loadstring(game:HttpGet("[Link]
com/shakar60/scripts/refs/
heads/main/ac%20bypass",true))()
--[[
loadstring(game:HttpGet("[Link]
main/[Link]", true))()
loadstring(game:HttpGet("[Link]
Bypassed---OBFUSCATED..../main/Adonis%[Link]"))()
local plr = game:GetService("Players").LocalPlayer
local cclosure = syn_newcclosure or newcclosure or nil
if not cclosure or not hookmetamethod then
plr:Kick("\n\nYour exploit doesn't support hookmetamethod\n")
end
local oldNamecall
oldNamecall = hookmetamethod(game, "__namecall", cclosure(function(self, ...)
local NamecallMethod = getnamecallmethod()
local args = { ... }
if (NamecallMethod == "Kick" or NamecallMethod == "kick") and not checkcaller()
then
if self ~= plr then
return oldNamecall(self, ...)
end
return
end
return oldNamecall(self, ...)
end))
for wendigo, iscool in pairs(getgc(true)) do
if pcall(function() return rawget(iscool, "indexInstance") end)
and type(rawget(iscool, "indexInstance")) == "table"
and rawget(iscool, "indexInstance")[1] == "kick" then
[Link] = {"kick", function()
return [Link]:WaitForChild("")
end}
end
end
local getinfo = getinfo or [Link]
local DEBUG = false
local Hooked = {}
local Detected, Kill
setthreadidentity(2)
for i, v in getgc(true) do
if typeof(v) == "table" then
local DetectFunc = rawget(v, "Detected")
local KillFunc = rawget(v, "Kill")
if typeof(DetectFunc) == "function" and not Detected then
Detected = DetectFunc
local Old; Old = hookfunction(Detected, function(Action, Info, NoCrash)
if Action ~= "_" then
if DEBUG then
warn("Adonis AntiCheat flagged\nMethod: {Action}\nInfo:
{Info}")
end
end
return true
end)
[Link](Hooked, Detected)
end
if rawget(v, "Variables") and rawget(v, "Process") and typeof(KillFunc) ==
"function" and not Kill then
Kill = KillFunc
local Old; Old = hookfunction(Kill, function(Info)
if DEBUG then
warn("Adonis AntiCheat tried to kill (fallback): {Info}")
end
end)
[Link](Hooked, Kill)
end
end
end
local Old; Old = hookfunction(getrenv().[Link], newcclosure(function(...)
local LevelOrFunc, Info = ...
if Detected and LevelOrFunc == Detected then
if DEBUG then
warn("Adonis AntiCheat sanity check detected and broken")
end
return [Link]([Link]())
end
return Old(...)
end))
Bypass = true
local GameMT = getrawmetatable(game)
-- Backup variables
local OldIndexFunc = GameMT.__index;
local OldNamecallFunc = GameMT.__namecall
setreadonly(GameMT, false)
if (Bypass == true) then
-- This will be so laggy
GameMT.__namecall = newcclosure(function(self, ...)
local NamecallArgs = {...}
local DETECTION_STRINGS =
{
'CHECKER_1';
'CHECKER';
'OneMoreTime';
'checkingSPEED';
'PERMAIDBAN';
'BANREMOTE';
'FORCEFIELD';
'TeleportDetect';
};
if ([Link](DETECTION_STRINGS, NamecallArgs[1]) and
getnamecallmethod() == 'FireServer') then
return;
end;
local suc, err = pcall(getfenv, 2)
if not (err) then
if getfenv(2).crash then
hookfunction(getfenv(2).crash, function()
end)
end
end
return OldNamecallFunc(self, ...)
end)
end
for _, con in next, getconnections([Link]) do
[Link]()
con:Disable()
end
for _, con in next,
getconnections([Link]:GetPropertyChangedSignal("CFrame")) do
[Link]()
con:Disable()
end
]]