0% found this document useful (0 votes)
10K views2 pages

Roblox God Mode Script Guide

This document contains a Lua script for a GUI in a game, specifically designed to toggle a feature called 'Killbrick'. It creates a draggable frame with a button that changes text between 'ON' and 'OFF' to indicate the state of the feature. The script also includes functionality to apply the toggle effect to the player's character in the game world based on the button's state.

Uploaded by

6xzs527fvn
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
10K views2 pages

Roblox God Mode Script Guide

This document contains a Lua script for a GUI in a game, specifically designed to toggle a feature called 'Killbrick'. It creates a draggable frame with a button that changes text between 'ON' and 'OFF' to indicate the state of the feature. The script also includes functionality to apply the toggle effect to the player's character in the game world based on the button's state.

Uploaded by

6xzs527fvn
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

-- GOD MODE

-- Gui to C++
-- Version: 9.11

-- Instances:

local ScreenGui = [Link]("ScreenGui")


local Frame = [Link]("Frame")
local TextLabel = [Link]("TextLabel")
local TextButton = [Link]("TextButton")

--Properties:

[Link] = [Link]:WaitForChild("PlayerGui")
[Link] = [Link]
[Link] = false

[Link] = ScreenGui
Frame.BackgroundColor3 = [Link](42, 42, 42)
Frame.BorderColor3 = [Link](0, 0, 0)
[Link] = 0
[Link] = [Link](0.390366644, 0, 0.301782697, 0)
[Link] = [Link](0, 163, 0, 82)
[Link] = true
[Link] = true

[Link] = Frame
TextLabel.BackgroundColor3 = [Link](30, 30, 30)
TextLabel.BorderColor3 = [Link](0, 0, 0)
[Link] = 0
[Link] = [Link](0, 163, 0, 23)
[Link] = [Link]
[Link] = "Killbrick toggle"
TextLabel.TextColor3 = [Link](255, 255, 255)
[Link] = 18.000

[Link] = Frame
TextButton.BackgroundColor3 = [Link](255, 255, 255)
TextButton.BorderColor3 = [Link](0, 0, 0)
[Link] = 0
[Link] = [Link](0.175683141, 0, 0.408666462, 0)
[Link] = [Link](0, 104, 0, 31)
[Link] = [Link]
[Link] = "OFF"
TextButton.TextColor3 = [Link](0, 0, 0)
[Link] = 15.000

-- Scripts:

local function LILMOQ_fake_script() -- [Link]


local script = [Link]('LocalScript', TextButton)

local player = game:GetService("Players").LocalPlayer


local nega = true

local toggleButton = [Link]

local function updateButtonText()


if nega then
[Link] = "OFF"
else
[Link] = "ON"
end
end

local function toggleFeature()


nega = not nega
updateButtonText()
end

toggleButton.MouseButton1Click:Connect(function()
toggleFeature()
end)

local function applyToggleEffect()


while [Link]() do
local character = [Link] or
[Link]:Wait()
local humanoidRootPart =
character:WaitForChild("HumanoidRootPart")
local parts =
workspace:GetPartBoundsInRadius([Link], 10)
for _, part in ipairs(parts) do
[Link] = nega
end
end
end

[Link]:Connect(function()
applyToggleEffect()
updateButtonText()
end)

applyToggleEffect()
updateButtonText()

end
[Link](LILMOQ_fake_script)()

You might also like