local Library = loadstring(game:HttpGet("[Link]
com/xHeptc/
Kavo-UI-Library/main/[Link]"))()
local Window = [Link]("No-Scope Arcade v2", "BloodTheme")
local Tab = Window:NewTab("Main")
local Section = Tab:NewSection("Main")
Section:NewButton("Hitbox", "Shoot Through Walls", function()
_G.HeadSize = 120
_G.Disabled = true
game:GetService('RunService').RenderStepped:connect(function()
if _G.Disabled then
for i,v in next, game:GetService('Players'):GetPlayers() do
if [Link] ~= game:GetService('Players').[Link] then
pcall(function()
[Link] =
[Link](_G.HeadSize,_G.HeadSize,_G.HeadSize)
[Link] = 0.7
[Link] = [Link]("Really blue")
[Link] = "Neon"
[Link] = false
end)
end
end
end
end)
end)
Section:NewButton("Esp", "WallHacks", function()
--This script is for those games that won't let you use a GUI
--Once executing, the ESP is instant.
-- Function to update player ESP distance
local function updatePlayerESP()
local localCharacter = [Link]
if not localCharacter then
return
end
for _, player in ipairs([Link]:GetPlayers()) do
if player ~= [Link] and [Link] and
[Link]:FindFirstChild("Head") then
local distance = ([Link] -
[Link]).Magnitude
local billboardGui =
[Link]:FindFirstChild("TadachiisESPTags") -- Check if the
BillboardGui exists
if not billboardGui then -- Only create a new one if it doesn't exist
billboardGui = [Link]("BillboardGui")
[Link] = "TadachiisESPTags" -- Use the correct name for
the BillboardGui
[Link] = [Link]
[Link] = [Link](0, 100, 0, 50) -- fixed size for the
BillboardGui
[Link] = [Link](0, 2, 0) -- adjust the
vertical offset as needed
[Link] = true
[Link] = 1
[Link] = [Link]
[Link] = [Link]
local textLabel = [Link]("TextLabel")
[Link] = "NameLabel" -- Use the correct name for the label
[Link] = [Link] .. "\nDistance: " ..
[Link](distance)
[Link] = [Link](1, 0, 1, 0)
[Link] = 1 -- transparent background
textLabel.TextColor3 = [Link](1, 0, 0) -- red text for the
player's name
[Link] = true
textLabel.TextStrokeColor3 = [Link](0, 0, 0) -- black text
stroke
[Link] = 0 -- fully opaque text stroke
(visible through walls)
[Link] = true -- ESP is always visible without a GUI
[Link] = billboardGui
else
[Link] = [Link] .. "\nDistance: " ..
[Link](distance) -- Update the distance text
end
end
end
end
-- Call updatePlayerESP() initially and then schedule it to be called every 0.01
seconds
updatePlayerESP()
game:GetService("RunService").Heartbeat:Connect(function()
updatePlayerESP()
end)
end)