Game-Based Vocabulary Mastery
Game-Based Vocabulary Mastery
CHAPTER 1
Rationale
wants to say (Kumala, 2021). According to Carmelya (2020), there are three good
essential for effective communication. Some individuals' primary driving force behind
writing abilities. Third, the more vocabulary one learns to search for the meaning, the
more one will know the words. Furthermore, if learners master vocabulary well, they
can connect the four macro skills. In contrary, if their vocabulary is not extensive
enough, learners often achieve less than their potential and maybe discouraged from
mastery is very depressed, then the ability to comprehend or speak or write in the four
spelling the right words (Buana & Irawan, 2021). These problems are carried out by the
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that the boring learning methodologies or vocabulary teaching methods were to blame
for those issues. The only vocabulary the students had to know was that of the verbs,
nouns, adjectives, and adverbs that make up the noun class. Moreover, the inability of
students to communicate their ideas clearly or their lack of familiarity with the four
additional researchers have looked into the difficulties and problems related to
vocabulary mastery. According to the study of Nurjida (2018), the students' lack of
interest in learning English was due to their limited vocabulary. This problem results
from the students' apathy in learning the vocabulary. They eventually forget the lessons
they learned. In addition, Jusnining (2019) discovered that the majority of the children
in her research school lacked vocabulary because they were only given the opportunity
to translate words or sentences from texts. On the basis of observation, Nurpitasari and
Mayasari (2018), discovered the symptoms that led to the students' vocabulary
problems, such as the fact that the majority of pupils still lacked a strong vocabulary,
were incapable of memorizing new English terms and had trouble mentioning English
words.
conduct the research of applying the game-based teaching strategy to improve the
students' vocabulary mastery. In the context of teaching and learning process in the
classroom, language teacher needs a specific approach to ensure that the students'
is through the use of games. Using games in the classroom can help students learn and
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enjoy the material at the same time. Games can also give students engaging,
stimulating, and enjoyable classroom experiences that can aid in helping them
understand the vocabulary being taught, and vocabulary instruction using games can
aid students in honing their vocabulary and other linguistic abilities (Aniza & Wangi,
2021). One strategy to use to promote vocabulary mastery is the context clues. It is a
strategy that may aid in translating the unfamiliar words without the use of dictionary.
This approach is used if there is an unfamiliar word within a sentence. By that, one can
guess the meaning of the unfamiliar words from the context of a sentence. Word context
refers to how a word is employed in a context, while clues are words or phrases used to
define the unfamiliar words. In other words, context clue is one of the most helpful
The researchers have determined that there are still issues, questions, and gaps
that require attention. The researchers wish to focus on the study in improving
vocabulary mastery through game-based context clues because the researchers want to
promote an interactive learning experience of the students and only by integrating it,
the researchers can help the students improve their vocabulary mastery and at the same
(STEM) students of Mangagoy National High School section Faith belongs to the poor
vocabulary mastery. It’s unfortunate to hear that 70% of the grade 11 students’ section
faith are facing difficulties with vocabulary mastery due to poor interest and lack of
engagement. To address this issue, a language teacher can consider implementing more
be learned and mastered by the students in order to make their language skills improved.
The vocabulary mastery will affect the students’ language skills because without
mastering it, the students will find it hard to process the sentence in written and spoken
form. According to Dakhi and Fitria (2019), a set of alphabets with one or more words,
or what is known as a collection of words (phrases) with their meanings, are placed in
wants to other people. In the event that our vocabulary is insufficient, it will be
2020). A vocabulary is a group of English terms that students are taught as a part of the
teaching and learning process, which incorporates all four English skills. Therefore,
the fact that vocabulary is the basis for someone to master the language. Vocabulary is
one of the few things to be concerned about in teaching English. Masters of vocabulary
find it easy to deal with native speakers particularly in English language in terms of
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communication. Furthermore, the more vocabulary an individual has, the easier it is for
them to cope with in terms of understanding and learning a language since language is
a made-up word (Marpaung & Sinaga 2019). Additionally, Amalia (2020) stated that,
Additionally, in the study conducted by Suryadi et al. (2020), they claim that
vocabulary is more crucial than structure due to the fact that the idea or thought is
stated, vocabulary is the breadth, depth, and variety of all the words, concepts or
specific term we know: the words we utilize, know, and respond to an act of
Related Studies
Foreign Studies
when reading. This sort of situation occurs particularly when taking exams. Learners
get stuck in comprehending the meaning of the unfamiliar words they encounter which
may lead to a failing grade due to incomplete answers. Thus, aiding the learners to
crucial. Corresponding to the idea, studies are implemented with regards to context
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vocabulary. Below are some of the studies conducted by the researchers internationally
and locally.
enhancing vocabulary mastery, particularly through the use of word games. Sayd, A.
teachers argue that many teachers spent much time asking the learners to read a passage
silently and these incapacitated learners weren’t able to recognize and use the
contextual clue, signal, and reading strategy because they have poor knowledge and
decoding skills.
because the learners are confused which one is the correct answer. Thus, in the study
of Stevani and Tarigan (2020), they aimed to investigate the student’s ability to use
context clues in reading passages and how to identify context clue types based on
English reading texts and the interrelation of reading comprehension and the learner’s
thoughts with the use of context clues strategy to obtain the meaning of unfamiliar
words. Based on the result of their study, the learners were asked to determine
contextual clues types when guessing the meaning of the unknown words. Moreover,
readers who are more proficient could easily shift attention to more complex and
conceptual ideas by using their prior knowledge to verify what was being said in the
text (St Asriati, 2021). The research showed that the advanced learners used guessing
strategy than the intermediate learners. Most of the intermediate students used a list of
words and memorized them based on a dictionary while advanced students used the
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word to hint the meaning of another unfamiliar words. Overall, contextual clues were
generally regarded positively by the students when finding the meaning of the unknown
word. As a result, the researchers approved that contextual clues strategy is an effective
way to help students learn in the classroom and increase their reading speed (St Asriati,
2021).
Similar to the study conducted by Jamrewav (2022), her study aims to find out
the effect of using context clues in enhancing students’ vocabulary building through
reading texts at SMPN 52 Makassar. In this study, the researcher utilized various
strategies that reinforced context clues. Synonyms, antonyms, definition, cause and
effect, examples and etc., are five of the strategies being used. The students in Makassar
have a very low score upon taking the test before the intervention, the pre-test.
However, after carrying out the context clues as an intervention, the students’
complex vocabulary and finding the meaning of words in the reading text. This is
demonstrated by the pretest scores of the students had a mean and standard deviation
of 53.0000. In the meantime, the learners' vocabulary understanding context clues were
81.6429 post-test score. Thus, the data shows that context clues can improve students’
that makes the students interested in the learning process, especially in the eleventh
In relation with context clues, Pictionary is one of the gamified strategies that
can reinforce context clues. It is a fun way to understanding words and meanings. It
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involves the use of visual and contextual clues to convey the meaning of a word or
students to phrases from drawing or guessing words. In addition, Hamer and Lely
(2019) stated that Pictionary game is a fun game that can increase the students’
vocabulary. In the study conducted by Ferial and Wafa (2019), the researcher found
that Pictionary improved the vocabulary skills at Bilal Ibn Rabah Middle School in
Taher-Jijel. It is confirmed by the experimental study that the researcher carried out.
The researchers divided the students into two groups, the first group used traditional
model, and the second group treated by using Pictionary games. The outcome of this
study was the second group's vocabulary was greater than the first category. The
researcher added that the games Pictionary increased the students' motivation and
interest. In summary, the use of Pictionary game can help improve the students’
vocabulary and mastery, and make the students interested and enthusiastic in
Word games, according to Tasneem (2019), are effective method for treating
children's vocabulary issues. Word games are type of spoken game or board game, such
as puzzles and word searches that are intended to test a player's linguistic abilities,
particularly their mastery of the English language. Although word games are typically
played for amusement, they can also be used to teach. Children, for instance, might
enjoy themselves by playing games like word searches, hangman, and puzzles.
and a broad vocabulary and solving them improves brain function later in life (Arwandi
et al., 2020). Word games are excellent way for pupils to engage in a word play. They
can practice the vocabulary and work on their spelling. There are many different
activities available, including jumbles, word searches, word chains, go fish game, the
There are several examples of puzzle games. One of them is Word Search
Puzzle. Using unique media in classroom activities will make vocabulary acquisition
more engaging, as it will help students absorb language more efficiently. Based on the
study of Istiqomah (2017) and Maylani (2021), the use of the Word Search Puzzle game
during the English teaching and learning process has increased students' motivation.
This result is similar to those of previous studies indicating that the use of Words Search
Puzzles as a teaching method affects students' vocabulary. Word Game shows a positive
effect on the student's vocabulary mastery (Manurung, 2020; Susanti & Andriani,
2021). In that study, the average or mean score of the experimental group differs
between the pre-and post-tests. The experimental group was educated through the use
of Word Search Puzzle games, whereas the control group was instructed through
conventional methods such as lectures. Word Search puzzles are more effective than
2017). This is also similar to the finding of Fitria (2023) he pronounced that Word
Search Puzzles are more effective than lectures for improving students' vocabulary
comprehension.
for Vocabulary Learning in Reading”, which sought to answer the following question:
which contextual clues are most effective for EFL vocabulary learning in reading? The
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French related clues, and thematic/collocational clues. Ahmad et al. (2018) confirms
that after the pre-test and post-test had been carried out, the study reveals that the top 3
quasi-experimental study provided results which stated that globally speaking, inferring
learning strategy.
Local Studies
In the first instance, in the study conducted by Austria and Velasco (2023) titled,
Students”, which aims to find out the effect of Interactive Learning Strategies (ILS)
namely word wizard, word connect, syntonyms word game and day’s word, in terms of
word meaning, word use and context clues. Based on the results presented after
conducting the pretest and post-test, it was found out that there is a significant
difference between the pretest and post-test experiment. The score in the post-test
shows that the effectiveness of interactive learning strategies in terms of word meaning,
Another study conducted by Orejuela et al. (2022) titled "Flipping the Language
instruction in the English language proficiency of Grade 8 Filipino ESL students in one
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University in Bicol, Philippines. The findings revealed that there was significant
difference between the pretest and posttest of the respondent’s result using
gamification. Thus, it can be inferred that the games helped in improving the level of
English proficiency of the Grade 8 students. The statistical test results disclosed further
that the effectiveness of the three games introduced to the students were significantly
high. With these findings, it was recommended that language teachers should use
word games adherence to the theories of second language acquisition, second language
purpose of this experimental study is to assess the effects of gamified learning activities
follow-up investigation, the researchers discovered that the GLA introduces new words
more successfully than the traditional method. Additionally, the study reveals a
significant distinction between the pretest results of the two groups (the experimental
group and the control group); in the experimental group, it is shown that the
effectiveness of learning new words through games is well attained, and the students'
Theoretical Framework
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Several theories have become the frames of thoughts of this study. The
following are the theories that support the study and shows the effectiveness of game-
students construct new knowledge, concepts, and skills through interacting with other
members of their culture which will then allow the learners to learn the symbols which
will later form the basis of their mental process. Vygotsky used the term “sign” such as
vocabulary supports Vygotsky’s idea that words and other signs are those means that
direct our mental operations, control their course, and channel them toward the solution
words through an intended vocabulary practices because the learner’s conscious focus
is on the story, not on the items to learn. In contrast to explicit vocabulary learning,
where learners are actively studying and memorizing words and their definitions,
implicit vocabulary learning occurs more passively and through exposure to language
in context. Some of the key aspects to implicit vocabulary learning theory include the
following: First is the contextual learning. The context in which words encountered in
learners are exposed to the meaning of those words on a subconscious level. Second is
words in various contexts. The association between a term and its meaning grows
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stronger the more times it is used. And lastly, the subconscious processing: Implicit
learning frequently happens without our awareness. As they read, listen, or interact with
language, learners might not be aware that they are picking up new terminology.
Paivio (1991) that suggests that there are two separate but interconnected ways in which
humans represent and process information: through verbal (linguistic) and non-verbal
and visual formats. In the context of vocabulary, it implies that individuals who can
connect words to mental images or visual representations may have a more robust
vocabulary mastery. Key principles and concepts of dual coding theory include: (1)
Verbal Codes: Verbal codes involve the use of language, such as words and sentences,
to represent and process information. This includes reading and listening to spoken or
written words. (2) Non-Verbal Codes: Non-verbal codes involve the use of mental
includes mental imagery, diagrams, and visualizations. (3) Dual Coding: According to
the theory, individuals often encode information using both verbal and non-verbal
codes simultaneously. For example, when learning a new word, a person might form a
mental image associated with the word's meaning in addition to processing the word
itself. (4) Learning and Vocabulary: In the context of vocabulary acquisition, dual
coding theory suggests that learners who associate words with mental images or visual
contexts may have a more vivid and lasting memory of those words. This can be a
which proposes that language exists in the means of communication and can only be
biological mechanism, but emphasizes the critical role of social interactions (Levine &
Munsch, 2018). On the other hand, as inspired by the work of Vygostky, Jerome Bruner
believed that social interaction plays a significant role in the development of cognition
Device (LAD) which focuses on the innate mechanisms of language acquisition, Bruner
proposed the Language Acquisition Support System (LASS). The LASS refers to the
experiences namely social and cultural that support and encourage language
acquisition. This includes direct exposure of a child to language (ex. Parentese, dialogue
reading, etc.,) as well as the variety of activities children involved in and receiving
exposure to language at the same time. Moreover, Chomsky’s LAD emphasizes that
children were born programmed ready to learn language, while LASS emphasizes that
it’s the world that is ready to expose and support children to learning the language.
social interaction, cultural context, and the role of more knowledgeable individuals
sociocultural theory of human learning describes learning as a social process and the
theory is the idea that the potential of cognitive development is limited to a “zone of
cognitive readiness, but for full development, assistance and social interaction are
strategies assessing the intellectual and knowledge and prowess of the students and
teachers helps the students to explore relevant game elements in order to deepen and
broaden their understanding, which was later called gamification by Nick Pelling
according to the study conducted by Sharma and Sharma (2023, July). According to the
theory, playing the game provides a safe place for students to learn and practice new
ideas. The goal of this theory is to increase motivation by making learning fun and
obtaining new concepts and skill through the use of digital and non-digital games.
CONCEPTUAL FRAMEWORK
OUTPUT
SUPPORTING
THEORIES
• Social Constructivism
Theory
• Dual Coding
• Interactionist theory
• Sociocultural
Figure 1 portrays the standard Theory
conceptual framework that will follow and utilize
in the study. The input box contains students’ level of vocabulary mastery, while the
second box contains the utilized process through various interactive word games, such
as pictionary, word search game, and crossword puzzle. Each intervention corresponds
a pre-test and post-test which will determine the student’s level of vocabulary mastery.
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To established a strong foundation to support the study, it is supported with the theory
context clues?
context clues?
Objectives
context clues;
clues, and;
Hypothesis
of Grade 11 STEM students of Mangagoy City National High School before and after
The participants of the study are the fifteen (15) Grade 11 Science Technology
Faith. The said 15 students will be having a pre-test to be facilitated by the researchers.
The duration of the test is 45 minutes only including all the instructions given by the
researchers. The test after the pretest, all 15 Grade 11 students who belong to low
conducted after 2 or 3 sessions per week to ensure the learning of the students.
The researchers expect that the results of this study will give some significant
Students. This study helps the students improve their vocabulary by game-
based context clues as an alternative technique. Through this, students will be inspired
appropriate method to teach vocabulary. English teachers can benefit from this research
by learning evidence-based practices that can enhance their way of teaching and
Parents. Parents will be at ease and worry-free since they know their child is
findings of this study will help them understand how the game-based context clue
can be used to improve learning quality in other situations and provide information for
recommendations and intervention in relevant fields, which can have real-world impact.
Definition of terms
To give more vivid grasps of the study, the following terms which are quite used
before intervention.
or segment and often used in conjunction with a pretest to measure their achievement
Synonyms. A word or phrase that means exactly or nearly the same as another
word or phrase in the same language, for example shut is a synonym of close.
Definition. Definition context clues give the reader the actual meaning of the
word in the sentence. Look at this example: The man's obesity, or too much fat, caused
much worry for the doctor. This sentence actually tells the reader that obesity means
Crossword Puzzles. A word puzzle that takes the form of a rectangular grid of
white and black shaded squares. The goal is to fill the white squares with letters,
forming words, by solving clues which lead to the answers. Brush up your brain with
this simple and addictive game and improve your English vocabulary.
Word Search Game. A word game that consists of the letters of words placed
in a grid, which usually has a rectangular or square shape. The objective of this puzzle
is to find and mark all the words hidden inside the box.
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CHAPTER 2
METHOD
of the study, locale of the study, research instruments, data gathering procedure, and
data analysis.
Research Design
22
and post-test design where the researchers do not randomly assign participants
(Campbell & Stanley, 1967). The same variable is tested in one group of participants
before (pretest) and after (post-test) an intervention. This research method entails
those who were identified as having poor vocabulary mastery. This statement is
supported by the senior high English teachers and the class adviser of Grade 11 STEM
Mangagoy High School. According to them the chosen class has a high percentage of
frustration level when it comes to vocabulary mastery. The class adviser also
recommended this class as the participants of the study in a hope that there will be a
This study was conducted at Mangagoy National High School, which is located
from the heart of Barangay Mangagoy. This institution is one of the public secondary
schools in Bislig City Division that offers Grade 7 and Grade 12. This was founded by
Research Instruments
Assessment tool:
through the use of adapted materials, namely the Analogy test, multiple choice, and
matching type. These were the test materials that measured the prior knowledge of the
students' vocabulary. The pre-test was composed of 30 items: a 10-item analogy test
for test one, 10 items matching type for test two, and 10 items multiple choice.
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Intervention Tool
specific word or phrase. This game enhances vocabulary mastery, creativity, and
Word Search Game. A word game that consists of the letters of words
placed in a grid, which usually has a rectangular or square shape. The objective of this
puzzle is to find and mark all the words hidden inside the box.
and white colored boxes equipped with 2 lanes, namely horizontal (a collection of boxes
that are one row and several columns) and descending (a group of boxes with one
column and one column). several lines). It also consists of squares that must be filled
with words or numbers, one letter or number per square. This game aims to foster and
Table 1.
Intervention Plan
Explain Critical
Reading as a Form
of Reasoning
Day 3
( EN11/12RWS-
IVac-8)
Day 4 Post test
Week 2
Day 1 Formulate
Evaluative
Statement about a
text read Example Clues Word Search Game
Day 2
(EN11/12RWS-
IVac-9)
Day 3 Post test
Week 3
Day 1 Identify the unique
features of and
requirements in
composing texts that
Definition Clue
are useful across Crossword Puzzles
Day 2
discipline
(EN11/12RWS-
IVdg-12)
Day 3 Post test
1 Day Testing Post test
Week 1
the students' vocabulary mastery. On the second day, the researchers introduced the
first intervention, "Pictionary," and then covered "Synonym Clues" using the topic
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Week 2:
On the second week, the researchers covered “Example Clues” and used the
“Formulate Evaluative Statement About a Text Read" as a topic on the first day of class.
On the second day, the "Word Search Game" intervention was carried out, and on the
Week 3:
On the third week, the researchers used “Identify the Unique Features of and
illustrate “Definition Clues” on the first day of class. The "Crossword Puzzles" was the
third intervention. The post-test about the last intervention was carried out by the
researchers on the third day. On the fourth day, the students took a post-test
the intervention.
teachers and advisers for the intervention. The data gathered was divided into three
phases.
1. Pre-Implementation Phase
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2. Implementation Phase
In this phase, the activities were conducted to the identified students. The
• Pictionary. A game where two players to help others guess a specific word
or phrase.
• Word Search Game. A word game that consists of the letters of words
• Crossword Puzzles. A word puzzle that takes the form of a rectangular grid
of white and black shaded squares. The goal is to fill the white squares with
3. Post- Implementation
⚫ Using the procedures for the collection of answers as on the pre-test, the
⚫ The researchers checked, recorded, and analyzed the results with their
Data Analysis
The researchers used graphs and tables to present the data gathered after the
researchers also used rating scales, paired sample t-tests, mean, and the frequency and
percentage.
Table 2.
after the three-week intervention, the researchers employed the pre analysis and post
analysis results. They calculated this using the paired sample t-test with the following
formula:
D = Difference Score
With the aid of a statistician, the researchers ran a dependent paired sample t-
test using the statistical package for social sciences (SPSS) program. When used
appropriately, this strategy showed how significantly pupils' word skills changed before
CHAPTER 3
On this chapter, the data results, interpretation of the tabulated data, and
discussion of the results are presented. The presentation of results and findings answer
The result of the researchers’ pre-test given to the Grade 1l Science and
Table 3.
Level of Vocabulary of the students during Pretest.
Classification Frequency Percentage
Excellent 0 0%
Fair 0 0%
Poor 3 20%
11 Faith students of the above-mentioned school during the 30-item pretest conducted
by the researchers. Based on the table, there are 3 (20%) students got the poor level,
and the majority of students got the very poor level of the scale. The result shows that
the remaining 12 students fall under the very poor level which is 80% of the scale.
The table presented above is similar to the finding of Jamrewav (2022). In her
study in Makassar, students have a very low score upon taking the test before the
intervention, the pre-test. However, after carrying out the context clues as an
indicators, such as identifying complex vocabulary and finding the meaning of words
31
in the reading text. Jamrewav result emphasized the limited vocabulary mastery of their
participants. This alignment suggests that the vocabulary mastery problem of Grade 11
having a very poor vocabulary mastery and over 20% were classified as having a poor
vividly shows the result where 3 students or 20% got 18 points, and 2 students or 13.3%
got 16 points as well as the 4 students or 26.7% got 14 points in the test. Moreover, 3
students or 20% got 12 in the test. Lastly, 3 students or 20% got the score 10 in the test.
32
Therefore, the result shows that the students fall under the very poor level which is less
very poor vocabulary mastery, failing into the very poor category. This result indicates
that the participants' vocabulary is inadequate and points to the necessity of more
Similarly, Stevani and Tarigan (2020) found that lack of clues in the sentences
and passages can hamper the learning and mastering the vocabulary. They believe that
some words are difficult to learn and master and it challenges the students in learning
new vocabulary words and mastery. Hence, vocabulary mastery is challenging to the
Table 4.
Level of Vocabulary Mastery of Grade 11 Faith students during Post Test.
Excellent 0 0%
33
Fair 5 33.3%
Poor 9 60%
Table 4 shows that the majority of students (60%) were in the poor level,
indicating some students were struggling but could have shown improvement.
Additionally, a smaller percentage (33.3%) were initially in the fair level, showing that
some students have the highest performance category. However, the fact that 1 (6.7%)
is under the very poor level after the intervention suggests a negative outcome, as there
discovered that the Gamified Learning Activities introduces new words more
successfully than the traditional method. Additionally, the study reveals a significant
distinction between the pretest results of the two groups (the experimental group and
the control group); in the experimental group, it is shown that the effectiveness of
learning new words through games is well attained, and the students' motivation to learn
Moreover, this was observed in the study of Orejuela et al. (2022) titled
Filipino ESL students in one university in Bicol, Philippines. The findings reveal a
significant difference between the pre-test and post-test results of the respondents,
indicating that gamification helped improve the students' level of English proficiency.
The statistical analysis further confirmed that the three games introduced to the students
were highly effective. Based on these results, it was recommended that language
English proficiency.
The distribution of vocabulary skills shows a clear gap in the students' abilities.
While many have fair proficiency, a smaller but significant number require
improvement. This insight can help educators focus on specific areas where vocabulary
teaching and support are needed to help all students improve their skills.
students' memory retention, vocabulary mastery, and the mental aspects of reading
comprehension. Both teachers and students viewed this approach to practicing. Therefore,
incorporating Game-Based Context Clues and similar strategies could help enhance vocabulary
Figure 4. Level of Frequency of Grade 11 Faith students during the Post Test.
35
Figure 4 shows the results of the post-test conducted by the researchers. The
Also, three students secured 23 points, making up 20% of the total. Additionally, three
points, accounting for 20%% of the overall group. Lastly, one student got 16 points,
offering insights into the performance variation within the participant associates.
These findings align with the study of Austria and Velasco (2023) titled
(ILS) such as Word Wizard, Word Connect, Synonyms Word Game, and Day’s Word
on students' understanding of word meaning, word use, and context clues. The results
of the pre-test and post-test reveal a significant improvement with the post-test scores
in these areas. Additionally, Samortin (2020) study shows a notable difference in the
pre-test results between the experimental and control groups. In the experimental group,
learning new words through games proved highly effective, and the learning strategies
This was reiterated by the study of Orejuela et al. (2022), the respondents'
proficiency. Statistical analysis further validated the high effectiveness of the three
Figure 5. Comparison of the Pre-test and Post test Results of the Respondents.
Figure 5 presents the students' scores from the 30-item pre-test and post-test
conducted before and after the intervention. The post-test results show that the game-
mastery. The use of word games, in particular, have shown to significantly improve
students' ability to learn and retain new vocabulary. The researchers observed that many
English teachers spend a lot of time asking students to read passages silently. However,
this approach often leaves students unable to recognize or use contextual clues, signals,
and reading strategies. This challenge is especially true for learners with poor
knowledge and decoding skills. The study emphasizes the importance of incorporating
engaging methods like GBL to address these issues and enhance students' vocabulary
learning.
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Table 5.
Paired Differences
95%
Confidence
Std. Interval of the Sig
Std. Error Difference (2-
Mean Deviation Mean Lower Upper t df tailed)
Pre-
Test
–
Pair Post-
1 Test 7 2.7774 0.7171 5.461 8.538 2.144 15 .000
Shown in table 5 is the significant difference between the level of vocabulary
mastery of Grade 11 Faith students before and after the intervention aimed at enhancing
vocabulary mastery. The mean difference between the pre-test and post-test scores is 7,
standard deviation of these differences was 2.78, with a standard error of 0.71. The 95%
confidence interval for the difference ranged from 5.461 to 8.538, suggesting that we
in a t-value of 2.144 with 15 degrees of freedom (df). This t-value was highly
statistically significant (p < .000), leading to the rejection of the null hypothesis of no
significant difference between the vocabulary skills before and after the intervention.
chance alone. This finding suggests that the intervention had a measurable impact on
39
Chapter 4
RECOMMENDATIONS
This part presents the summary, conclusions, and recommendations about the
Summary
This study aimed to improve the vocabulary mastery of grade 11 STEM students
the number of students who passed and failed the pre-test and post-test, the researchers
used the Statistical Package for the Social Sciences (SPSS) to calculate scores and
Findings
1. Before the intervention, fifteen (15) out of fifteen (15) respondents or 100% of
2. After the interventions, there were fourteen (14) respondents, or 93.3% who
have improved to the poor and fair Level, one (1) or 6.7% moved to the very
3. The results of the pre-test scores before the intervention and post test scores
deviation of 2.77746.
The post-test reveals a significant improvement in their vocabulary level. In the pre-
test, the students obtained low scores, and after the intervention, the students’ scores
Conclusions
Based on the findings of this study, the researchers arrived at the following conclusions:
mastery of the students. Thus, the hypothesis shows that there is a significant
42
difference in the level of the vocabulary mastery of the Grade 11 Faith students
Recommendations
The researchers believe that the study increases vocabulary mastery. As the
Students
• Students should engage themselves in any sort of word games to acquire new
words and increase their vocabulary. Students also must read regularly, use
Schools
• Schools should work more to clearly define the area of knowledge while
mastery. Provide also technologies to make teaching easier for teachers and to
Teachers
• Teachers must provide activities that may improve students' vocabulary mastery
such as word games and different activities that enable students acquire new
words and develop their vocabulary mastery. Teacher should monitor students’
Future Researchers
43
• Future researchers who wish to conduct the same study may include other game-
based context clues activities that are not included in this study. They may also
use other integration in those activities such as the integration of audio and video
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btnG=
APPENDICES
50
Appendix A
and Principal)
51
Lette
52
53
54
Appendix B
(Curriculum Vitae)
55
PERSONAL INFORMATION
Age: 28
Educational Attainment
PERSONAL INFORMATION
Age: 22
Educational Attainment
Level School Year Graduated
Appendix C
PERSONAL INFORMATION
Sex: Female
Bislig City
City
University
Bislig City
Others
Bislig City
60
PERSONAL INFORMATION
Sex: Male
High School
University - Tandag
(30 Units)
62
PERSONAL INFORMATION
Sex: Male
Subject/s Taught: Practical Research 1 & 2, Reading and Writing Skills, Oral
APPENDIX D
APPENDIX E
(Research Instruments)
70
71
72
APPENDIX F
(Lesson Plans)
73
DEPARTMENT OF EDUCATION
Bislig City
I. OBJECTIVES
A. Content Standards The learner understands the relationship of a written text and the
context in which it was developed.
B. Performance Standards The learner writes a 1000-word critique of a selected text on the basis
of its claim/s, context, and properties as a written material.
C. Learning Explain critical reading as a form of reasoning
Competencies/Objectives
Write the LC code for each
EN11/12RWS-IVac-8
Objectives:
74
IV References W2 (1).pdf
• None, sir!
2. Greetings
Best afternoon,
3. Attendance
Are there any
absentees today?
“Teacher’s Greetings”?
5. House Rules
Maintain cleanliness
Instill positivity
Camaraderie
◼ Greetings
class!
■ Recapitulation
77
N/A
■ Collecting of Assignment
N/A
Objectives: Objectives:
At the end of the lesson, the At the end of the lesson,
students are expected to; the students are expected
a. identify assertions; to;
b. define critical reading a. identify
and reasoning assertions;
c. formulate b. define critical
counterclaim; reading and
d. determine evidence; reasoning
and c. formulate
e. differentiate reading counterclaim;
and critical reading. d. determine
evidence; and
e. differentiate
reading and
critical reading.
Direction: “Pictionary”
• you will be grouped into 4.
• Pasted on the board are the
pictures that you are going to
define.
• All you have to do is to define
the given words in one to two
words.
• Cite words as many as you
can within 2 minutes.
• Yes, sir.
Are instructions clear?
1 2
3 4
5
79
Answers key:
Direction: Direction:
• Go with your respective • Group yourselves into 4.
group. • The teacher will present a
• The teacher will present a passage on the board.
passage on the board. • All you have to do is to
• All you have to do is to identify which of the
identify which of the phrases phrases or statements are
or statements are assertions or assertions or claims,
claims, reasoning, and reasoning, and evidence.
evidence.
National Competency II
Legend:
Green – claim
Skyblue – reason
- Explain critical reading
Yellow – evidence as a form of reasoning
reasoning
EN11/12RWS-IVac-8
83
E. Discussing new concepts and This time class, for you to really
practicing new skills #2 understand our lesson for today, I
want you to listen attentively for
you also to be able to participate all
throughout the discussion. Can I
expect that from you?
• Critical Reading
o Critical reading is
engaging in analytic
activity which
involves the reader
by asking questions
about the text and
the author’s claim.
o Critical readers are
doing the process of
evaluating,
analyzing, and
interpreting the
assertion of the
hidden meaning of
the whole text.
• Reasoning
o is an act of giving - None so far, sir.
statements for
justification and
explanation.
o It is the ability of
someone to defend
something by giving
out reasons.
1. Identifying assertions
o Identify by a
common type of
assertion such as
fact, convention,
opinion and
preference.
2. Formulating
counterclaim
o Counterclaims
are made to
rebut a previous
claim.
3. Determining evidence
o Evidence is the
details given by
the authors to
support his/her
claims.
Example:
You are asking your father for an
android cellphone, that is your
claim. Then your father answers
you. “No, you can’t!” this is his
counterclaim. He might say that
you already have a cellphone.
Example:
With hedges:
The common colds must be
caused by a virus.
7. It is an engaging in analytic
activity which involves the
reader by asking questions
about the text and the
author’s claim.
A. Evidence
B. Assertions
C. Counterclaims
D. Critical reading
8. Interaction with the text is
NOT necessary in
evaluating judgment.
A. True
B. False
C. Both A & B
D. None of the above
9. The following are the
forms of hedges, EXCEPT:
A. Modals
B. Frequency adverbs
C. Location adverbs
D. Probability adverbs
10. Which is an example of a
modal hedge?
A. Could
B. Probably
C. Usually
D. None of the above
11. Which is an example of a
probability adverb?
A. Could
B. Probably
C. Usually
D. None of the above
12. Which is a Frequency
adverb?
A. Could
B. Probably
C. Usually
D. None of the above
13. It is the ability of someone
to defend something by
giving out reasons.
A. Reasoning
B. Counterclaim
88
C. Evidence
D. None of the above
14. Critical reading is meant to
assess the validity of
textual evidence and not
criticize.
A. True
B. False
C. Both A & B
D. None of the above
15. The following are hedges
used in frequency adverb
EXCEPT.
A. Usually
B. Generally
C. Commonly
D. Presumably
Literary appreciation is a
way of expressing and
communicating one’s thoughts and
ideas about the texts read. It is not
just about reading and
appreciating them, it is also about
understanding their contexts.
Through this, both teachers and
learners will have a better and
wider mental grasp of what they
read. It is how we interpret what
we read that help us gain a general
knowledge of our history and
strengthen even our very own
personal reflection on our present
situation.
91
E. REMARKS
F. REFLECTION
continue to require
remediation
E. Which of my teaching
strategies worked well?
Why did this work?
F. What difficulties did I
encounter which my
principal or supervisor can
help me solve?
G. What innovation or
localized materials did I
use/discover which I wish
to share with other teachers.
94
DEPARTMENT OF EDUCATION
Bislig City
I. OBJECTIVES
A. Content Standards The learner understands the relationship of a written text and the
context in which it was developed.
B. Performance Standards The learner writes a 1000-word critique of a selected text on the basis
of its claim/s, context, and properties as a written material.
C. Learning Formulate evaluative statements about a text read
Competencies/Objectives (EN11/12RWS-IVac-9):
Write the LC code for each a. assertions about the content and properties of a text read
(N11/12RWS-IVac-9.1) and
b. counterclaims in response to claims made in a text read
(EN11/12RWS-IVac-9.2)
95
Objectives:
At the end of the lesson, the students are expected to;
f. identify types of assertions;
g. determine statements to what type of assertion they fall;
h. formulate assertions and evaluative statements; and
i. write evaluative statements and an evaluation about the
content and properties of a written text.
II. CONTENT Formulate evaluative statements about a text read
IV References *readingandwritingskills_q4_m6_formulatingevaluativestatements_v
2.pdf
1. Teacher’s Guide Pages Pages: 5-10
7. Greetings
Best afternoon,
you today?
8. Attendance
Are there any
absentees today?
- We’re good, sir.
9. Energizer
This time, to spice up to mood,
- (Students pass)
Act kindly
◼ Greetings
class!
■ Recapitulation
98
meeting?
■ Collecting of Assignment
Pass all of your assignments.
Objectives: Objectives:
At the end of the lesson, the At the end of the lesson,
students are expected to; the students are expected
a. identify types of to;
assertions; a. identify types of
b. determine statements assertions;
to what type of b. formulate
assertion they fall; assertions and
c. formulate assertions evaluative
and evaluative statements; and
statements; and c. write evaluative
d. write evaluative statements and an
statements and an evaluation about
evaluation about the the content and
content and properties properties of a
of a written text. written text.
99
“Identy-three”
Direction: Direction:
• Group yourselves into four (4) • Group yourselves into
• The teacher will be going to four (4)
present definitions on the • The teacher will be going
screen. to present statements on
• All you have to do is to the screen.
identify which type of • All you have to do is to
assertion do the given identify which type of
definitions fall. assertion do the given
• Each answer corresponds a statements fall.
task. • Each answer corresponds
• You will answer not just by a task.
saying the exact word of your • You will answer not just
answer but by doing the task by saying the exact word
assigned on each choice. of your answer but by
doing the task assigned
on each choice.
Choices Task
Fact Clap 5 times
100
Definition:
1. It is a statement that can be
proven objectively by direct
experience, testimonies of
witnesses, verified
observations, or the results of
research.
Answer: fact
Answer: convention
Answer: opinion
Answer: preference
(Activity proper)
- Students participate.
101
“Think about 8”
Direction: Direction:
• With your respective group, • With your respective
you will be given strips of group
paper with statements written • You will be given strips
on it of paper with statements
• Attached on the board are the written on it
types of assertions namely • Attached on the board are
fact, convention, opinion, and the types of assertions
preference namely fact, convention,
• All you have to do is to read opinion, and preference
the statement written on the • All you have to do is to
strip of paper you are holding read the statement
and then determine which written on the strip of
type of assertion you think it paper you are holding
falls. and then paste it to which
• You will be given 1:30 minute type of assertion you
to do the task. think it falls.
• You will gain 8 points for a • You will be given 1:30
correct answer. minute to do the task.
Statements:
1. According to experts,
seawater contains high
amounts of minerals such as
sodium, chloride, sulphate,
magnesium and calcium.
102
Answer: fact
2. Seawater is classified as a
heterogenous and
homogenous mixture.
Answer: convention
E. Discussing new concepts and This time class, for you to really
practicing new skills #2 understand our lesson for today, I
want you to listen attentively for you
also to be able to participate all
throughout the discussion. Can I
expect that from you?
Answer key:
Evaluative Statement
It is a statement that states
one's sound judgement about
something through writing
which is supported by
reasons and evidences.
It also presents the strengths
and weaknesses of
something based on a set of
criteria which needs to be
factual, substantial, and
unbiased.
To formulate an evaluative
statement, one needs to read
the entire text carefully and
critically to understand and
to check for possible
fallacies in the argument
presented by the writer.
106
SITUATION:
A student was tasked to compose a
poem that would express his
thoughts and feelings about various
events around him. After a while, he
submitted it to his teacher before the
107
EVALUATION:
1. You (referring to the writer)
composed an impressive
poem. It has a good physical
and grammatical
arrangement of words that
enhance the readers’ overall
experience. Another good
thing is that your chosen
theme is very timely that
gives hope to the readers in
this time of pandemic. When
it comes to the elements of
poetry, you used figurative
languages and imagery that
added spice to the overall
quality of your composition.
These literary devices stir up
and startle the readers’
imagination. Furthermore,
108
Explanation: Finally, a
suggestion was given to the
writer at the third paragraph
for the improvement of the
poem.
What is assertion?
- Assertions are declarative
sentences that give one’s
belief about something else
as if it is true though it may
not be.
- It is expressed as an
argument.
- Usually, these assertions
contain languages that
expresses evaluation such as
useful, significant,
important, insightful,
110
detailed, up-to-date,
comprehensive, practical,
impressive, etc.
For example:
You were asked to answer the
question, “Do you believe
education should continue
regardless of the situation we
are facing right now?” and you
would give your opinion or
argument about it. Afterwards
you would make an assertion
whether you agree or disagree
with the issue, thus, take a stand
and support it with your reason/s.
1. Fact
is a statement that can
be proven objectively
by direct experience,
testimonies of
witnesses, verified
observations, or the
results of research.
Example:
According to experts,
seawater contains high
amounts of minerals such as
sodium, chloride, sulphate,
magnesium and calcium.
(The first sample sentence is
classified as a fact since the
mineral contents of seawater
can be tested and proven
through experiments and
researches.)
2. Convention
is a way in which
something is done
similar to traditions
and norms.
111
Example:
Seawater is classified as a
heterogenous and
homogenous mixture. (The
second sample sentence is a
convention because the
classification of seawater is
based on the classification
system made by scientists
and is acceptable to the
scientific community.)
3. Opinion
is a statement based
on facts but is
difficult to
objectively verify
because of the
uncertainty of
producing
satisfactory proofs of
soundness.
Opinions result from
ambiguities; the
more ambiguous a
statement, the more
difficult it is to
112
Example:
Swimming in seawater is the
best activity to refresh and
relax your mind, body, and
soul. (The third sample
sentence is an opinion since
the claim is difficult to prove.
The truthfulness of the claim
may be true to some but not
to others.)
4. Preference
states a personal
choice in which the
writer is under no
obligation to support
or prove the
truthfulness of the
statement.
They are subjective
and cannot be
objectively proven or
logically attacked.
Example:
I love to make frequent trips
to places with seawater
rather than those without it.
(The last sample sentence is
a preference because it
expresses the personal
choice of the writer to places
with seawater over those
places without it.)
Direction:
Identify the type of assertion in each
statement. (FACT, CONVENTION,
OPINION, PREFERENCE)
- Yes, sir.
Very good.
(Activity proper)
I hate my life
115
People hated me
I’m a disaster
A distress
They call me
Fool
Stupid
Unworthy
All these insults
I keep to myself
For a long time
Is this really me?
Are all of these true?
Believing in myself
It seems so hard
To be what they demand
How I wish
What does it feel?
To be myself
QUESTIONS TO PONDER:
SCORING RUBRIC
5 3 1
The The The
evaluatio evaluati evaluatio
n has an on has n has no
evaluative an evaluativ
statement evaluati e
that used ve statement.
an statemen
evaluative t but did
language not use
an
evaluati
ve
languag
e.
The The The
evaluatio evaluati evaluatio
n contains on n is
positive contains incomplet
and either e and it
negative positive lacks the
feedback and suggestio
as well as negative ns for the
suggestio feedbac improve
ns to k but ment of
improve there the
the poem. were no written
suggesti work.
117
ons
provided
.
The The The
evaluatio evaluati evaluatio
n is clear, on is n is clear
concise, clear and but not
and concise concise
precise. but not and
precise. precise.
The The The
evaluatio evaluati evaluatio
n has no on has 1 n has 4 or
error to 3 more
when it errors errors
comes to when it when it
mechanic comes to comes to
s mechani mechanic
(grammar cs. s.
,
capitalizat
ion and
punctuati
on)
• Is it easy to formulate
evaluative statements? Why
or why not?
- It is not easy to
Can I hear the idea of Sarmiento? formulate
evaluative
statements due to
the fact that you
have a lot to
consider in doing
so. However, what
makes it easy to
me, is when you are
118
professionalism
and fostering
justice to concise
and precise
evaluation.
Direction:
Form an evaluative statement for
every given text and label it whether
positive or negative depending on
the focus of the evaluation. See the
sample below.
Text:
If you are not so smart, you should
try to be a teacher.
Evaluative Statement:
The statement is very discriminatory
against those with average
intelligence and teachers in general.
Example: Negative
Indicator Rating
(1-5)
The evaluation contains both
positive and negative feedback.
The evaluation contains
suggestions to improve the
article.
The evaluation is clear,
concise, and precise.
It is well-written with proper
use of punctuations, correct
spelling, and correct grammar. - Goodbye and thank
you, Sir Din-din!
122
Total
Remarks
What is/are the strong point/s of the
article? What needs to be improved?
E. REMARKS
F. REFLECTION
DEPARTMENT OF EDUCATION
Bislig City
I. OBJECTIVES
IV References readingandwritingskills_q4_m8_composingacademicwriting_v2-.pdf
- None, sir!
12. Greetings
Best afternoon,
you today?
125
Classroom Rules
learning
Challenge!
◼ Greetings
class!
■ Recapitulation
127
meeting?
■ Collecting of Assignment
Pass all of your assignments.
Objectives: Objectives:
At the end of the lesson, the At the end of the lesson,
students are expected to; the students are expected
a. define book to;
review; a. define book
b. identify the review;
guidelines in b. identify the
writing a book guidelines in
review; writing a
c. write a book book review;
review; and c. write a book
d. appreciate the review; and
importance of d. appreciate the
writing book importance of
review. writing book
review.
128
“Guess me Right”
Direction: Direction:
• Group your selves into four. • Group your selves into
• The teacher will show a four.
several pictures on the • The teacher will show a
screen. picture on the screen.
• All you have to do is to guess • All you have to do is to
the word or phrase the picture guess the word or phrase
is trying to tell. the picture is trying to
• The answer will also be tell.
shown on the screen through • Every right guess
jumbled letter. corresponds a rightful 2
• Every right guess points.
corresponds a rightful 2
points. - Yes, sir!
Answer keys:
Answer: Author
Answer: Spoil
- Yes, sir!
Do you want more?
If that so, let’s have another activity. - The activity we just had
is engaging, Sir.
- Yes, sir!
131
Direction: Direction:
• With the same group, read the • With the same group,
sample book review. With the same group,
• Complete the matrix with read the sample book
information about the text on review.
a separate sheet of paper and • Complete the matrix with
answer the given questions. information about the
• Present your answer after the text on a separate sheet of
given time. paper and answer the
• You will be given 3 minutes given questions.
to complete the task. • Present your answer after
the given time.
• You will be given 3
minutes to complete the
task.
Matrix:
Main idea
Purpose
Evaluation of
the text
Questions:
• What skills did you apply in
the activity?
• How were you able to come
up with responses needed for
the activity?
(Activity proper)
132
E. Discussing new concepts and This time class, for you to really understand
practicing new skills #2 our lesson for today, I want you to listen
attentively for you also to be able to
participate all throughout the discussion. Can
I expect that from you?
Answers key:
1. Categorized
2. Impression
3. Specify
4. Brief
5. Redraft
6. Perspective
7. Expertise
135
8. Sneak-peek
9. Spoil
10. Conclude
Now, I want someone who can share their
thoughts what a book review is all about?
Excellent!
purpose?
2. What are the author’s main points?
3. What kind of evidence does the
author use to prove his or her points?
4. How does this book relate to other
books on the same topic?
5. Does the author have the necessary
expertise to write the book?
6. What are the most appropriate criteria
by which to judge the book?
7. How successful do you think the
author was in carrying out the overall
purposes of the book?
perspective.
3. Mention the book’s theme.
4. Include background, if necessary, to
enable reader/s to place the book into
a specific context.
5. You may also use an interesting
quote, an interesting fact, or an
explanation of a concept or term.
Direction: Direction:
Choose the letter of the best answer. Write Choose the letter
the chosen letter on a separate sheet of of the best answer.
paper. Write the chosen
1. Which of the following are identified letter on a separate
first in writing a book review? sheet of paper.
A. author and title
B. publication house
C. page and number
D. audience
2. The following skills are enhanced
when one writes a book review,
EXCEPT:
A. describing
B. analyzing
C. expressing
D. assessing
3. Which of the following is a strong
book review title? A. Hilarious
B. Five Thumbs Up!
C. Student Reviewer Went Viral
D. Millennial Philosophy to the
Highest Level
4. What should reviewers do first in
revising the draft?
A. checking the format of the
references
B. correcting grammatical mistakes
and punctuation
C. verifying quotations for accuracy
D. allowing time to elapse before
revising
5. What do we mean by this book
review warning, “Do not give away
the story?”
A. avoid distributing the story
B. avoid telling the entire story
C. avoid the story
D. avoid reading the story
6. It is a sneak peek of the content of
the book that includes relevant
description as well as its overall
perspective and purpose.
A. Fiction Review
140
B. Newspaper Review
C. Movie Review
D. Book Review
7. Which should be given treatment in
reviewing nonfiction materials?
A. argument and sources
B. content and context
C. style and diction
D. audience and relevance
8. Which of the following parts of a
review provides the author’s name,
book article’s name, source, and
their statement?
A. introduction
B. conclusion
C. body
D. synthesis
9. What is your best basis in creating
titles for a book review?
A. background of the author
B. book illustrations
C. book’s impression
D. book’s sales and popularity
10. In reviewing fiction books, what
elements should be paid with most
attention by the reviewer?
A. setting and plot only
B. setting, plot and characters
C. language and audience
D. language and genre
11. Which of the following cannot be
classified as nonfiction?
A. Fantasy
B. History
C. Documentary
D. Autobiography
12. Which of the following shows a
weak book review title?
A. Quite Tough
B. nerve-wracking Thriller to Date
C. She is a Rose Among Thorns
D. Pinoy Frontliners Honored
Insanely
13. The following are the focus of
reviewing a book, EXCEPT:
A. purpose of the author
B. relevance of the issues
141
answers.
Excellent! I can really see that you have
a lot of understandings with our topic.
Direction:
Following the process in book
reviewing, write a rough draft on Dr.
Jose Rizal’s novel, “Noli Me
Tangere.” Focus only on the author’s
portrayal of the main characters
Ibarra, Maria Clara, Sisa, Padre
Damaso, and the like.
Very good.
.
J. Additional activities for For your assignment, get another ½ sheet of
applications or remediation paper and answer the task given.
Direction:
144
F. REFLECTION
APPENDIX G
(Documentation)
146
INTERVENTATION WEEK
(week 1- week 3)
FAITH AND PEACE STUDENT TAKING THE PRE -
TEST 147
148
TEST.
149