MESL (MECHANICAL ENGINEERING SCIENCES LABORATORY)
COMPILED CALCULATOR TECHNIQUES (CALTECH)
MODE 5: EQN
NOTE: (FOR 2,3,4 UNKNOWN EQN) CONSTANT NUMBERS SHOULD BE AT THE
RIGHT-HAND SIDE
𝐱±𝐲±𝐳 =𝐜
2 UNKNOWN EQN
a b c
x-values y-values Product
x-values y-values Product
EXAMPLE
4 UNKNOWN EQN
5x – 2y = 6
2x + 3y = 29 a b c d e
a b c a-values b-values c-values d-values Product
a-values b-values c-values d-values Product
5 -2 6
a-values b-values c-values d-values Product
2 3 29
a-values b-values c-values d-values Product
x=4 y=7
EXAMPLE
3 UNKNOWN EQN
4A – B + 0 + 0 = 40
a b c d -A + 4B – C + 0 = 80
x-values y-values z-values Product 0 – B + 4C – D = 120
x-values y-values z-values Product 0 + 0 – C + 4D = 260
x-values y-values z-values Product
4 UNKNOWN EQN
EXAMPLE a b c d e
4x + 10y + 8z = 44
4 -1 0 0 40
10x + 26y + 26y = 128
-1 4 -1 0 80
8x + 26y +61z = 214
0 -1 4 -1 120
3 UNKNOWN EQN 0 0 -1 4 260
a b c d A = 20 B = 40 C = 60 D = 80
4 10 8 44
10 26 26 128
8 26 61 214
x = -8 y=6 z=2
MESL (MECHANICAL ENGINEERING SCIENCES LABORATORY)
COMPILED CALCULATOR TECHNIQUES (CALTECH)
MODE 5: EQN
NOTE: (FOR QUAD, CUBIC, QUART, EQN) CONSTANT NUMBERS SHOULD BE AT
THE LEFT-HAND SIDE
𝐱𝟒 ± 𝐱𝟑 ± 𝐱𝟐 ± 𝐱 ± 𝐂 = 𝟎
QUAD EQN
a b c
x2 x Constant
EXAMPLE
2
x − 7x − 12 = 0
a b c
1 -7 12
𝐱𝟏 = 𝟒 𝐱𝟐 = 𝟑
CUBIC EQN
a b c d
x3 x2 x Constant
EXAMPLE
x − 7x 2 + 14x − 8 = 0
3
a b c d
1 -7 14 -8
𝐱𝟏 = 𝟒 𝐱𝟐 = 𝟐 𝐱𝟑 = 𝟏
QUART EQN
a b c d e
x4 x3 x2 x Constant
EXAMPLE
x + 5x + 5x 2 − 5x − 6 = 0
4 3
a b c d e
1 5 5 -5 -6
𝐱 𝟏 = −𝟑 𝐱 𝟐 = −𝟐 𝐱 𝟑 = −𝟏 𝐱𝟒 = 𝟏
MESL (MECHANICAL ENGINEERING SCIENCES LABORATORY)
COMPILED CALCULATOR TECHNIQUES (CALTECH)
MODE 7: MATX
MODE → MATX → Mat A → m x n (Table Size) → Input Values → CA
DETERMINANT OF MATRIX
𝐃𝐞𝐭 𝐌𝐚𝐭 𝐀
APPS → ⇩ → DET → APPS → Mat(A) → EQUAL
INVERSE OF MATRIX
𝐈𝐧𝐯 𝐌𝐚𝐭 𝐀
APPS → ⇩ → INV → APPS → Mat(A) → EQUAL
TRANSPOSE OF MATRIX
𝐓𝐫𝐧 𝐌𝐚𝐭 𝐀
APPS → ⇩ → TRN → APPS → Mat(A) → EQUAL
COFACTOR OF MATRIX
𝐓𝐫𝐧 𝐈𝐧𝐯 𝐌𝐚𝐭 𝐀 × 𝐃𝐞𝐭 𝐌𝐚𝐭 𝐀
APPS → ⇩ → TRN
APPS → ⇩ → INV → APPS → Mat(A) →×
APPS → ⇩ → DET → APPS → Mat(A) → EQUAL
CLASSICAL ADJOINT OF MATRIX
𝐈𝐧𝐯 𝐌𝐚𝐭 𝐀 × 𝐃𝐞𝐭 𝐌𝐚𝐭 𝐀
APPS → ⇩ → INV → APPS → Mat(A) →×
APPS → ⇩ → DET → APPS → Mat(A) → EQUAL
PRODUCT OF MATRICES
𝐌𝐚𝐭 𝐀 × 𝐌𝐚𝐭 𝐁
MODE → MATX → Mat A → m x n (Table Size) → Input Values → CA
APPS → DATA → Mat B → m x n (Table Size) → Input Values → CA
APPS → Mat A → × → APPS → Mat B → EQUAL
NOTE: FOR CHANGING TABLE VALUES (DATA)
APPS → DATA → Mat (A,B,C,D) → Input Values
NOTE: FOR CHANGING TABLE DIMENSIONS
APPS → DIM → Mat (A,B,C,D) → m x n (Table Size) → Input Values
MESL (MECHANICAL ENGINEERING SCIENCES LABORATORY)
COMPILED CALCULATOR TECHNIQUES (CALTECH)
MODE 2: CPLX
COMPLEX TO EXPONENTIAL FORM
𝐆𝐢𝐯𝐞𝐧 𝐫∠𝛉
GIVEN → APPS → r∠θ → EQUAL
𝐄𝐗𝐀𝐌𝐏𝐋𝐄: 𝟒 + 𝟕𝒊
DEGREE MODE RADIAN MODE
4 + 7𝑖 r∠θ 4 + 7𝑖 r∠θ
65∠60.2551187 ≈ 𝟔𝟓𝐞𝒊 𝟔𝟎.𝟐𝟔° 65∠1.051650213
MODE 2: CPLX
COMPLEX TO RECTANGULAR FORM
□
𝐔𝐒𝐄 𝐎𝐅 𝐀𝐍𝐆𝐋𝐄 𝐁𝐀𝐑 (∠) FROM: ∠ = ■ □
NOTE: e𝑖 ≈ ∠ (MUST BE IN RADIAN MODE)
𝟓𝛑
𝐄𝐗𝐀𝐌𝐏𝐋𝐄: 𝟔𝐞𝒊 ൗ𝟏𝟑
(MUST BE IN RADIAN MODE)
5πΤ 5π □
6e𝑖 13 ≈ 6∠ = 𝟐. 𝟏𝟑 + 𝟓. 𝟔𝟏𝒊 FROM: ∠ = ■ □
13
𝒊 𝐄𝐗𝐏𝐎𝐍𝐄𝐍𝐓𝐒
CALCULATOR TECHNIQUE
EQUAL VALUES FROM EXPONENT EXPONENT OF GIVEN
4
𝒊𝟎 = 𝟏 𝒊𝟐 = −𝟏 𝟎. 𝟎𝟎 = 𝟏 𝟎. 𝟓𝟎 = −𝟏
𝒊𝟏 = 𝒊 𝒊𝟑 = −𝒊 𝟎. 𝟐𝟓 = 𝒊 𝟎. 𝟕𝟓 = −𝒊
CALCULATOR TECHNIQUE: DETERMINE THE SUM OF POSITIVE-VALUED SOLUTIONS
TO SIMULTANEOUS EQUATIONS
GIVEN: EXAMPLE:
xy yz xz xy = 24 yz = 32 xz = 48
CALTECH: CALTECH:
xyz xyz xyz 24×32×48 24×32×48 24×32×48
+ + + + = 𝟏𝟖
xy yz xz 24 32 48
MESL (MECHANICAL ENGINEERING SCIENCES LABORATORY)
COMPILED CALCULATOR TECHNIQUES (CALTECH)
MODE 8: VCTR
DOT PRODUCT
𝐕𝐜𝐭𝐀 • 𝐕𝐜𝐭𝐁
MODE → VCTR → Vct A → m (Vector Size) → Input Values → CA
APPS → DATA → Vct B → m (Vector Size) → Input Values → CA
APPS → Vct A → APPS → DOT → APPS → Vct B → EQUAL
NOTE: ANSWER WOULD YIELD A REAL NUMBER
CROSS PRODUCT
𝐕𝐜𝐭𝐀 × 𝐕𝐜𝐭𝐁
MODE → VCTR → Vct A → m (Vector Size) → Input Values → CA
APPS → DATA → Vct B → m (Vector Size) → Input Values → CA
APPS → Vct A → × → APPS → Vct B → EQUAL
NOTE: ANSWER WOULD YIELD ANOTHER VECTOR
UNIT OF A VECTOR
VctA 𝐕𝐜𝐭𝐀
=
Abs VctA 𝐕𝐜𝐭𝐀
MODE → VCTR → Vct A → m (Vector Size) → Input Values → CA
APPS → Vct A → ÷ → ABS → APPS → Vct A → EQUAL
NOTE: ANSWER WOULD YIELD ANOTHER VECTOR
MAGNITUDE
𝐕𝐜𝐭𝐀
MODE → VCTR → Vct A → m (Vector Size) → Input Values → CA
ABS → APPS → Vct A → EQUAL
NOTE: ANSWER WOULD YIELD A REAL NUMBER
NOTE: RESULTANT = SUMMATION / SUM OF
NOTE: FOR CHANGING VECTOR VALUES (DATA)
APPS → DATA → Vct (A,B,C,D) → Input Values
NOTE: FOR CHANGING VECTOR DIMENSIONS
APPS → DIM → Vct (A,B,C,D) → m (Vector Size) → Input Values