aboutsummaryrefslogtreecommitdiffstats
path: root/src/libs/qmldebug/qmlenginecontrolclient.h
diff options
context:
space:
mode:
authorUlf Hermann <[email protected]>2017-09-07 13:17:32 +0200
committerUlf Hermann <[email protected]>2017-09-07 12:58:12 +0000
commit239ed56f4b719179278b1983e635f8ccc32f2eb9 (patch)
treecb5d56e2b23f4387466824ccac7acfcbc168d674 /src/libs/qmldebug/qmlenginecontrolclient.h
parent3ccbaff2da1d59a6143cbbaf27f86bfbcda1cf75 (diff)
QmlDebug: Decouple QmlDebugConnection and QmlDebugClient
The protected methods of QmlDebugClient need to be called by QmlDebugConnection already. We also want to call them directly for testing, so we make them public rather than having QmlDebugConnection be a friend. By using a QPointer, we can avoid resetting the connection on each client when it is deleted. Change-Id: I2c0e3d2b8ec19e9acbc6b8f5623b4c28caae319a Reviewed-by: hjk <[email protected]>
Diffstat (limited to 'src/libs/qmldebug/qmlenginecontrolclient.h')
-rw-r--r--src/libs/qmldebug/qmlenginecontrolclient.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/libs/qmldebug/qmlenginecontrolclient.h b/src/libs/qmldebug/qmlenginecontrolclient.h
index 43d2efdc80d..c947fd72f01 100644
--- a/src/libs/qmldebug/qmlenginecontrolclient.h
+++ b/src/libs/qmldebug/qmlenginecontrolclient.h
@@ -52,6 +52,8 @@ public:
void blockEngine(int engineId);
void releaseEngine(int engineId);
+ void messageReceived(const QByteArray &) override;
+
signals:
void engineAboutToBeAdded(int engineId, const QString &name);
void engineAdded(int engineId, const QString &name);
@@ -59,7 +61,6 @@ signals:
void engineRemoved(int engineId, const QString &name);
protected:
- void messageReceived(const QByteArray &) override;
void sendCommand(CommandType command, int engineId);
struct EngineState {