ROOM ACOUSTICS
What is room acoustics?
Subject concerned with the control of sound in an enclosed space Aim to provide the best conditions for the production and the reception of desirable sounds.
General Principles
An adequate level of sound evenly distributed to all listeners in the room A rate of decay (reverberation time) suitable for the type of room Background noise and external noise reduced to acceptable levels Absence of echoes and similar acoustic defects.
What are acoustics defects?
Long delay echoes Flutter echoes Sound shadows Distortion Sound concentrations
Geometric Acoustics
Practical to handle room acoustics with geometrics acoustics i.e the shape and the finishes of the room.
Sound travel and hearing
In an enclosed spaced, the listener will received the sound from the source: - directly (direct path) - indirectly (indirect path) The main means of modification by architectural design (room shape and finishes) will be mostly an indirect path (esp. the reflected sound)
Room Shape a fundamental factor in room acoustics
Hard walls or ceiling and floor Concave surface Convex surface
Sound Path in a Room
The effects of sound inside an enclosed spaced Reflect Absorb Transmit Diffract Reflection and absorption are important in room acoustic
Behaviour of Sound
When sound reflects, the angle of incident being equal to the angle of reflection. Reflectors must be at least the same wavelength of sound concerned. To avoid long delayed reflections and focusing effects. Eg. of focusing effects in an concave shapes when it can produce places with very loud sound or hot spots. Convex surfaces with diffusing surfaces reflects the sound evenly. Reflectors used to distribute sound evenly in an enclosure and to increase the overall sound level.
Long delayed reflections
For large halls, average speech is about 15 to 20 syllables per sec. Walls and ceiling surfaces are important to prevent delayed reflections. Strong reflections can be prevented by covering surfaces with absorbent materials or making them into diffusing surfaces by means of a convex shape. Reflections from corners can be overcome by using an acoustic plaster or absorbent materials.
Flutter echoes
Rapid succession of noticeable echoes Can be avoided by not having the sound source between parallel reflecting surfaces. In small rooms, it can be avoided by avoiding parallel walls and parallel ceilings and floors.
Absorption
Sound absorption is a reduction in the sound energy reflected from the surface. Sound absorption means of controlling reverberation. Absorption coefficient is a measure of the amount of sound absorption provided by a particular type of surface.
Total Absorption
The effective absorption of a surface depends on the area and the absorption coefficient of the material. absorption of a surface = area of surface (m2) x abs. coeff. of the surface. Unit: m2 sabins The total absorption of a room is the sum of the absorptions provide by each surface in the room; Total Absorption = (area x absorption coeff.)
Reverberation
A continuing presence of sound after the source of the sound has been stopped. Caused by rapid multiple reflections between the surfaces of a room. As the number of reflection increases the distance travelled increases and the sound energy becomes weaker. The multiple reflections reach the listener too fast for them to be heard as separate sound . Reverberations are heard as an extension to the original sound.
Reverberation time
If the sound source stops the reverberant sound level dies away with time. The rate at which the sound decays is a useful indication of the reverberation quality and is measured by a reverberation time.
Reverberation time is the time taken for a sound to decay by 60dB from its original level.
The time taken for decay (rate of decay) in an enclosed space depends on the following factors a) the distances between the surfaces of the room b) the absorption of the surfaces c) the frequency of the sound
Reverberation time
Reverberation time is an important index for describing the acoustical quality of an enclosure. RT = 0.16V A where: RT = reverberation time V = volume of the room A = total absorption of room surfaces
Sabine Formula: