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Ren'Py Initialization Log for Game

The document details the log output from initializing and running a Ren'Py game on an Android device. It lists the device details, paths checked, times taken for various initialization steps, and errors encountered during rendering.

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nmairamonserrath
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0% found this document useful (0 votes)
100 views4 pages

Ren'Py Initialization Log for Game

The document details the log output from initializing and running a Ren'Py game on an Android device. It lists the device details, paths checked, times taken for various initialization steps, and errors encountered during rendering.

Uploaded by

nmairamonserrath
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

Sun Jul 9 [Link] 2023

Unknown platform.
Ren'Py 7.5.0.242n

Bootstrap to the start of [Link] took 0.00s


Bootstrap to the start of [Link] took 0.00s
Manufacturer Xiaomi model M2103K19PG
Screen diagonal is 5.40241088667 inches.
Early init took 0.08s
Early init took 0.08s
Android search paths:
/storage/emulated/0/Android/data/[Link]/
files/../../../../Documents/RenPy-Saves/[Link]/
game /data/user/0/[Link]/files/game
Loader init took 0.01s
Loader init took 0.01s
Loading error handling took 0.05s
Loading error handling took 0.05s
Loading script took 0.40s
Loading script took 0.40s
Saving to
/storage/emulated/0/Android/data/[Link]/
files/../../../../Documents/RenPy-Saves/[Link]
Loading save slot metadata. took 0.23s
Loading save slot metadata. took 0.23s
Loading persistent took 0.00s
Loading persistent took 0.00s
Importing _renpysteam: ImportError('No module named _renpysteam',)
Set script version to: (7, 5, 1)
Running init code took 0.25s
Running init code took 0.25s
Loading analysis data took 0.06s
Loading analysis data took 0.06s
Analyze and compile ATL took 0.01s
Analyze and compile ATL took 0.01s
Index archives took 0.00s
Index archives took 0.00s
Dump and make backups. took 0.00s
Dump and make backups. took 0.00s
Cleaning cache took 0.00s
Cleaning cache took 0.00s
Making clean stores took 0.00s
Making clean stores took 0.00s
Initial gc. took 0.07s
Initial gc. took 0.07s
DPI scale factor: 1.000000
Creating interface object took 0.00s
Creating interface object took 0.00s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.11s
Init translation took 0.11s
Build styles took 0.01s
Build styles took 0.01s
Load screen analysis took 0.05s
Load screen analysis took 0.05s
Analyze screens took 0.00s
Analyze screens took 0.00s
Save screen analysis took 0.00s
Save screen analysis took 0.00s
Prepare screens took 0.17s
Prepare screens took 0.17s
Save pyanalysis. took 0.00s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.00s
Running _start took 0.00s
Interface start took 0.25s
Interface start took 0.25s

Initializing gles2 renderer:


primary display bounds: (0, 0, 2167, 977)
swap interval: 1 frames
Fullscreen mode.
Vendor: 'ARM'
Renderer: 'Mali-G57 MC2'
Version: 'OpenGL ES 3.2 v1.r32p1-00bet4.db4e5dfde7f7b9248ee3cb409f92ba0d'
Display Info: None
Screen sizes: virtual=(1920, 1080) physical=(2297, 1080) drawable=(2297, 1080)
Maximum texture size: 4096x4096
Total time until interface ready: 2.25743103027s
Hid presplash.
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.00s
Init translation took 0.00s
Build styles took 0.04s
Build styles took 0.04s
Load screen analysis took 0.13s
Load screen analysis took 0.13s
Analyze screens took 0.00s
Analyze screens took 0.00s
Prepare screens took 0.00s
Prepare screens took 0.00s
Running _start took 0.01s
Running _start took 0.01s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.00s
Init translation took 0.00s
Build styles took 0.03s
Build styles took 0.03s
Load screen analysis took 0.11s
Load screen analysis took 0.11s
Analyze screens took 0.00s
Analyze screens took 0.00s
Prepare screens took 0.00s
Prepare screens took 0.00s
Running _start took 0.01s
Running _start took 0.01s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.00s
Init translation took 0.00s
Build styles took 0.04s
Build styles took 0.04s
Load screen analysis took 0.13s
Load screen analysis took 0.13s
Analyze screens took 0.00s
Analyze screens took 0.00s
Prepare screens took 0.00s
Prepare screens took 0.00s
Running _start took 0.00s
Running _start took 0.00s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.00s
Init translation took 0.00s
Build styles took 0.02s
Build styles took 0.02s
Load screen analysis took 0.07s
Load screen analysis took 0.07s
Analyze screens took 0.00s
Analyze screens took 0.00s
Prepare screens took 0.00s
Prepare screens took 0.00s
Running _start took 0.00s
Running _start took 0.00s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.00s
Init translation took 0.00s
Build styles took 0.03s
Build styles took 0.03s
Load screen analysis took 0.11s
Load screen analysis took 0.11s
Analyze screens took 0.00s
Analyze screens took 0.00s
Prepare screens took 0.00s
Prepare screens took 0.00s
Running _start took 0.01s
Running _start took 0.01s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.00s
Init translation took 0.00s
Build styles took 0.01s
Build styles took 0.01s
Load screen analysis took 0.05s
Load screen analysis took 0.05s
Analyze screens took 0.00s
Analyze screens took 0.00s
Prepare screens took 0.00s
Prepare screens took 0.00s
Running _start took 0.00s
Running _start took 0.00s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.01s
Init translation took 0.01s
Build styles took 0.04s
Build styles took 0.04s
Load screen analysis took 0.11s
Load screen analysis took 0.11s
Analyze screens took 0.00s
Analyze screens took 0.00s
Prepare screens took 0.00s
Prepare screens took 0.00s
Running _start took 0.01s
Running _start took 0.01s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.00s
Init translation took 0.00s
Build styles took 0.01s
Build styles took 0.01s
Load screen analysis took 0.05s
Load screen analysis took 0.05s
Analyze screens took 0.00s
Analyze screens took 0.00s
Prepare screens took 0.00s
Prepare screens took 0.00s
Running _start took 0.01s
Running _start took 0.01s
Flip failed error('The specified window has not been made current',)
Screen sizes: virtual=(1920, 1080) physical=(2297, 1080) drawable=(2297, 1080)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Entered background.

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