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Ren'Py 7.5.3 Android Initialization Log

The document provides a log of the initialization process for the Ren'Py game engine version 7.5.3 on an Android device, detailing the various steps and timings involved. It includes information about the device specifications, file paths for saving and loading game data, and the initialization of the graphics renderer. The total time taken for the interface to be ready was approximately 5.49 seconds.

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koscianiak20
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0% found this document useful (0 votes)
21 views2 pages

Ren'Py 7.5.3 Android Initialization Log

The document provides a log of the initialization process for the Ren'Py game engine version 7.5.3 on an Android device, detailing the various steps and timings involved. It includes information about the device specifications, file paths for saving and loading game data, and the initialization of the graphics renderer. The total time taken for the interface to be ready was approximately 5.49 seconds.

Uploaded by

koscianiak20
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

Sun Oct 26 [Link] 2025

Estrada777_Android_Port
Ren'Py 7.5.3.22090809

Bootstrap to the start of [Link] took 0.00s


Bootstrap to the start of [Link] took 0.00s

Manufacturer samsung Model SM-A125F


Android Version: 12
Device Arch: android-arm64_v8a

Screen diagonal is 5.37675036099 inches.


Early init took 0.30s
Early init took 0.30s
Source dir: /storage/emulated/0/Android/data/[Link]/files/saves
Destination dir:
/storage/emulated/0/Android/data/[Link]/files/../../../../
Documents/RenPy_Saves/[Link]
Source dir:
/storage/emulated/0/Android/data/[Link]/files/../../../../
Documents/RenPy_Saves/[Link]
Destination dir:
/storage/emulated/0/Android/data/[Link]/files/saves
Attempting to sync your saves to/from stock ANDROID_PUBLIC location...
Android search paths:
/storage/emulated/0/Android/data/[Link]/files/../../../../
Documents/RenPy_Saves/[Link]/game
/data/user/0/[Link]/files/game
Loader init took 0.06s
Loader init took 0.06s
Loading error handling took 0.11s
Loading error handling took 0.11s
Loading script took 1.38s
Loading script took 1.38s
Saving to /storage/emulated/0/Android/data/[Link]/files/saves
Loading save slot metadata. took 0.10s
Loading save slot metadata. took 0.10s
Loading persistent took 0.00s
Loading persistent took 0.00s
Faled to initialize steam: OSError('dlopen failed: library
"/data/user/0/[Link]/files/libsteam_api.so" not found',)
Set script version to: (6, 99, 8)
Running init code took 0.59s
Running init code took 0.59s
Loading analysis data took 0.08s
Loading analysis data took 0.08s
Analyze and compile ATL took 0.03s
Analyze and compile ATL took 0.03s
Index archives took 0.00s
Index archives took 0.00s
Dump and make backups. took 0.00s
Dump and make backups. took 0.00s
Cleaning cache took 0.00s
Cleaning cache took 0.00s
Making clean stores took 0.00s
Making clean stores took 0.00s
Initial gc. took 0.34s
Initial gc. took 0.34s
DPI scale factor: 1.000000
Creating interface object took 0.00s
Creating interface object took 0.00s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.37s
Init translation took 0.37s
Build styles took 0.01s
Build styles took 0.01s
Load screen analysis took 0.15s
Load screen analysis took 0.15s
Analyze screens took 0.01s
Analyze screens took 0.01s
Save screen analysis took 0.00s
Save screen analysis took 0.00s
Prepare screens took 0.36s
Prepare screens took 0.36s
Save pyanalysis. took 0.00s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.01s
Running _start took 0.01s
Interface start took 0.88s
Interface start took 0.88s

Initializing gles renderer:


primary display bounds: (0, 0, 1465, 675)
swap interval: 1 frames
Fullscreen mode.
Vendor: 'Imagination Technologies'
Renderer: 'PowerVR Rogue GE8320'
Version: 'OpenGL ES 3.2 build 1.13@5776728'
Display Info: None
Number of texture units: 16
Using shader environment.
Using FBO RTT.
Root FBO is: 0
FBO Maximum Texture Size: 2048
Using gles renderer.
Texture testing:
- Hardware max texture size: 8192
- 64px textures work.
- 128px textures work.
- 256px textures work.
- 512px textures work.
- 1024px textures work.
- 2048px textures work.
Screen sizes: virtual=(1920, 1080) physical=(1555, 720) drawable=(1555, 720)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Total time until interface ready: 5.49204611778s
Hid presplash.

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