CPU Scheduling
Chapter 6
Outline
Basic Concepts
Scheduling Criteria
Scheduling Algorithms
Thread Scheduling
Multiple-Processor Scheduling(opt)
Operating Systems Examples(Linux)
Algorithm Evaluation
Basic Concepts
Maximum CPU utilization obtained with multiprogramming
CPU–I/O Burst Cycle – Process execution consists of a cycle of CPU
execution and I/O wait
CPU burst distribution
Alternating Sequence of CPU and I/O Bursts
Histogram of CPU-burst Times
CPU Scheduler
Selects from among the processes in memory that are ready to execute, and allocates the CPU to one
of them
CPU scheduling decisions may take place when a process:
1. Switches from running to waiting state
2. Switches from running to ready state
3. Switches from waiting to ready
4. Terminates
Scheduling under 1 and 4 is non-preemptive
All other scheduling is preemptive
Dispatcher
Dispatcher module gives control of the CPU to the process selected by the short-term scheduler; this
involves:
switching context
switching to user mode
jumping to the proper location in the user program to restart that program
Dispatch latency – time it takes for the dispatcher to stop one process and start another running
Scheduling Criteria
CPU utilization – keep the CPU as busy as
possible
Throughput – # of processes that complete their Maximize CPU utilization
execution per time unit
Maximize throughput
Turnaround time – amount of time to execute a
particular process Minimize turnaround time
Waiting time – amount of time a process has been Minimize waiting time
waiting in the ready queue Minimize response time
Response time – amount of time it takes from when
a request was submitted until the first response is ready running
produced, not output (for time-sharing
environment)
waiting
Scheduling Algorithms
First-Come, First-Served (FCFS) Scheduling
Process Burst Time (ms)
P1 24
P2 3
P3 3
• Suppose that the processes arrive in the order: P1 , P2 , P3
The Gantt Chart for the schedule is:
P1 P2 P3
0 24 27 30
• Waiting time for P1 = 0; P2 = 24; P3 = 27
• Average waiting time: (0 + 24 + 27)/3 = 17 ms
FCFS Scheduling (Cont)
Suppose that the processes arrive in the order
P2 , P3 , P1
• The Gantt chart for the schedule is:
P2 P3 P1
0 3 6 30
• Waiting time for P1 = 6; P2 = 0; P3 = 3
• Average waiting time: (6 + 0 + 3)/3 = 3 ms
• Much better than previous case
• Convoy effect: short process behind long process
Shortest-Job-First (SJF) Scheduling
Associate with each process the length of its next CPU
burst. Use these lengths to schedule the process with
the shortest time
SJF is optimal – gives minimum average waiting time for
a given set of processes
– The difficulty is knowing the length of the next CPU
request
Example of SJF
Process Arrival Time Burst Time
P1 0.0 6
P2 0.0 8
P3 0.0 7
P4 0.0 3
• SJF scheduling chart
P4 P1 P3 P2
0 3 9 16 24
• Average waiting time = (3 + 16 + 9 + 0) / 4 = 7 ms
Determining Length of Next CPU Burst
• Can only estimate the length
• Can be done by using the length of previous CPU bursts, using
exponential averaging
Determining Length of Next CPU Burst
Let tn denoted the length of the nth CPU burst.
Assume the first CPU burst is Burst0 and its length is t0
Let n+1 denote the predicted value for the next CPU burst
Define to be:
0 <= <= 1
Define n+1 as:
= t + (1 - )
Prediction of the Length of the Next CPU
Burst
Example
T0 = 10 ms
Measured CPU bursts: t0 = 8ms, t1=16ms, t2=20ms, t3=10ms
Assume = ½
T1= ½ x 8 + ½ x 10 = 9
T2 = ½ x 16 + ½ x 9 = 12.5
T3 = ½ x 20 + ½ x 12.5 = 16.25
T4 = ½ x 10 + ½ x 16.25 = 13.125
The next CPU burst is estimated to be 13.125 ms. After burst is
Shortest Remaining Job First (SRJF)
Preemptive version of SJF
While a job A is running, if a new job B comes whose length is
shorter than the remaining time of job A, then B preempts A and B is
started to run.
Shortest Remaining Job First (SRJF)
Process Arrival Time Burst Time
P1 0.0 8
P2 1.0 4
P3 2.0 9
P4 3.0 5
• SRJF scheduling chart
P1 P2 P4 P1 P3
0 1 5 10 17 26
Average waiting time = (9 + 0 + 2 + 15) / 4 = 6.5 ms
Priority Scheduling
A priority number (integer) is associated with each process
The CPU is allocated to the process with the highest priority (smallest integer highest
priority)
Preemptive (higher priority process preempts the running one)
Non-preemptive
SJF is a priority scheduling where priority is the predicted next CPU burst time
Problem Starvation – low priority processes may never execute
Solution Aging – as time progresses increase the priority of the process
Priority Scheduling
Round Robin (RR)
Each process gets a small unit of CPU time (time quantum), usually 10-100 milliseconds. After this
time has elapsed, the process is preempted and added to the end of the ready queue.
If there are n processes in the ready queue and the time quantum is q, then each process gets 1/n of the
CPU time in chunks of at most q time units at once. No process waits more than (n-1)q time units.
Performance
q large FIFO
q small q must be large with respect to context switch, otherwise overhead is too high
Example of RR with Time Quantum = 4
Process Burst Time
P1 24
P2 3
P3 3
• The Gantt chart is:
P1 P2 P3 P1 P1 P1 P1 P1
0 4 7 10 14 18 22 26 30
• Typically, higher average turnaround than SJF, but better
response
Time Quantum and Context Switch Time
Turnaround Time Varies With The Time
Quantum
Multilevel Queue
Ready queue is partitioned into separate queues:
foreground (interactive)
background (batch)
Each queue has its own scheduling algorithm
foreground – RR
background – FCFS
Scheduling must be done between the queues
Fixed priority scheduling; (i.e., serve all from foreground then from background).
Possibility of starvation.
Time slice – each queue gets a certain amount of CPU time which it can schedule amongst
its processes; i.e., 80% to foreground in RR; 20% to background in FCFS
Multilevel Queue Scheduling
Multilevel Feedback Queue
A process can move between the various queues; aging can be implemented this way
Multilevel-feedback-queue scheduler defined by the following parameters:
number of queues
scheduling algorithms for each queue
method used to determine when to upgrade a process
method used to determine when to demote a process
method used to determine which queue a process will enter when that process needs service
Example of Multilevel Feedback Queue
Three queues:
Q0 – RR with time quantum 8 milliseconds
Q1 – RR time quantum 16 milliseconds
Q2 – FCFS
Scheduling
A new job enters queue Q0 which is served RR (q=8). When it gains CPU, job receives 8
milliseconds. If it does not finish in 8 milliseconds, job is moved to queue Q1.
At Q1 job is again served RR and receives 16 additional milliseconds. If it still does not
complete, it is preempted and moved to queue Q2.
Multilevel Feedback Queues