EMPOWERMENT
TECHNOLOGIES
EMPOWERMENT
TECHNOLOGIES
Uses of SM/Net/ICT
• productivity
• information dissemination
• entertainment
Without Formal Education in ICT
• internet threats
• unethical online behaviors
QUARTER 1 WEEKS 1–2
Information and Communication Technology
Content: The learners demonstrate an
understanding of:
ICT in the context of global communication for
specific professional track .
Performance: At the end of the 2-week period
independently compose an insightful reflection
paper on the nature of ICT in the context of their
lives, society, and professional tracks (Arts,
TechVoc, Sports, Academic)
WEEKS 3–4
Applied productivity tools with advanced application techniques
Content: The learners demonstrate an understanding of:
the use of advanced tools and techniques found in common
productivity and software applications in developing ICT content
for specific professional tracks
Performance: At the end of the 2-week period independently
apply advanced productivity tools to create or develop ICT content
for use in specific professional tracks
1. Calculating spread sheet of athletic statistics (Sports)
2. Layout of catalogue of creative works (Arts)
3. Materials/ ingredients projections for batches of baked goods
(Tech - Voc)
4. Letterhead/ business card design (Business/ Academic
WEEKS 5–6
Imaging and Design For the Online Environment covering the topics
of
1. Basic principles of graphics and layout
2. Principles of visual message design using infographics
3. Uploading, sharing, and image hosting platforms
Content: How to manipulate text, graphics, and images to create ICT
content intended for an online environment
Performance: independently apply the techniques of image
manipulation and graphic design to create original or derivative
ICT content from existing images, text and graphic elements for
use in specific professional tracks
Presentation of cafeteria patronage data (Business/ Academic)
WEEKS 7–8
Online platforms as tools for ICT content development
Content: the principles and techniques of design using
online creation tools, platforms, and applications to
develop ICT content for specific professional tracks
Performance: independently apply the principles and
techniques of design using online creation tools,
platforms, and applications to create original or
derivative ICT content for use in specific professional
tracks
WEEKS 9–10
Collaborative development of ICT content
Content: The key learnings from the previous weeks,
which they will synthesize into an integrated ICT
content through collaboration with classmate and
teacher as both peer and partner
Performance: At the end of the 2-week period and
quarter collaboratively develop an online portal or
website to showcase and share existing and previously
developed content .
These may be in the form of, but not limited to: 1.
Online newsletter 2. Blog 3. Issu u online “magazine”
QUARTER 2 WEEK 11
Multimedia and ICTs
Content: How rich media content and
interactivity affects and changes the user
experience in the delivery and consumption of
ICT content
Performance: Independently assess one’s
experience along a range of online rich content
on the basis of the usability of the interface
WEEK 12
ICTs as platform for change
Content: ICT as a tool, medium, and force in
bringing about action and mobilize change in a
population, society, or culture.
Performance: Independently articulate how
ICT tools and platforms have changed the way
people communicate, and how social change
has been brought about by the use of ICTs
WEEKS 13–16
Developing an ICT Project for Social Change
Content: How to work with peers and external publics/ partners
for the development of an ICT project that advocates or
mobilizes for a specific Social Change or cause
Performance: Collaboratively participate actively in the
creation and development of an ICT Project for Social Change
relating to an issue in specific professional tracks
1. Promotion of wellness in the home (Sports)
2. Street food safety and cleanliness drive (Tech - Voc)
3. Cultural heritage promotion through new designs “ P inoy
pride” (Arts)
4. Savings and financial literacy drives and advocacies
(Business/ Academic)
ICT