-- GOD MODE
-- Gui to C++
-- Version: 9.11
-- Instances:
local ScreenGui = [Link]("ScreenGui")
local Frame = [Link]("Frame")
local TextLabel = [Link]("TextLabel")
local TextButton = [Link]("TextButton")
--Properties:
[Link] = [Link]:WaitForChild("PlayerGui")
[Link] = [Link]
[Link] = false
[Link] = ScreenGui
Frame.BackgroundColor3 = [Link](42, 42, 42)
Frame.BorderColor3 = [Link](0, 0, 0)
[Link] = 0
[Link] = [Link](0.390366644, 0, 0.301782697, 0)
[Link] = [Link](0, 163, 0, 82)
[Link] = true
[Link] = true
[Link] = Frame
TextLabel.BackgroundColor3 = [Link](30, 30, 30)
TextLabel.BorderColor3 = [Link](0, 0, 0)
[Link] = 0
[Link] = [Link](0, 163, 0, 23)
[Link] = [Link]
[Link] = "Killbrick toggle"
TextLabel.TextColor3 = [Link](255, 255, 255)
[Link] = 18.000
[Link] = Frame
TextButton.BackgroundColor3 = [Link](255, 255, 255)
TextButton.BorderColor3 = [Link](0, 0, 0)
[Link] = 0
[Link] = [Link](0.175683141, 0, 0.408666462, 0)
[Link] = [Link](0, 104, 0, 31)
[Link] = [Link]
[Link] = "OFF"
TextButton.TextColor3 = [Link](0, 0, 0)
[Link] = 15.000
-- Scripts:
local function LILMOQ_fake_script() -- [Link]
local script = [Link]('LocalScript', TextButton)
local player = game:GetService("Players").LocalPlayer
local nega = true
local toggleButton = [Link]
local function updateButtonText()
if nega then
[Link] = "OFF"
else
[Link] = "ON"
end
end
local function toggleFeature()
nega = not nega
updateButtonText()
end
toggleButton.MouseButton1Click:Connect(function()
toggleFeature()
end)
local function applyToggleEffect()
while [Link]() do
local character = [Link] or
[Link]:Wait()
local humanoidRootPart =
character:WaitForChild("HumanoidRootPart")
local parts =
workspace:GetPartBoundsInRadius([Link], 10)
for _, part in ipairs(parts) do
[Link] = nega
end
end
end
[Link]:Connect(function()
applyToggleEffect()
updateButtonText()
end)
applyToggleEffect()
updateButtonText()
end
[Link](LILMOQ_fake_script)()