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Lecture 5

The document provides an overview of X86 processor architecture, detailing various levels of memory including registers, cache, main, and secondary memory. It explains different modes of operation such as protected mode, real-address mode, virtual-8086 mode, and system management mode, along with their addressing limits and security features. Additionally, it covers the role of the floating-point unit and the function of EFLAG registers in controlling arithmetic and logical operations.

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0% found this document useful (0 votes)
17 views22 pages

Lecture 5

The document provides an overview of X86 processor architecture, detailing various levels of memory including registers, cache, main, and secondary memory. It explains different modes of operation such as protected mode, real-address mode, virtual-8086 mode, and system management mode, along with their addressing limits and security features. Additionally, it covers the role of the floating-point unit and the function of EFLAG registers in controlling arithmetic and logical operations.

Uploaded by

tayyebmumtaz18
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

1

COMPUTER ORGANIZATION & ASSEMBLY


LANGUAGE
Courtesy of: Dr. Numan Ali

Assistant Professor in Department of Computer Games


Development, Air University Islamabad
2

X86 Processor Architecture


• Level of Memory
• Level 1 or Register: Accumulator, Program counter,
Address Register, etc.

• Level 2 or Cache memory: To faster access.

• Level 3 or Main Memory: Primary memory (RAM


and ROM)

• Level 4 or Secondary Memory: Disk, USB etc


3

X86 Processor Architecture


• Cache Memory
• Cache memory is a small, high-speed storage area
in a computer.

• It stores copies of the data from frequently used


main memory locations and to reduce the average
time to access data (speed up).
• It acts as a buffer between RAM and the CPU.
4

X86 Processor Architecture


• Cache Hit: If the processor finds that the memory
location is in the cache for data reading.

• Cache Miss: If the processor does not find the


memory location in the cache then cache allocates a
new entry and copies the data form main memory.
5

X86 Processor Architecture


• General Concepts

• IA-32 Processor Architecture

• IA-32 Memory Management

• 64-bit Processors

• Components of an IA-32 Microcomputer

• Input-Output System
6

X86 Processor Architecture


• IA-32 Bits Processor Architecture
• Modes of operation
• Basic execution environment
• Floating-point unit
7

X86 Processor Architecture


• Modes of operation
• x86 processors have three primary modes of
operation:
• protected mode,
• real-address mode, and
• system management mode.

• A sub-mode, named virtual-8086, is a special case


of protected mode.
8
9

X86 Processor Architecture


• Modes of operation
• i. Protected Mode: It is the native state of the
processor (Windows or Linux), in which all
instructions and features are available.

• Programs are given separate memory areas named


segments.
• The processor prevents programs from referencing
memory outside their assigned segments.
10

X86 Processor Architecture


• ii. Virtual-8086 Mode: If a program crashes, it will not
affect other programs running at the same time.

• A modern operating system can execute multiple


separate virtual-8086 sessions at the same time.
• Runs 16-bit real-mode code inside a protected
environment.
• Allows legacy DOS applications to run on modern
systems.
• Uses virtual memory and hardware emulation to
protect the system.
11

X86 Processor Architecture


• iii. Real-Address Mode: the ability to switch into other
modes and can only address a range of 1 MByte.
• This mode is useful if a program requires direct
access to system memory and hardware devices.

• 1MB memory limit (uses a 20-bit address bus).


• No memory protection (any program can access any
memory location).
• No multitasking support.
• Uses segmentation (CS, DS, SS, ES segment
registers).
• Direct hardware access without restrictions.
12

X86 Processor Architecture


• iv. System Management: It provides an operating system
with a mechanism for implementing functions such as:
• power management and system security.

• These functions are usually implemented by computer


manufacturers who customize the processor for a
particular system setup.

• Completely isolated from the OS.


• Used for power-saving features (e.g., ACPI, cooling fan
control).
• Manages BIOS-level operations (e.g., firmware updates).
• Not accessible by normal applications or the OS.
13

Memory
Mode Addressing Security Multitasking Used By
Limit

BIOS, MS-
Real Mode 16-bit 1MB No No DOS,
Bootloaders

Modern OS
Protected
32-bit 4GB Yes Yes (Windows,
Mode
Linux)
BIOS,
System
Power
Manageme N/A N/A N/A N/A
Manageme
nt Mode
nt

DOS
Virtual
16-bit 1MB Partial Yes programs in
8086 Mode
modern OS
14
15

X86 Processor Architecture


• Basic Execution Environment
• Address Space

• Protected mode address a range of 4 GByte. address


a range of 1 MByte.

• Real-Address Mode can only address a range of 1


MByte.
16

X86 Processor Architecture


• Basic program execution registers
17

X86 Processor Architecture


• EFLAG registers
• To control the arithmetic and logical operations in CPU
such as control flags and status flags

• Control Flags: The control flags enable or disable


certain operations of the microprocessor. For
example, arithmetic overflow is detected.

• Status Flags: The status flags reflect the outcomes of


arithmetic and logical operations performed by the
CPU.
18

X86 Processor Architecture


• Types of Status Flag
• The Carry flag (CF) is set when the result of an
unsigned arithmetic operation is too large (out of
range) to fit into the destination.

• The Overflow flag (OF) is set when the result of a


signed arithmetic operation is too large or too small to
fit into the destination.

• The Sign flag (SF) is set when the result of an


arithmetic or logical operation generates a negative
result.
19

X86 Processor Architecture


• The Zero flag (ZF) is set when the result of an
arithmetic or logical operation generates a result of
zero.

• The Auxiliary Carry flag (AC) In an arithmetic


operation, when the carry is generated from bit D3 to
D4, the auxiliary carry flag is set to 1.

• Parity Flag (PF) - this flag is set to 1 when there is


even number of one bits in result, and to 0 when there
is odd number of one bits.
20
21

X86 Processor Architecture


• Floating-point unit

• A floating point unit is an integrated circuit which


handles all mathematical operations that have
anything to do with floating point numbers or fractions.

• The FPU performs simple mathematical tasks which


include addition, subtraction, division, multiplication
and square root.
22

X86 Processor Architecture


• Floating-point unit registers

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