Royal Col Physics Ss2 2nd Term
Royal Col Physics Ss2 2nd Term
(2) Pulsating system; energy transmitted with definite speed frequency and wavelength.
2 πx
Y=A sin (wt - )
⋋
(2) Super position of waves; two waves in the same direction (Progressive wave), two waves in
opposite direction (Standing or stationary waves)
3 Properties of waves
(3) Refraction of waves; laws of refraction
4 Light waves I (4) Reflection of light at: Plane mirror surface, Curved mirrors
WAVES
A wave is a disturbance which travels through a medium and transfers energy from one point to another without causing any
permanent displacement of the medium itself.
1. Longitudinal Waves: Longitudinal waves are defined as waves where the points along its length vibrate parallel to the direction
of energy transfer.
The energy transfer is in the same direction as the wave motion. They transfer energy, but not the particles of the medium. They
can move in solids, liquids and gases. They can not move in a vacuum (since there are no particles). The parts of longitudinal waves
are compression where the particles are close together and rarefaction where the particles are spread apart.
Examples of this wave are sound waves, Pressure waves caused by repeated movements in a liquid or gas, compression wave,
vibration in a spring, P-waves(a type of seismic wave, a primary wave of an earthquake), tsunami waves.
2. Transverse waves: Transverse waves are defined as waves where the points along its length vibrate at right angles to the
direction of energy transfer.
Examples of transverse wave include; Ripples on the surface of water, vibrations on a guitar string, S-waves (a type of seismic wave),
electromagnetic waves (such as radio, light, X-rays etc)
1) Wavefront : This is a region in front of an advancing wave. The arrow shows the direction the wave is moving and is
sometimes called a ray. The space between each wavefront represents the wavelength. When the wavefronts are close
together, this represents a wave with a short wavelength. When the wavefronts are far apart, this represents a wave with
a long wavelength
A plane wavefront
2) Crest: This is a point of maximum upward displacement of the particles of the medium.
3) Trough: This is a point of maximum downward displacement of the particles of the medium.
4) Phase: The particles of a wave are said to be in phase when they are at the same vertical distance from their mean position
and are moving in the same direction.
5) Amplitude (A): It is the maximum displacement of the particles as measured from the mean position.
6) Period (T): This is the time taken by a particle to complete one oscillation. Its unit is seconds. It can also be defined as the
time taken for the wave to cover one wavelength.
From a to B is a cycle. The time for the wave to move from A to B is called PERIOD
timetaken
Period =
number of oscillation
t
T=
n
7) Frequency (f): . It is defined as the number of oscillations per second. It is also defined as the number of waves passing a
point in a second The SI unit for wave frequency is the Hertz (Hz) or S-1.
Number of oscillation
Frequency =
time taken
n
f=
t
1 1
Period and frequency are related by the formula T = and F=
F T
8) Wavelength (λ): Wavelength is defined as the distance from one point on the wave to the same point on the next wave. It is
also the distance between two successive crests or troughs in phase. It can also be defined as the distance covered by the wave
after completing a circle. It is measured in metres. In longitudinal waves the wavelength can be measured from the centre of one
compression to the centre of the next compression.
9) Wave velocity (v): This is the distance (x) the wave travels with time (t). its unit is m/s.
distance
V=
time
During one cycle, the distance travelled = wavelength
Time to complete one cycle = period.
Therefore;
Wavelength λ
V= V= and V = λf
period T
Example 1
A wave travels a distance of 100m in 5 seconds. The distance between successive crests of the wave is 25cm. Calculate the
frequency of the wave.
Solution:
25
Distance = 100m, time = 5 seconds wavelength, λ = 25cm = = 0.25m
100
distance 100
Velocity = = = 20ms-1
time 4
v 20
But v = λf Hence, f = = = 80Hz
λ 0.25
Example 2
A radio station broadcasts at a frequency of 200kHz. If the speed of the wave is 3.0 x 108 m/s, calculate the period and the
wavelength of the wave.
Solution
Frequency, f = 200kHz = 200000Hz, velocity, v = 3.0 × 108 ms-1
1 1
Period, T = Hence, T = = 0.00005Hz
f 20000
Using Wavelength λ = vT λ = 3 × 108 x 2 × 105 = 1.5 × 103m
Example 3
A vibrating source which has a frequency of 500Hz produces a sound whose velocity in air is 330m/s. Determine the distance which
the sound travels when the source completes 100 vibrations.
Solution
Number of oscillations, n = 100 frequency, f = 500Hz Wave velocity, v = 330ms-1
n n 100
Using f = hence, t = = = 0.2s
t f 500
d
But v = , hence, d = vt
t
d = 330 x 0.2 = 66m
Example 4
A wave travels a distance of 20m in 3s. The distance between successive crests of the wave is 4m. What is the frequency of the
wave?
Solution
Wavelength = 4m Wave distance, S = 20m time taken, t = 3s frequency, f = ?
Wave distance 20 m
Using Wave Speed = = = 6.67ms–1
timetaken 3s
v 6.67
But V= λf = hence frequency, f = = = 1.67Hz
λ 4
Example 5
Solution
1
Number of oscillation, n = 2 = 2.5 Time taken for oscillation, t = 0.25s frequency, f = ?
2
Example
The figure below represents a displacement-time graph of a traveling wave moving with a speed of 2ms−1.
Determine from the graph, the;
1. Amplitude
2. Period
Solution
I) From the graph the Amplitude, A = 0.2cm ii) Time to complete one oscillation is the period, from the graph, the
λ = 2 x 0.1 = 0.2m
A progressive wave is any wave, transverse or longitudinal that spreads out from a vibrating source and transfers energy as it
travels. A displacement-time graph of its motion can be represented by the graph below.
2 πx
Y = A Sin
λ
Where, Y = vertical displacement of the oscillating particle. λ = Wavelength
2 πx
= phase difference of a wave particle at a distance x from the origin.
λ
Recall that Y = A Sin θ
Y = A Sin wt (θ = wt)
2 πx
Y = A Sin (2πft ± )…………………(i)
λ
v
But λ =
f
2 πfx
Y = (2πft ± ¿…………………(ii)
V
But w = 2πf
wx
Y = (2πft ± )……………………(iii)
V
1
But f =
T
2 πt 2 πx
Y = A Sin ( ± )………………(iv)
T λ
Example 1
A progressive wave has a wavelength of 50cm. Calculate the phase difference between two points at a distance of 20cm.
Solution
Wavelength, λ = 50cm distance from origin, x = 20cm
Example 2
A wave is represented by the equation Y = 2 Sin(0.5x - 200t), where all distances are measured in centimeters and time in seconds.
For this wave, determine it's;
(ii) frequency
(iii) Wavelength
(iv) Speed
Solution
i) Maximum displacement, A = 2cm
2 πx
ii) Comparing Y = A Sin (2πft ± )
λ
200 100
2πft = 200t Then f = = Hz OR 31.82Hz
2π π
2 πx
iii) Comparing Y = A Sin (2πft ± )
λ
2 πx
λ = 0.5x Then = 0.5 λ= = (4π)cm OR 12.57cm
2 πfx
iv) Comparing Y = (2πft ± ¿
V
Y = 2 Sin(0.5x − 200t)
Cambridge Professiona
2 πfx
= 0.5x
V
v= = (4π)ms−1 or 12.57ms−1
REFLECTION OF WAVES
Reflection occurs in waves when they encounter an obstacle and are made to propagate in the opposite direction as shown in the
diagram below
Reflection also occurs in sound and light waves. Sound heard after reflection of sound waves is called an echo.
LESSON PLAN: PHYSICS
Class: Year 11
Introduction Teacher requires the students to define the word wave motion
(Activate & Demonstrate)
(5mins) The students participate in the class discussion by explaining wave motion
Plenary
(summarise)
Teacher concludes by summarizing the salient points.
(4mins)
End
(bring class to a close) Teacher evaluates the students by asking the following questions:
(3mins)
Ø define wave motion
Ø Define mechanical waves
Ø Define electromagnetic wave
Ø Define transverse wave
Ø Define longitudinal wave
Students enthusiastically supply answers to the questions while the teacher
examines and corrects where necessary.
REFRACTION OF WAVES
Refraction is a change in the direction and speed of waves as they pass from one medium to another of different densities.
It is accompanied by a change in speed and wavelength of the waves. Refraction occurs when the wave is made to travel through
two media of different densities.
When water waves travel from deep areas to shallow areas they slow down
INTERFERENCE OF WAVES
Interference is a phenomenon whereby two or more waves of the same frequency, amplitude and wavelength traveling in the same
direction are superimposed or overlap. We have two types of interference namely, constructive and destructive interference.
Constructive Interference: For constructive interference, the two waves are superimposed in the same phase. i.e crests on crests or
troughs on troughs. This will lead to increased or maximum disturbance. The lines joining the points where there is constructive
interference are called antinodal lines.
Destructive Interference: For destructive interference the lines joining the points where the waves are out of phase i.e where the
crests of one wave overlap with the troughs of another wave are called nodal lines. Here the resultant disturbance is zero. Here the
waves appear stationary.
DIFFRACTION OF WAVES
Diffraction is the spreading of waves around corners when the traveling waves encounter obstacles with a hole (aperture). The
bending of the waves depend on the size of the aperture. If the width of the aperture is smaller than the wavelength, the waves will
bend and spread out more as shown in the diagram below.
POLARIZATION OF WAVES
Polarization is a phenomenon that differentiates transverse waves from longitudinal waves. Polarization takes place in transverse
waves only. A wave is said to be plane polarized if it is constraint to vibrate in one plane. Polarization occurs with light waves and
other electromagnetic waves such radio waves, x-rays, infra-red radiation, e.t.c.
Polarized light can be produced using a polarizer such as Tourmaline crystal, Quartz or Polaroid. A polarizer will only allow light
vibrations of only one direction to pass through it. Any other vibrations will be absorbed. Since the plane of polarization is vertical,
only vibrations in the vertical directions will pass through the polarizer.
Another means of polarizing light waves is by reflection. If light is incident at angle of 570 on the polished surface of a glass plate,
the light will be reflected in one plane. This is plane polarization of light. This angle is called the Brewster angle.
Practical Application of Polaroid
Polaroid are used in sun glasses to control or reduce the intensity of incident light and to eliminate reflected light. Polaroid can also
be used to eliminate light glare from window panes, glass doors, polished table top, also how chemical substance polarize light has
also been used in salt analysis e.t.c.
LIGHT WAVES
Light wave is a visible source of energy. It is also a wave motion. It has a very short wavelength of 5 × 10-4mm. Light travels at a
speed of 3.0 × 108ms-1.
TRANSMISSION OF LIGHT
Natural sources of light: This includes the sun, stars, fire and electricity in storms. There are some animals and plants that
can create their own light such as fireflies, jellyfish and mushrooms. This is called bioluminescence. Artificial light is created
by humans.
Artificial sources of light: There are different types of artificial light sources. Some of these sources are incandescent bulbs,
candle, electric touch, electric lamp, halogen lamps, metal halide, fluorescent tube, compact fluorescent light and LEDs. All
lights emit energy in the form of photons.
Luminous objects: They are objects that generate and emit light of their own. The sun, stars, fireflies and deep-sea fishes
are luminous objects.
Non-luminous objects: They are objects that cannot emit light. They are seen when they reflect or throw back light from a
luminous object. When light falls on such surface, it may be absorbed, reflected or transmitted. Sometimes, a combination
of all of these may occur. Examples of these objects include the moon, paper, mirror, wall, etc.
Opaque Materials: These are objects that do not transmit light at the surface. Examples are wood, brick wall or a sheet of
cardboard.
Transparent Objects: These are objects that allow light to pass(transmit) through it. Examples are glass and clear water.
Transluscent objects : These are objects that allow some of the light falling on it to be reflected and some to get
transmitted or refracted. Examples include glass sheet used for certain windows and waxed sheet.
JOURNEY OF LIGHT
A ray is the direction of the path in which light is travelling. It is represented by a straight line with an arrowhead.
A beam is a collection of two or more rays of light. Beams can be parallel, convergent or divergent.
A parallel beam is two or more rays travelling in the same direction but can never intersect each other.
A beam of light is said to be convergent when they meet at a point.
A divergent beam occurs when a collection of light rays has the same source is spread out apart.
ECLIPSE
An eclipse is a result of a shadow cast by one heavenly body on another. The sun, being a luminous body and it is in the middle
while the earth and the moon revolves round the sun. If the moon is between the sun and the earth, the shadow of the moon will
be cast on the earth’s surface.
TYPES OF ECLIPSE
Eclipse of the sun (solar eclipse): In this case, the moon comes between the sun and the earth in a straight line.
Eclipse of the moon (lunar eclipse): in this case, the earth comes in between the sun and the moon.
THE PIN-HOLE CAMERA
Pinhole camera works on the principle that “light travels in straight lines". Light from the object enters the camera through the
pinhole. It goes to the screen where it forms an inverted and small image.
It consists of a light-proof box, one end of which has a small hole made with a pin or needle point. The opposite end has a screen
made with tracing paper or ground glass. Light from an object in front of the pinhole passes through it and form an image on the
screen. If the screen is replaced with a photographic paper or film, a picture of the object can be taken with the pinhole camera.
When using the pinhole camera to take pictures of an object, long exposure is necessary to allow sufficient light to enter the box
through the pinhole. The image formed on the screen of the pinhole camera will be seen more clearly if external light is excluded by
covering head and camera with a dark cloth. If the pinhole is large, many images will be formed on the screen instead of a sharp
image and the final image will be blurred. The smaller the size of the pinhole, the sharper the image. If the size of the pinhole is too
big, the image will be blur. To increase the magnification of the image of a pinhole camera, move the object close to the pinhole.
The image formed by a pin-hole camera has the following properties:
Image is real
Image is inverted
Image is diminished if the distance of the object from the pinhole is greater than the length of the camera. Otherwise, the
image will be magnified.
MAGNIFICATION
Magnification is the ratio of the size of an image to the size of the object.
¿ image (v ) Height of image (v)
Magnification(M) = OR Magnification(M) =
¿ object (u) Height of object (u)
¿
Magnification(M) = Image distance ¿ pin−hole(v ) pin−hole(u) ¿
Object distance ¿
Magnification has no units.
Where;
hi – is the height (or size) of image.
h0 – is the height (or size) of the object
v – image distance from pin-hole OR image size OR image height
u – object distance from pin-hole OR object size OR object height
Examples 1
The length of a pin-hole camera is 12cm, it is used to photograph an object 60cm away from the hole, and 80cm high. Calculate the
height of the image and magnification produced.
Solution
Height of object h0 = 80 cm Object distance u = 60 cm Image distance v = 12 cm
Height of image hi = ?
¿ pin−hole(u) ¿ = 12 cm = 0.2
Magnification(M) = Image distance ¿ pin−hole(v )
Object distance ¿ 60 cm
hi
0.2 = Hence, hi = 80 x 0.2 = 16cm
80
EXERCISE
1) The distance between the pinhole and the screen of a pinhole camera is 12.5 cm and the plate is 20 cm long. T what
minimum distance from the pinhole must a 1.8 m tall man stand if a full-length photo is required?
2) A body of height 6 cm and it is placed 40 cm in front of pinhole camera 16 cm in length. What is the height of the image?
REFLECTION OF LIGHT
There are two types of reflection:
In regular reflection, parallel rays of light incident on a smooth or polished surface are reflected as parallel rays in one direction.
In diffused or irregular reflection, parallel rays of light incident on a rough or irregular surface are reflected in various directions.
LAWS OF REFLECTION
When light meets a hard surface or a reflecting surface, it bounces back through the same direction or another direction. We have
the incident ray, the reflected ray, the normal line, the angle of incidence (the angle formed by the incident ray and the normal line),
the angle of reflection ( the angle formed by the normal line and the reflected ray)
i) The first law of reflection states that the incident ray, the reflected ray and the normal at the point of incidence all lie
on the same plane.
ii) The second law of reflection states that the angle of incidence (io) is equal to the angle of reflection (ro).
APPLICATIONS OF REFLECTION
Meters like ammeter and voltmeter use a mirror to avoid error due to parallax. The reading is taken from a position such
that the image of the pointer is directly under the pointer.
A microscope uses a mirror to reflect light to the specimen under the microscope.
An astronomical reflecting telescope uses a large parabolic mirror to gather dim light from distant stars. A plane mirror is
used to reflect the image to the eyepiece.
A parabolic mirror is used in touches and car headlamps as reflectors. A small lamb is placed at the focus point of the
mirror to produce parallel rays.
An overhead projector uses a concave mirror to reflect light from the object to the screen.
REFLECTION ON PLANE SURFACES (PLANE MIRROR)
A plane mirror is the simplest form of mirrors and the most commonly used. In addition to the cosmetic purposes, plane mirrors
have also important applications in medical, industrial and scientific fields. They are used in sextant, periscope and kaleidoscope.
As the name suggests the shape of a plane mirror is a plane area. It is made from a clear plane glass sheet, usually thin and pasted
with suitable reflecting abrasive (for example, mercury) on one side. Once this pasting is done, then the glass becomes opaque but
due to the reflecting property of the abrasive, the plane glass sheet becomes a plane glass reflector or a plane glass mirror.
The characteristics of an image formed by a plane mirror are:
It is virtual.
It is laterally inverted.
It is the same size as the object.
It is erect or upright.
It is far behind the mirror as the object is in front of the mirror.
The image below illustrates the reflection of light on a plane mirror.
DEF: Real images are formed by intersection of actual light rays after reflection or refraction.
DEF: Virtual images are formed by intersection of apparent light rays after reflection or refraction
n = 6 – 1 = 5 images
Radius of curvature (R) : the distance between the center of curvature and the pole of the mirror.
Principal axis : the imaginary line passing through the pole and the center of curvature.
Principal focus (F) : the point on the principal axis where the incident rays converges (for concave mirrors) or appear to
diverge (for convex mirror).
Focal length (f) : the distance between the principal focus and the pole of the spherical mirror. It is always half of the radius
of curvature.
radius of curvature r
Focal length = i.e f =
2 2
i) Used as Shaving Mirrors and Makeup Mirrors : It is because when they are kept near the face, the face is within the focus
of concave mirror. It produces enlarged virtual image of object.
ii) Used by Dentist to see larger image of teeth : It is because when they are kept near the patient's teeth, the face is within
the focus of concave mirror it produces enlarged virtual image of patient's teeth so that dentist can see the image of the
teeth easily.
iii) Used in torches, beam lights : Light bulb is placed at focus, this produces powerful parallel beam of light. This can be seen
at large distance.
iv) Used in Solar Furnaces to Produce Heat : Concave mirror of large diameter are used as solar collector for solar ovens and
some solar water heater, they concentrate sunlight and reflect it. Hence they convert solar energy into heat energy.
v) Concave mirror of large diameter are used in reflecting telescope.
FORMATION OF IMAGES BY CURVED MIRRORS
The nature and position of the image formed by a concave mirror is dependent upon the place the object is placed in front of the
mirror. We note these facts when drawing ray diagrams.
A ray parallel to the principal axis passes through the principal focus after reflection.
A ray through the centre of curvature is reflected back along the same path.
A ray passing through the principal focus is reflected parallel to the principal axis.
The point of intersection of any two of these rays is enough to determine the position of the image. Let us consider some cases.
The image is; The image is;
real, inverted, diminished, between C and F real, inverted, same size as the object and formed at C
Refraction of light is one of the most commonly observed phenomena, but other waves like sound waves and water waves also
experience refraction. Refraction makes it possible for us to have optical instruments such as magnifying glasses, lenses and prisms.
It is also because of the refraction of light that we are able to focus light on our retina.
The phenomenon of refraction is responsible for the following:
Incident ray: This is the light ray in the first medium.
Refracted ray: This is the light ray in the second medium.
Angle of incidence: This is the angle at which the incident ray makes with the normal in the first medium.
Angle of refraction: This is the angle at which the refracted ray makes with the normal in the second medium.
LAWS OF REFRACTION
i) The incident ray, the normal and the refracted ray at the point of incidence all lie on the same plane.
ii) The ratio of the sine of angle of incidence to the sine of angle of refraction is a constant.
SNELL’S LAW
It states that the ratio of the sine of angle of incidence to the sine of angle of refraction is a constant for a given pair of media.
Sine of angle of incidence∈medium 1
η
1 2 =
Sine of angle of refraction∈medium 2
Where η is the refractive index of medium 2
OA is the incident ray, OB is the refracted ray. Angle of incidence (io) is the angle the ray makes with the normal ON in air. Angle of
refraction (ro) OB is the angle the refracted ray OB makes with the normal ON in the second medium.
The refractive index of glass with respect to air ang is given as
Sine of angle of incidence∈ air
a g η ==
Sine of angle of refraction∈ glass
Sine of angle of incidence∈ glass
g a η ==
Sine of angle of refraction∈ air
a g η = 1 / gη a
Speed of light ∈air
η ==
a g
Speed of light ∈ glass
Refractive index in terms of wavelength is given as;
Wavelength∈air
η ==
a g
Wavelength∈glass
REAL DEPTH AND APPARENT DEPTH
Refraction of light can be used to explain a number of phenomena such as mirage, apparent depth of a swimming pool, bending of a
straight object e.g metre rule when immersed partially
Mathematically, real depth, apparent depth and refractive index ‘n’ are related by the equation
When the angle of incidence increases, the angle of refraction also increases. At a certain increase of the angle of incidence, the
angle of refraction is 90o.
DEF: The critical angle C is the angle of incidence in the denser medium when the angle of refraction in the less dense medium is
less than 90°.
Sine of angle of incidence
The refractive index of the denser medium η =
Sine of angle of refraction
o
η=
sin 90
sin C
1
η=
sin C
For an angle of incidence greater than C, the refracted ray disappears and all the incident light is reflected back into the denser
medium. At this point, the ray is said to experience total internal reflection.
CONDITIONS FOR TOTAL INTERNAL REFLECTION
The light ray moves from a more dense medium to a less dense medium.
The angle of incidence must be greater than the critical angle.
OPTICAL FIBRES
Total internal reflection is used to reflect light along optical fibres, light travelling down an optical fibre is totally internally reflected
each time it hits the edge of the fibre meaning they can be used for; communications, endoscopes, decorative lamps, safety
reflectors on bicycles, cars and roads. Optical fibres are also used in medicine in order to see within the human body.
When a ray of light passes through a prism, it bends towards the base of the prism. The incident ray AB is going from air (rare
medium) into glass (denser medium). Hence, it bends towards the normal BN and goes along the direction BC inside the glass prism.
BC is the refracted ray of light which bends towards the base QR of the prism. When the ray of light BC travelling in the glass prism
comes out into air at point C, refraction takes place again. Since the ray BC is going from the glass into the air, the ray bends away
from the normal MC and goes along the direction CD in the form of emergent ray.
The factors that affect the deviation of ray in a triangular glass prism are:
The angle of incidence.
Refracting angle of the prism.
Refractive index of the material of the prism.
The minimum angle of deviation occurs when the incident and emergent ray are equally inclined to their respective surfaces. The
angle of incidence equals the angle of emergence.
The minimum deviation of a prism is given as:
A + Dm
sin( )
η=
2
A
sin ( )
2
Where, A = internal angle of the prism, Dm = angle of minimum deviation
Example 1
An equilateral triangular glass prism of refractive index 1.5 produces a minimum deviation when a ray of light strikes on one face.
Calculate; (a) the angle of incidence (b) the angle of minimum deviation.
Solution
Refractive index, η = 1.5 Angle of the prism, A = 60o
A 60
At minimum deviation the angle of refraction, ro = = = 30o
2 2
sin i sin i sin i
(a) Using η = Then 1.5 = Then 1.5 =
sin r sin 30 0.5
Then Sin i = 1.5 x 0.5 Then Sin i = 0.75 Then i = Sin-1 0.75
Io = 48.6o
A + Dm 60+ Dm
sin( ) sin( )
2 2
(b) Using η = Then 1.5 = Then 1.5
A 60
sin ( ) sin ( )
2 2
60+ Dm
sin( )
= 2
sin 30
60+ Dm
sin( ) 60+ Dm
Then 1.5 = 2 Then 1.5 x 0.5 = Sin ( ) Then 0.75 = Sin
2
0.5
60+ Dm
( )
2
60+ Dm
Then Sin-1 0.75 = Then 48.59 x 2 = 60 + Dm Then 97.18 = 60 + Dm
2
Hence, Dm = 97.18 – 60 = 37.2o
Example 2
Study the diagram below and use it to answer the questions that follow
Calculate the ;
i) Values of angles P, Q and R
ii) Refractive index η of the glass prism
iii) Value of e
iv) Total deviation
Solution
i) o o
P + 20 = 45 (Vertically opposite angles are equal)
P = 45 – 20
P = 25o
Q + 60o = 180o (Sum of angles on a straight line = 180o)
Q = 180 – 60
Q = 120o
R + P + Q = 180o (Sum of angles in a ∆ = 180o)
R + 25o + 120o = 180o Then R + 145o=180o
R = 180o – 145o
R = 35o
sin i sin 45 0.7071
ii) Using aηg = Then c = =
sin r sin 25 0.4226
Hence, aηg = 1.673
sin e sin e sin e
iii) Using aηg = Then 1.673 = Then 1.673 =
sin R sin 35 0.5736
Then Sin e = 1.673 x 0.5736 Then Sin e = 0.9596 Then e = Sin-1 0.9596
e = 73.7o
iv) Using D = (i + e) – A
D = (45 + 73.7) – 60
D = 58.7o
LENSES
Lenses are transmissive optical device that focuses or disperses light by means of fraction. Below are the common lenses
Lenses come in different shapes and sizes, but they are broadly categorized into two types namely:
1. Converging or convex lens: A converging lens is thicker at the middle than at the edge
2. Diverging or concave lens: a diverging lens is thinner at the middle than at the edge.
Solved Problems
Example 1
A diverging lens has a focal length of 15.0cm, an object 1.5cm high is positioned 30cm in front of the lens. Find:
(a) the image distance (b) the height of the image (c) the magnification
Solution
Focal length, f = – 15cm (diverging lens), object distance u = 30cm, height of object ho = 1.5cm,
1 1 1
(a) Using the lens formula = +
f u v
1 1 1 1 v +30
Then = + Then = Then 1 x 30v = -15(v + 30)
−15 30 v −15 30 v
Then 30v = -15v - 450 Then 30v + 15v = -450 Then 45v = -450
−450
Then v = = -10cm(The negative image distance indicates a virtual image)
45
Height of image Image distance
(b) Using =
Height of object Object distance
hi −10 −10 x 1.5
Then = Then hi = = -0.5cm(The negative height indicates the image is
1.5 30 30
diminished)
hi = 0.5cm
Height of image
(c) Using Magnification(M) =
Height of object
0.5 cm
M= = 0.333
1.5 cm
Example 2
A real image of an object formed by a converging lens of focal length 15cm is three times the size of the object. What is the distance
of the object from the lens.
Solution
Focal length, f = 15cm Magnification, M = 3 Object distance, u = ?
¿ image (v ) v
Using Magnification(M) = 3= Then v = 3u
¿ object (u) u
1 1 1 1 1 1 1 3+1
Using = + Then = + Then =
f u v 15 u 3 u 15 3 u
60
Then 1 x 3u = 15 x 4 Then 3u = 60 Then u = = 20cm
3
Example 3
Find the focal length of a lens with power 0.4D
Solution
1
Using P =
f
1 1
Then 0.4 = Then f = = 2.5cm
f 0.4
(Since f is positive, the lens is a converging lens)
DISPERSION OF LIGHT
Dispersion is defined as the separation of white light into different colours when the light is passed through a prism.
The scattering of light depends on the wavelength of the light. Therefore, it can be said that the degrees of deviation are dependent
on the wavelengths. The deviation in the path of the light is inversely proportional to the wavelength.
When white light is made to pass through a prism, a spectrum of seven colours is formed which shows that white light is a mixture
of seven different colours. These seven colours are: red, violet, indigo, blue, green, yellow and red. Prism only acts as a medium for
the separation of the seven colours. When light falls on the glass prism, refraction takes place.
Since the wavelength of different components of light is different and the frequency is constant, each component gets deviated by a
different angle due to the difference in velocity in the glass medium. The red colour which has the maximum wavelength deviates
the least and forms the upper part of the spectrum while violet which has the least wavelength deviates the most. Below is an
image illustrating the dispersion of white light by a glass prism.
PURE SPECTRUM
A pure spectrum is one in which the colours are clearly separated. It can be produced using a triangular prism, two converging
lenses and a narrow slit of white light. The narrow slit is used to produce series of narrow coloured images, which minimizes the
chances of overlapping colours, when the incident rays are incidented on the converging lens which retracts the rays into a parallel
beam and focus it on angle 60 triangular prism. The emergent rays are then focused on another converging lens to produce parallel
of different colours on the screen at its focus.
PRODUCTION OF A PURE SPECTRUM
To produce a pure spectrum, place a source of white light behind and very close to a slotted screen. Then place a prism between
two converging lenses. The source will send a beam of white light through the slit. This beam will fall on the lens and will be
collimated into parallel rays of light. When this beam passes through the prism, each colour in it will be deviated by a different
amount so that the light is split into its spectrum. The spectrum will then fall on the second lens which converges each ray to a point
on the screen.
The colours of a spectrum produced by dispersion with a prism can be recombined using a second prism. This is done by placing an
identical prism close to the first one. The second prism should be inverted with respect to the first one, then shine parallel beams of
white light to the first prism. This prism will disperse the white light into its colours. The second prism will combine the colours into
one beam. Hence white light will be obtained on the screen.
COLOUR ADDITION
ROYGBIV refers to the entire spectrum of visible light. Any three colours of light that produce white light when combined with the
correct intensity is called primary colours of light. Primary colours are three forms of colours which cannot be produced by mixing
any colour together. They occur naturally from the spectrum and they can form other colours when mixed in the right proportion.
These colours are red, blue and green. When the three of them are added together with the proper intensity, white light is formed.
The production of various colours or light by mixing the three primary colours of light is known as colour addition. The addition of
primary colours of light can be demonstrated using a lightbox. The lightbox illuminates a screen with the three primary colours of
light which are often the shape of circles. The result of adding two primary colours of light is easily seen by viewing the overlap of
the two or more circles of primary light.
COLOUR SUBTRACTION
Secondary colours are formed by mixing two primary colours in equal proportions. From what we previously leant, magenta, cyan
and yellow are secondary colours. When light shines on an object, some of it is absorbed while some is scattered back into the eye
of the observer. In colour subtraction, you could imagine colours such as cyan, yellow and magenta to be painted on a white paper.
White light goes through these transparent colours each of which acts as a filter removing a certain colour as light passes through it
and after striking the paper, passes through it again. If all the three colours red, green and blue are filtered out of the white light,
the overlap area is black. If the transparency level of all paints are equal you could write:
Cyan + Yellow + Magenta = Black
Yellow + Magenta = Red
Magenta + Cyan = Blue
Cyan + Yellow = Green
You can see cyan as minus red, yellow as minus blue and magenta as minus green. This means that cyan painted on a white paper
filters out the red component of white light incident on it, yellow removes blue and magenta removes green.
Therefore, the equations written previously means that red, blue and green are removed from the incident white light striking the
white surface on which these overlapping colours are painted and that should be black. That is:
White - Red = Cyan
White - Blue = Yellow
White - Green = Magenta
The overlap of all the three colour filters out red, green and blue colours from the incident light, thereby forming the area of overlap
black.
RULES OF COLOUR SUBTRACTION
The rules of colour subtraction are:
Red colour absorbs Green and blue and reflect red colour
Blue colour absorbs green and red and reflect blue colour
Green colour absorbs red and blue and reflect green colour
Cyan colour absorbs red and reflect blue + green (cyan) colour
Magenta colour absorbs green and reflect red + blue ( magenta) light
Yellow colour absorbs blue and reflect red + green (yellow) light
Black colour absorbs all colours and reflect no light.
COLOUR ADDITION AND SUBTRACTION
From the image on the left From the image on the right
Blue + Red = Magenta Magenta + Yellow = Red
Green + Blue = Cyan Cyan + Magenta = Blue
Red and Green = Yellow Yellow + Cyan = Green
Blue + Red + Green = White Cyan + Yellow + Magenta = Black
COMPLEMENTARY COLOURS
Any two colours of light that when mixed together in equal intensities produce white are said to be complementary colours of each
other. The complementary colour of red light is cyan light. This is reasonable since cyan light is equivalent to a combination of blue
and green light, and blue and green light when added to red light will produce white light. Therefore, red light and cyan light
represent a pair of complementary colours of light.
Each primary colour of light has a secondary colour of light as its complement. The three pairs of complementary colours are:
Red and Cyan
Green and Magenta
Blue and Yellow
The image below is very helpful in identifying complementary colours. Complementary colours are always located directly across
from each other on the image. Cyan is located across red, magenta across green and yellow across blue as shown below.
COLOUR OF OBJECTS
The apparent colour of an object depends on the quality of the light by which it is seen. This is because they absorb other colours
and reflect the light of that colour only, or the combination of reflected light.
For instance, a red dress looks red under ordinary daylight because other colours have been absorbed. But the same red dress when
seen under red light appears pale and whitish because it reflects nearly all the light falling on it. But under green light, it looks black
because it is not able to reflect much of the incoming light.
Objects appear to be in an uncertain colour because they reflect light of that colour only.
The result and reflected and absorbed rays when white light is incident on an object are shown below in the table.
Green,
3 Red Red
blue
OPTICAL INSTRUMENTS
An optical instrument is a device that processes light waves, either to enhance an image for viewing or to analyze and determine
their characteristic properties. They are devices that process light wave to enhance an image for a more clear view. The use of
optical instruments, such as a magnifying lens or any complicated device like a microscope or telescope, usually makes things bigger
and helps us to see in a more detailed manner.
Examples of Optical Instruments
i) The Simple Microscope
ii) The Compound microscope - double convex lens.
iii) The Astronomical Telescope - convex lens
iv) The Slide Projector
v) Camera - combination of convex lenses.
vi) Binoculars - prisms, convex lenses and mirrors.
vii) Holography - convex lens and mirrors.
viii) Periscope - plane mirrors or prisms.
ix) The human eye - convex lens.