diff options
author | Ulf Hermann <[email protected]> | 2017-09-07 13:17:32 +0200 |
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committer | Ulf Hermann <[email protected]> | 2017-09-07 12:58:12 +0000 |
commit | 239ed56f4b719179278b1983e635f8ccc32f2eb9 (patch) | |
tree | cb5d56e2b23f4387466824ccac7acfcbc168d674 /src/libs/qmldebug/qmlenginecontrolclient.h | |
parent | 3ccbaff2da1d59a6143cbbaf27f86bfbcda1cf75 (diff) |
QmlDebug: Decouple QmlDebugConnection and QmlDebugClient
The protected methods of QmlDebugClient need to be called by
QmlDebugConnection already. We also want to call them directly for
testing, so we make them public rather than having QmlDebugConnection
be a friend. By using a QPointer, we can avoid resetting the connection
on each client when it is deleted.
Change-Id: I2c0e3d2b8ec19e9acbc6b8f5623b4c28caae319a
Reviewed-by: hjk <[email protected]>
Diffstat (limited to 'src/libs/qmldebug/qmlenginecontrolclient.h')
-rw-r--r-- | src/libs/qmldebug/qmlenginecontrolclient.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/libs/qmldebug/qmlenginecontrolclient.h b/src/libs/qmldebug/qmlenginecontrolclient.h index 43d2efdc80d..c947fd72f01 100644 --- a/src/libs/qmldebug/qmlenginecontrolclient.h +++ b/src/libs/qmldebug/qmlenginecontrolclient.h @@ -52,6 +52,8 @@ public: void blockEngine(int engineId); void releaseEngine(int engineId); + void messageReceived(const QByteArray &) override; + signals: void engineAboutToBeAdded(int engineId, const QString &name); void engineAdded(int engineId, const QString &name); @@ -59,7 +61,6 @@ signals: void engineRemoved(int engineId, const QString &name); protected: - void messageReceived(const QByteArray &) override; void sendCommand(CommandType command, int engineId); struct EngineState { |