DECEMBER / / 01 / / 2023 / / ISSUE NUMBER
YYY NEWS
WHY VIOLENT VIDEO GAMES SHOULD BE BANNED
Why Violent
Body
Violent video games are most commonly defined as games where
the player can intentionally harm the other characters. Not only do a
Video
majority of video games today fall under this definition, but a recent
study established that the majority of 4th to 8th grade students prefer
violent games.
Video game violence leads to the real life violence. The violence in
the entertainment culture, particularly with the extraordinary realism
Games
to video games these days, causes vulnerable teenagers, young men
in particular, to be more violent. Society sees video games with
violent content as a downfall for personal development. It hinders
our very humanely need for self-improvement and it isolates our
view of the virtual world from the real one.
should be
Violent video games have been a part of the world-wide
conversation about gun violence and other crimes. Conducted
studies have shown that violent video games may not be the cause of
Banned
the killings that took place in these past years. However, the
violence in the video games is quoted as one of the great motivators
of inappropriate behaviors that society sees deviant.
CBS News correspondent Bob Orr reports that Adam Lanza was
motivated by violent video games and a strong desire to top
Norwegian mass shooter Anders Breivik’s toll of 77 deaths during
his July 2011 massacre, citing law enforcement sources)
Reading the news lately has been all sorts of terrible. Tragedy after
Introduction tragedy, followed by public shootings, usually carried out by
someone who at some point in their life – has played violent video
games. We are hard pressed to deny that there is a connection
Engaging into Violent Video Games can lead to negative between the two, as we all know every act of inhumane and
effects of physical and mental health. It is a problem that sociopathic violence throughout history has been caused by violent
increases a person’s aggressive thoughts and behavior. video games. Disputing this point is futile. Violent video games
cause violence- Curtis Silver
([Link]
After students Dylan Klebold and Eric Harris opened fire in their
Colorado high school in 1999 — shooting 20 people and killing 13
— Linda Sanders filed a lawsuit. Her husband was a teacher at
Columbine and among the dead. The media revealed that Harris and
Klebold played a lot of violent video games, including “Wolfenstein
3D,” “Doom,” and “Mortal Kombat.” Sanders named multiple video
game publishers, including Sony and Nintendo, in the suit as well as
Time Warner and Palm Pictures since the shooters had apparently
watched “The Basketball Diaries,” in which a character uses
a shotgun to kill students at his high school. In today’s ultra-violent
media world, it appears there’s plenty of blame to go around. But is
it legitimate?- Julia Layton
([Link]
Research shows that children are also spending increasing amounts
of time playing them: an average of 13 hours per week for boys and
five hours for girls. A recent content analysis by the research
organization Children Now shows that a majority of video games
“Shooting in the Dark” Jimmy Turrell, New York Times include violence and about half of the violent incidents would result
in serious injuries or death in the “real” world.
Violent video games have been a part of the world-wide
conversation about gun violence and other crimes. Conducted
studies have shown that violent video games may not be the cause of
the killings that took place in these past years. However, the
violence in the video games is quoted as one of the great motivators
of inappropriate behaviors that society sees deviant. According to
Douglas Gentile, a psychology professor from Iowa State
University, violence provides thrill that we’re hard-wired to enjoy
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DECEMBER / / 01 / / ISSUE NUMBER YYY NEWS
and video games offer immersive experience that we are hard-wired
to crave. He says that there’s an A, B, and C in an individual’s
motivation and all video games hit all the three. A for Autonomy
indicates an individual’s control over the game. The B is for
belonging, wherein, the gamer plays the same game with his friends
and so, therefore, he is meeting his belonging needs. As the game
teaches the mechanic s, the player feels competent and that is where
the C as Competence comes in.
The violence that video games provide or contribute can be
associated with the individual’s aggressive behavior. There are
studies that contradict the link about video game violence leading to
real-life violence. But a psychologist from Iowa State University
published successions of studies indicating that high-level of
exposure on violent video games can be linked to delinquency and
violent behavior – the motive is there and the violence brought by
the game triggers that plan to be acted upon or carried out.
According to Bartholow in CBSN he believes that there is a reliable
link between exposure to violent games and aggression in the short-
term. From this very claim stated by Sir Bartholow it strongly
suggest that there is an effect that is probably short-lived but when
Photo source: San Diego Family Magazine abused there will be drastic changes in a person’s life in terms
values, norms and principles when that happens he might be
considered as an outcast of the society.
According to Zach Saale of iStrategy Lab, people who are going to
be prone to violence might be affected by video games but someone
Conclusion who’s of sound mind is not going to be affected by a violent video
game. It always depends on the person if he/she lets her/himself be
the slave of temptations. The violence in video games is one of the
few factors that attract gamers. It drives the gamer to be competent
and to take control of the game. Video games are stress-relievers
and a kind of world wherein you can manipulate the flow of events.
It always lies in the hands of the gamers if they switch the virtual
world with the reality. With the possibility to be violent, the motive
is there and the violence that video games have is only a factor for
that motive to be act out. In the end, it’s the decision of the gamer
that matters.
The very nature of humanity is to be able to alter mind frames
depending in the environment or the orientation of that person the
same principle applies to video games as well. The experience of a
person can get from playing video games differ from culture to
culture. So when it comes to violence it really is possible for such
massacre to happen
References:
CBS News correspondent Bob Orr reports
. ([Link]
([Link] violent video games contribute to violence.
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