s going to be a slog. Inside intel: Office gossip: 5 Karma; new product
Pay: 2,500 nuyen per runner. lines: 20 Karma; executive dealings: 40 Karma
Reference: 30 Karma
female human
CAT28508
power players
You love them, you hate them. They hire you, they
try to kill you. Shadowrunners have a complicated
relationship with the Mr. Johnsons of the Sixth
World. Knowing their quirks, their methods,
and what they can do for you can make the job
smoother, and this deck has the info with you
need—profiles of almost 20 Mr. Johnsons, with
stats, background, plot hooks, and more! contents
Johnson ‘Dex is for use with Shadowrun, Sixth World. 20 Mr. Johnson cards
Under License From
catalystgamelabs.com
shadowruntabletop.com
© 2021 The Topps Company, Inc. All rights reserved. Shadowrun, Sixth World, and
This product is not a toy. Not
Matrix are registered trademarks and/or trademarks of The Topps Company, Inc., in
intended for use by persons 12
the United States and/or other countries. Catalyst Game Labs and the Catalyst Game
years of age or younger.
Labs logo are trademarks of InMediaRes Productions, LLC.
Credits
Writing: Aaron Dykstra, Jeffrey Halket, Jason M. Hardy,
Mak Meurer, Danny Oliver, Grant Robinson
Art Direction: Ian King
Art: Wagner Chrissante, Tyler Clark, Angga Dwipayana,
Ben Giletti, David Hueso, Igor Fiorentini, Victor Moreno,
Marco Pennacchietti, Júlio Rocha, Rob Ruffolo,
Bruno Senigalha, Peter Tikos, Kim van Deun
Layout: Matt “Gooood” Heerdt
Proofing: Jean-Marc Comeau, Bruce Ford, Mason Hart